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Entry Level Unreal Engine Artist Jobs (NOW HIRING)

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills ... Extensive experience working with Unreal Engine * Advanced experience of Unreal's Blueprints system

Technical Artist

Manhattan, NY · On-site

$139K - $166K/yr

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills ... Extensive experience working with Unreal Engine * Advanced experience of Unreal's Blueprints system

... artists to solve pipeline and production challenges. * Ensure clean, reliable integration of skeletal meshes and animation data in Unreal Engine. Required Qualifications * Proven experience skinning ...

Build and refine cinematic sequences in Unreal Engine using Sequencer, establishing shot ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

Build and refine cinematic sequences in Unreal Engine using Sequencer, establishing shot ... Collaborate with animators, lighting artists, and designers to ensure cohesive scene composition

VFX Artist

Houston, TX

$150K - $165K/yr

We are seeking an experienced and highly creative VFX Artist to produce high-quality visual effects ... Experience with Unreal Engine preferred * Strong understanding of rendering, lighting, and ...

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... Ability to manage others, especially 3D Game Artists * Ability to work with and provide ...

Proficient with Unreal Engine or a comparable real-time engine (particle systems, Niagara, shader ... global team of artists and developers. Your expertise will directly contribute to crafting ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Working knowledge of Unreal Engine * Solid real-time rendering fundamentals: how lighting, shading ...

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How much do entry level unreal engine artist jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for entry level unreal engine artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.
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Infographic showing various Entry Level Unreal Engine Artist job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

Technical Artist

The Mill

Manhattan, NY • On-site

$139K - $166K/yr

Full-time

Re-posted 22 days ago


Job description

Company Description

The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.

Job Description

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.

Qualifications

Role Responsibilities:

  • Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
  • Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Technical Requirements:

  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya (3dsMax considered)
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter

Beneficial Additional Skills (not essential to the role but would help differentiate candidates):

  • Experience with VR/AR authoring in Unreal
  • Maya Rigging experience
  • Shader programming experience
  • Scripting skills with MEL, Python, C#, Javascript and C++
Additional Information

All your information will be kept confidential according to EEO guidelines.