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Full Time Technical Game Designer Jobs (NOW HIRING)

The Lead Designer should have excellent game design ability in both single and multiplayer and be a ... This position is full-time onsite at our studio in Alpharetta, GA.

Game Designer, Amazon Game Studios

Culver City, CA ยท On-site

$169K/yr

Amazon Game Studios is looking for a Game Designer - we build exciting new casual and innovative ... BA, technical or creative degree, or equivalent work experience - A passion for emergent ...

Principal Game Designer

Austin, TX ยท On-site

$123K - $182K/yr

Analyze real-time feedback and metrics, and adjust game designs accordingly while maintaining live ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...

Senior Game Designer

Chicago, IL ยท On-site

$90 - $150K/hr

Job Type Full-time Description Join the Fun at Arrow International! Arrow International is the ... Position Summary We are looking for an enthusiastic Game Designer based at our Chicago studio. You ...

Senior Game Designer (Combat)

Santa Monica, CA ยท On-site

$145K - $181K/yr

Mentor junior designers and contribute to the overall growth of the design team What skills you will use: * 5+ years of industry experience in combat design and/or technical design for games ...

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design ... technical constraints, and keep complex initiatives on track - Proactively identify and resolve ...

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design ... technical constraints, and keep complex initiatives on track - Proactively identify and resolve ...

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic ... Strong creative writing, storytelling, and technical design skills * Strong familiarity with ...

New

Associate Game Designer - D&D

Renton, WA ยท On-site

$33.30 - $50/hr

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic ... Solid technical writing and editorial skills, including attention to detail and dedication to ...

New

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design ... technical constraints, and keep complex initiatives on track - Proactively identify and resolve ...

We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team ...

Showing results 21-40

Full Time Technical Game Designer information

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$35.5K

$80.3K

$126K

How much do full time technical game designer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for full time technical game designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What does a full time technical game designer do?

A Full Time Technical Game Designer is responsible for bridging the gap between game design and game development. They create and implement gameplay systems, mechanics, and tools using scripting or programming languages, while also ensuring these elements are fun, balanced, and technically feasible. Technical Game Designers collaborate closely with artists, programmers, and other designers to prototype and refine gameplay features. Their role often involves problem-solving, optimizing game performance, and supporting the team in delivering a high-quality gaming experience.

What are the key skills and qualifications needed to thrive as a full time technical game designer?

To excel as a Full Time Technical Game Designer, you need a solid understanding of game design principles, programming or scripting experience, and often a degree in computer science, game design, or a related field. Familiarity with game engines like Unity or Unreal, as well as proficiency in languages such as C# or Blueprint, and version control systems is typically required. Strong problem-solving, creativity, and effective communication skills help set top candidates apart, enabling collaboration across multidisciplinary teams. These skills are crucial for translating creative concepts into functional, engaging gameplay experiences that align with technical constraints and project goals.

How does a full time technical game designer typically collaborate with other team members during the development process?

A Full Time Technical Game Designer works closely with artists, programmers, and other designers to ensure gameplay features are both fun and technically feasible. Collaboration often involves attending daily stand-ups, participating in design reviews, and sharing feedback to align on project goals. Technical Game Designers also bridge the gap between creative ideas and practical implementation, working hands-on with game engines and scripting tools to prototype and refine mechanics. This cross-functional teamwork is essential for delivering a cohesive player experience and meeting production deadlines.
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Cities with the most Full Time Technical Game Designer job openings:

What are the most commonly searched types of Technical Game Designer jobs?

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What states have the most Full Time Technical Game Designer jobs?

States with the most job openings for Full Time Technical Game Designer jobs include:

Infographic showing various Full Time Technical Game Designer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 89% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.

Lead Game Designer

Templar Media

Alpharetta, GA โ€ข On-site

Full-time

Re-posted yesterday


Key responsibilities

  • Drive the creation and refinement of game designs throughout the development process.

  • Coordinate with the Game Director, Producer, and Lead Level Designer to define scope, schedule tasks, and manage the integration of game features.

  • Mentor the design team, establish best practices, and lead process improvement initiatives.


Job description

About the Role: As Lead Designer you will have the opportunity to shape the complete player experience of Templar games and to grow the design capabilities of a great design team even further. The Lead Designer should have excellent game design ability in both single and multiplayer and be a proven leader. Finally, the perfect candidate will be a designer that doesn't accept the status quo and is willing to push the envelope in their designs and try new things. Do you have the skills, experience and ability we're looking for? If you do apply now and help us take our games to the next level!
Responsibilities:
  • Drive the creation and refinement of game designs
  • Coordinate with the Game Director and Producer to help define scope, schedule design tasks and meet milestone demands
  • Perform ongoing design to iterate on, improve, and flesh out the game design throughout the development process from early design to post release add-ons
  • Work closely with the Lead Level Designer to manage the creation of levels
  • Work with all departments on the scheduling and integration of the game design, as well as game feature development goals and execution
  • Lead, coordinate and participate in collaborative efforts to implement and balance gameplay features, based on the design
  • Mentor the design team to grow their skill sets and capabilities
  • Establish and maintain best practices and processes for the design team, proactively improving how we do design
  • Maintain communications with all team members, team leads and executive management,internally and externally
  • Suggest and lead process improvement initiatives

Qualifications:
  • Lead Designer experience on at least one product from start to finish
  • Strong ability to coordinate and get the best out of a varied and diverse team of designers
  • At least 7 years of experience as a designer
  • Shipped title experience with both single player campaigns and multiplayer
  • Excellent design skills and thorough understanding of game design theory
  • Demonstrated ability and desire to "think outside the box"; when designing, challenge existing design paradigms, and push the envelope of design
  • Ability to clearly articulate complicated systems to other team members and senior management
  • Strong communication and inter-personal skills, leading to a demonstrated ability to work within a collaborative team structure
  • Minimum of 2 shipped products with design credit

Preference to Applicants With:
  • Unreal Engine 4/5 experience
  • Experience with both single-player and multiplayer gameplay design.
  • Experience with open-world or co-op game design.
  • Experience with combat and stealth game design
  • Familiarity with mission, quest, or dialogue systems.
  • Understanding of Unreal's Blueprint system and scripting workflows.
  • A love of games, especially action-adventure and cooperative titles.

Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite at our studio in Alpharetta, GA.