2

Full Time Technical Game Designer Jobs in Arizona

Wall Panel Designer

Phoenix, AZ · On-site

$75K - $100K/yr

About Technical Framing Solutions Technical Framing Solutions provides specialized drafting ... Additional Position Details * Full-time, exempt position. * 40 Hours per week, however, occasional ...

Wall Panel Designer

Phoenix, AZ · On-site

$75K - $100K/yr

About Technical Framing Solutions Technical Framing Solutions provides specialized drafting ... Additional Position Details * Full-time, exempt position. * 40 Hours per week, however, occasional ...

Repair and maintain games, rides, play parks and restaurant equipment * Assist with managing the ... We have rigorous health and sanitation standards, and our operational procedures are designed to ...

Repair and maintain games, rides, play parks and restaurant equipment * Assist with managing the ... We have rigorous health and sanitation standards, and our operational procedures are designed to ...

IT Technical Services Specialist

Tucson, AZ · On-site

$91K/yr

Provides information technology support and coverage for the Gaming Enterprise's information ... Participates in professional activities designed to expand knowledge of IT programs, trends, and ...

Designer

Phoenix, AZ · On-site

The ideal candidate has strong AutoCAD or GIS experience, excellent technical and mathematical ... Employment Type: Full time Location: Phoenix, AZ

We push game designs to the next level and are pioneers in data analytics and iLottery. Built on a ... Excellent interpersonal, verbal, and written communications skills, with proven technical and ...

We push game designs to the next level and are pioneers in data analytics and iLottery. Built on a ... Excellent interpersonal, verbal, and written communications skills, with proven technical and ...

Senior Architectural Designer

Phoenix, AZ · On-site

$95K - $115K/yr

Phoenix, AZ Job Type: Full-Time Experience Level: Senior (7+ Years) Salary: Competitive | Based on ... The ideal candidate possesses exceptional design talent, strong technical expertise, and the ...

next page

Showing results 1-20

Full Time Technical Game Designer information

What does a full time technical game designer do?

A Full Time Technical Game Designer is responsible for bridging the gap between game design and game development. They create and implement gameplay systems, mechanics, and tools using scripting or programming languages, while also ensuring these elements are fun, balanced, and technically feasible. Technical Game Designers collaborate closely with artists, programmers, and other designers to prototype and refine gameplay features. Their role often involves problem-solving, optimizing game performance, and supporting the team in delivering a high-quality gaming experience.

What are the key skills and qualifications needed to thrive as a full time technical game designer?

To excel as a Full Time Technical Game Designer, you need a solid understanding of game design principles, programming or scripting experience, and often a degree in computer science, game design, or a related field. Familiarity with game engines like Unity or Unreal, as well as proficiency in languages such as C# or Blueprint, and version control systems is typically required. Strong problem-solving, creativity, and effective communication skills help set top candidates apart, enabling collaboration across multidisciplinary teams. These skills are crucial for translating creative concepts into functional, engaging gameplay experiences that align with technical constraints and project goals.

How does a full time technical game designer typically collaborate with other team members during the development process?

A Full Time Technical Game Designer works closely with artists, programmers, and other designers to ensure gameplay features are both fun and technically feasible. Collaboration often involves attending daily stand-ups, participating in design reviews, and sharing feedback to align on project goals. Technical Game Designers also bridge the gap between creative ideas and practical implementation, working hands-on with game engines and scripting tools to prototype and refine mechanics. This cross-functional teamwork is essential for delivering a cohesive player experience and meeting production deadlines.

What are the most commonly searched types of Technical Game Designer jobs in Arizona?

The most popular types of Technical Game Designer jobs in Arizona are:

What are popular job titles related to Full Time Technical Game Designer jobs in Arizona?

For Full Time Technical Game Designer jobs in Arizona, the most frequently searched job titles are:

What job categories do people searching Full Time Technical Game Designer jobs in Arizona look for?

The top searched job categories for Full Time Technical Game Designer jobs in Arizona are:

What cities in Arizona are hiring for Full Time Technical Game Designer jobs?

Cities in Arizona with the most Full Time Technical Game Designer job openings:

Game Programming Professor - Full-Time, Part-Time, or Adjunct

University of Advancing Technology

Tempe, AZ

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 14 days ago


Job description

If you love game programming and have a passion for education, UAT is the place for you!


WhoWe Are:

University of Advancing Technology (UAT) is an elite private college in Tempe, AZ focused on educating students in advancing technology who innovate in the areas of emerging technology disciplines including Computer Science, Cyber Security, Robotics, Digital Fabrication, Game and more.


We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our team to continuously exceed our own standards and our students' expectations. If you are a smart, fast, fun, friendly team player, you're on your way to being a great fit for UAT.


WhoYouAre:

Have you ever wanted to teach others about game programming? We aresearching for an addition to ourastounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.


The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they'll need to stay ahead of the game design industry.


Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:


Essential Duties:

  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses


Skills and Education Required:

  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master's degree in Game Programming or related field with 18credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials


Key Responsibilities:

  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.


Preferred Skills & Qualifications:

Note: A combination of the following skills is preferred; not all are required.

  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus


Pedagogy:

UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow's innovators. This model embodies UAT's methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.


Important Notes:

Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.


Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses


Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience


Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.

  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families' academic goals and endeavors.
  • Meal Benefit at University Cafe. HANGRY? Never heard of here. Come get your lunch at the cafe, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.


We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.


UAT does not sponsor foreign visa's. Thank you for your understanding.