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Entry Level Human Factors Research Jobs (NOW HIRING)

Research Assistant - Human Factors

Phoenix, AZ · On-site

$37K - $47K/yr

D.s * 90+ Disciplines * 30+ Offices globally Our Opportunity We are currently seeking Research Assistants for our Human Factors Practice in Phoenix, AZ . In this role, you will work as part of a team ...

Proctor research experience, prior 6-month tenure working with Apple Black or Ultra Products, Manager experience, Human Factors Research Background. * Manage & Develop the Proctor Team -- Lead ...

New

Conducting research to obtain and review technical data, scientific literature, regulations, and ... D. in Human Factors, Cognitive or Experimental Psychology, Industrial Engineering (emphasis on ...

Showing results 41-60

Entry Level Human Factors Research information

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$147K

How much do entry level human factors research jobs pay per year?

As of Sep 14, 2026, the average yearly pay for entry level human factors research in the United States is $89,120.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,500.00 and $107,000.00 per year, depending on experience, location, and employer.

What is an entry level human factors researcher?

An entry level human factors researcher is a professional who studies how people interact with products, systems, or environments to improve usability, safety, and efficiency. In this role, they often assist with designing and conducting user studies, collecting and analyzing data, and making recommendations based on human behavior insights. They typically work under the supervision of more experienced researchers and collaborate with design or engineering teams. Entry-level positions usually require a degree in human factors, psychology, engineering, or a related field. The goal is to enhance user experience and reduce errors or risks in product or system use.

What types of projects and team collaborations can I expect as an entry level human factors researcher?

As an entry-level human factors researcher, you’ll often work on projects related to usability testing, user experience assessments, and data analysis to improve product design. You can expect to collaborate closely with UX designers, engineers, and more senior researchers, contributing to brainstorming sessions, study design, and reporting findings. While you may initially focus on specific tasks such as running user studies or analyzing behavioral data, you’ll have opportunities to observe and learn from cross-functional teams, gaining exposure to the broader product development process. This collaborative environment helps you build essential skills and prepares you for more advanced research responsibilities over time.

What are the key skills and qualifications needed to thrive as an entry level human factors researcher, and why are they important?

To thrive as an Entry Level Human Factors Researcher, you need a background in psychology, engineering, or a related field, with knowledge of human behavior, experimental design, and data analysis. Familiarity with usability testing tools, statistical software such as SPSS or R, and human-computer interaction systems is often required. Strong analytical thinking, attention to detail, and effective communication skills help you interpret complex data and present findings clearly. These skills are vital for creating user-centered designs and improving product usability based on rigorous research.
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Infographic showing various Entry Level Human Factors Research job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 78% Full Time, 19% Part Time, and 2% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $89,120 per year, or $42.8 per hour.

Human Factors / UI-UX Engineer

Colorado Springs, CO

Davis Strategic Innovations Inc.
Guided Missile and Space Vehicle Manufacturing • 51 - 200 employees

Full-time

Posted 3 days ago

New


Job description

Job Description Human Factors / UI-UX Engineer II/III Work Environment: Support of a complex defense system development environment, Active Secret Clearance, Huntsville, AL Davis Strategic Innovations (DSI) is seeking a Human Factors / UI-UX Engineer to support the design, evaluation, and continued improvement of user interfaces for complex mission-critical defense systems. This position will work closely with end users, product teams, software engineers, and other stakeholders to understand operator needs and translate user feedback into effective interface designs and product-development priorities. Responsibilities Apply Human Factors Engineering (HFE), Human-Computer Interaction (HCI), and UI/UX principles to software-centric system development.

Develop and administer qualitative and quantitative user-assessment methods. Collect and analyze end-user feedback and usability data. Conduct formative and summative user assessments.

Translate user research and feedback into actionable product-backlog items and development priorities. Develop journey maps, user flows, task analyses, and related UX artifacts. Develop and evaluate UI concepts, wireframes, mockups, and prototypes.

Collaborate with software-development teams, product owners, and multidisciplinary engineering teams. Support user-centered design activities for complex systems operating within a broader system-of-systems environment. Support evaluation of designs against applicable human-factors standards and guidelines.

Required Qualifications Bachelor's or Master's degree in Psychology, Human Factors, Human-Computer Interaction, UI/UX Design, or another related discipline. Bachelor's degree with at least 2 years of related experience, or Master's degree with 0 years of related experience. Fundamental understanding of Human Factors Engineering principles as applied to software-centric system development.

Experience developing and administering qualitative and quantitative user-assessment methods. Experience collecting and analyzing end-user feedback and data. Experience using formative and summative feedback to influence product-development priorities.

Experience developing journey maps, user flows, task analyses, or equivalent UX artifacts. Demonstrated experience with user-interface design. Ability to collaborate effectively with technical teams, product stakeholders, and end users.

Preferred Qualifications Experience working on a product team and helping drive a product backlog in coordination with multiple Scrum-team product owners. Prior experience supporting Missile Defense Agency or similar DoD programs. Experience working with diverse teams in an Agile environment.

DoD experience with user-centered UI/UX design and/or user research for complex systems. Experience supporting development and assessment against MIL-STD-1472. Strong interest in understanding complex mission systems, end users, and operational workflows.