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Director Game Technology Jobs (NOW HIRING)

GAMEPLAY FIRST Let gameplay drive decision making BE ACCOUNTABLE Deliver great work for the studio ... You can build, grow and retain a world class team of design, art and /or tech professionals. * You ...

GAMEPLAY FIRST Let gameplay drive decision making BE ACCOUNTABLE Deliver great work for the studio ... You can build, grow and retain a world class team of design, art and /or tech professionals. * You ...

Director of UI/UX

Cary, NC · On-site

$145K - $215K/yr

GAMEPLAY FIRST Let gameplay drive decision making BE ACCOUNTABLE Deliver great work for the studio ... You can build, grow and retain a world class team of design, art and /or tech professionals. * You ...

Director of Product

Austin, TX · On-site

$172K - $200K/yr

In addition, the Director of Product will drive the overall research strategy, driving the usage of core innovative game technology, and ensure that product decisions are based on in-depth data ...

Art Director, Games Content

Cupertino, CA · On-site

$149K - $156K/yr

... technology to industry-leading environmental efforts. Join Apple, and help us leave the world ... App Store game editors and curators to publish content that strives to express and connect the ...

We are looking for a Director, Developer Solutions who is passionate about building partnerships in ... in game tech and developer tools * Strong track record of winning new logos and closing complex ...

Company Description We are a new game studio founded by industry veterans in West Los Angeles. Our ... Animation Director, Art Director and other members of the development team to plan tech ...

As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide ...

Company Description We are a new game studio founded by industry veterans in West Los Angeles. Our ... Animation Director, Art Director and other members of the development team to plan tech ...

As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide ...

The Director of Operations will be accountable for team leadership and development, achieving ... Work with onsite game technicians and other cross-functional teams to troubleshoot technology ...

The Director of Operations will be accountable for team leadership and development, achieving ... Work with onsite game technicians and other cross-functional teams to troubleshoot technology ...

At Light & Wonder, it's all about the games, and our Gaming team builds cutting-edge technology ... Influence technical direction across teams without direct authority through strong communication ...

Search constantly for new technologies, tools, and methods to leverage the analytics performance ... Game Room featuring current generation consoles, numerous game titles, and various table games.

... technology to industry-leading environmental efforts. Join Apple, and help us leave the world ... App Store game editors and curators to publish content that strives to express and connect the ...

Director of Operations

Addison, TX · On-site

$100K - $110K/yr

The Director of Operations will be accountable for team leadership and development, achieving ... Work with onsite game technicians and other cross-functional teams to troubleshoot technology ...

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Director Game Technology information

What is the difference between Director Game Technology vs Lead Game Programmer?

AspectDirector Game TechnologyLead Game Programmer
Primary FocusOversees technology strategy, manages teams, and aligns tech with game development goalsDevelops core game code, implements features, and solves technical challenges
ResponsibilitiesTechnology planning, team leadership, cross-department coordinationWriting code, debugging, optimizing game performance
Required SkillsTechnical leadership, project management, broad programming knowledgeAdvanced programming skills, problem-solving, game engine expertise
Work EnvironmentManagement, collaboration with multiple departmentsHands-on coding, technical problem-solving

The Director Game Technology focuses on strategic oversight and team leadership in game tech, while the Lead Game Programmer is primarily responsible for coding and technical implementation. Both roles require strong technical skills, but the director emphasizes management and planning, whereas the lead is more hands-on with development tasks.

More about Director Game Technology jobs
What cities are hiring for Director Game Technology jobs? Cities with the most Director Game Technology job openings:
What are the most commonly searched types of Game Technology jobs? The most popular types of Game Technology jobs are:
What states have the most Director Game Technology jobs? States with the most job openings for Director Game Technology jobs include:
What job categories do people searching Director Game Technology jobs look for? The top searched job categories for Director Game Technology jobs are:
Infographic showing various Director Game Technology job openings in the United States as of June 2026, with employment types broken down into 94% Full Time, and 6% Part Time. Highlights an 88% In-person, and 12% Remote job distribution.

$145K - $215K/yr

Other

Posted 7 days ago


Job description

Who We Are

MAKE LIFE EPIC

Founded in 1996, Firaxis Games is a world-renowned game development studio with an unwavering mission to "build games that stand the test of time". The name Firaxis, a fusion of "fiery" and "axis," communicates the company's dynamic development process that results in the creation of ground breaking titles with unparalleled gameplay delivered to gamers around the world. Under the creative direction of industry legend Sid Meier, Firaxis has released dozens of hit games on multiple platforms and is recognized as an industry leader in game development.

CORE VALUES:

GAMEPLAY FIRST

Let gameplay drive decision making

BE ACCOUNTABLE

Deliver great work for the studio, the team & yourself

PEOPLE FOCUSED

Maintain an environment where people are happy

EMBRACE ENTHUSIASM

Find opportunities to contribute and collaborate

WORK SMART

Put effort where it pays off the most

 

What We Need

Firaxis Games is looking for a talented, motivated, and experienced Director to define the vision and execution for user experience (UX) and user interface (UI) design for a franchise in Firaxis' future. The Director of UX/UI will deliver world class experiences for our players, while also improving the outcomes, quality, and efficiency of the UX/UI team. 

  • You are OUTCOME focused and know how to deliver the appropriate quality for the milestone or release.
  • You know when speed is required and you know when it's time to slow down and think through a problem.  
  • Context switching is easy for you, as you can operate as a Director, a Lead or an Individual Contributor, focused on the Franchise or on multiple projects in the Franchise, multiple times within the same day.  
  • You are able to direct the work across all UI development regardless of discipline, and you can define and drive the tooling and pipeline needs of the team.
  • You have excellent people and management skills.
  • You're comfortable in Unreal Engine, Figma and every other tool or technology that emerges. 
  • You can easily navigate multiple worlds of competing priorities.  
  • You can build, grow and retain a world class team of design, art and /or tech professionals. 
  • You know when to use a soft touch...  a Bulldozer...  or anything in between.  

Still here?  Then we want to talk to you!   

What You Will Do

  • Lead a cross-discipline UI team team of UX designers (up to 10) 
  • Work with Game Directors and Designers to translate goals and constraints into compelling user-facing experiences
  • Collaborate with other UX/UI Craft leads, ensuring strong cross-team relationships and communication
  • Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership.
  • Produce UX design work such as competitive analysis, information design, content strategy, user stories, journey mapping, and accessibility standards 
  • Work collaboratively across multiple teams within the Franchise to create consistency and resolve design discrepancies
  • Build flexible design systems that enhance our ability to develop design more efficiently and consistently 

Who We Think Will Be A Great Fit

  • You have 7+ years of experience working collaboratively in at least one of UX design, UI art, or UI engineering, actively developing UI features in video games.to design features and complex UX systems and complete them across multiple platforms (mobile, web, PC, consoles)
  • You have 7+ years of experience working in flexible environments and on multi-disciplinary teams
  • You have 5+ years of experience managing a team up to 10 people or equivalent training
  • 5+ years of experience presenting to other team members and stakeholders
  • You are a results oriented, empathetic, and compassionate leader
  • You are skilled with Unreal Engine's UMG system, Figma, the Adobe Suite, and prototyping software
  • You have a strong portfolio demonstrating user-centered design solutions with strong visual direction and interaction design
  • Thorough understanding of UI/UX design, art, and engineering practices.
  • Significant management and mentoring experience including experience with disciplinary and career development practices.
  • Strong understanding of game development processes and gameplay mechanics.
  • A willingness to advocate for the player and be their voice when needed.
  • Strong alignment with Firaxis values and Mission
  • Must possess current US work authorization.
  • Leadership: Proven ability to manage, mentor, and influence cross-functional teams.
  • Tools: Familiarity with modern design/prototyping tools (e.g., Figma, Sketch), Unreal Engine, etc.

2K is an equal opportunity employer. We provide reasonable accommodations to enable individuals with disabilities to perform the essential functions of the role. Information regarding salary ranges and benefits is provided in accordance with applicable pay transparency laws.
The pay range for this position in North Carolina at the start of employment is expected to be between $145,900 and $215,920 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for employees in regular roles may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits, provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired, employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.