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Director Game Studio Jobs (NOW HIRING)

If that sounds like your kind of studio, we'd love to hear from you. People First | Gameplay ... The Director of UX/UI will deliver world class experiences for our players, while also improving ...

If that sounds like your kind of studio, we'd love to hear from you. People First | Gameplay ... The Director of UX/UI will deliver world class experiences for our players, while also improving ...

If that sounds like your kind of studio, we'd love to hear from you. People First | Gameplay ... The Director of UX/UI will deliver world class experiences for our players, while also improving ...

If that sounds like your kind of studio, we'd love to hear from you. People First | Gameplay ... The Director of UX/UI will deliver world class experiences for our players, while also improving ...

If that sounds like your kind of studio, we'd love to hear from you. People First | Gameplay ... The Director of UX/UI will deliver world class experiences for our players, while also improving ...

About the Team Fanatics Trading Card Game (TCG) is a new Seattle-based trading card game studio ... Reporting to the Director of Card Production, the Creative Producer manages the schedules ...

Lead a team of remote game scouts to source new high-potential game studios for publishing * Research, reach out, talk to and meet with studios around the world * Close deals that leverage our ...

You'll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between ...

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Director Game Studio information

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$14

$30

$79

How much do director game studio jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for director game studio in the United States is $30.95, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $31.73 per hour, depending on experience, location, and employer.

What is the difference between Director Game Studio vs Lead Game Producer?

AspectDirector Game StudioLead Game Producer
ResponsibilitiesOversees entire game studio operations, strategic planning, and high-level decision-makingManages game development projects, schedules, and team coordination
Required CredentialsTypically requires extensive industry experience, leadership skills, and sometimes a degree in game design or managementRequires project management experience, knowledge of game development processes, and often a related degree
Work EnvironmentExecutive-level, overseeing multiple teams and departments within a studioProject-focused, working closely with development teams and stakeholders

The main difference is that the Director Game Studio holds a higher-level executive role overseeing the entire studio, while the Lead Game Producer focuses on managing specific game projects and teams. Both roles require industry experience and leadership skills, but the Director role involves strategic oversight and broader responsibilities.

What does a director game studio do?

A Director of a Game Studio oversees the overall vision, strategy, and operations of the game development studio. They are responsible for guiding creative direction, managing teams, setting production schedules, and ensuring that projects are completed on time and within budget. Additionally, they work closely with other executives to secure funding, handle partnerships, and ensure that games meet quality standards and market expectations. Their leadership plays a crucial role in the studio's reputation and success.

How does a director game studio balance creative vision with project deadlines and business objectives?

Directors at game studios are responsible for aligning the creative direction of projects with business goals and production timelines. This often involves fostering collaboration between creative leads, producers, and technical teams to ensure that the game's vision is realized without compromising on deadlines or budget constraints. Directors regularly review project milestones, mediate conflicts between departments, and make strategic decisions to address risks or scope changes. Balancing these priorities requires strong leadership, communication, and a deep understanding of both the creative and commercial aspects of game development.

What are the key skills and qualifications needed to thrive as a director game studio, and why are they important?

To thrive as a Director Game Studio, you need extensive experience in game development, leadership abilities, and a strong understanding of project management and business strategy, often supported by a degree in game design, computer science, or a related field. Familiarity with game engines (such as Unity or Unreal), project management tools (like Jira), and knowledge of industry-standard production processes is essential. Exceptional communication, creative vision, and problem-solving skills help guide diverse teams and foster innovation. These skills are vital for delivering high-quality games on time and within budget while driving the studio's creative and commercial success.
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Infographic showing various Director Game Studio job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, 1% Temporary, and 1% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $64,380 per year, or $31 per hour.

Sr Manager, Game Design - TCG

Fanatics Collectibles

Seattle, WA โ€ข On-site

Full-time

Re-posted 22 days ago


Job description

About Us
Fanatics is building a leading global digital sports platform. We ignite the passions of global sports fans and maximize the presence and reach for our hundreds of sports partners globally by offering products and services across Fanatics Commerce, Fanatics Collectibles, and Fanatics Betting & Gaming, allowing sports fans to Buy, Collect, and Bet. Through the Fanatics platform, sports fans can buy licensed fan gear, jerseys, lifestyle and streetwear products, headwear, and hardgoods; collect physical and digital trading cards, sports memorabilia, and other digital assets; and bet as the company builds its Sportsbook and iGaming platform. Fanatics has an established database of over 100 million global sports fans; a global partner network with approximately 900 sports properties, including major national and international professional sports leagues, players associations, teams, colleges, college conferences and retail partners, 2,500 athletes and celebrities, and 200 exclusive athletes; and over 2,000 retail locations, including its Lids retail stores. Our more than 22,000 employees are committed to relentlessly enhancing the fan experience and delighting sports fans globally.
About the Company
Fanatics Collectibles is a new company operating at the intersection of collectibles, culture, and technology. Backed by world-class investors, operators, and sports & entertainment partners, we are building the global leader in next-generation collectibles. As part of the broader Fanatics ecosystem, we leverage a digital sports platform that spans over 900 sports properties and engages more than 81 million fans. Together, we are reimagining every part of the collectibles experience for fans, partners, and creators.
About the Team
Fanatics TCG is a new Seattle-based trading card game studio within the Fanatics Collectibles family, founded by industry veterans with a long-term mandate: to build enduring franchises that live across tabletop, digital, community, and culture. We're looking for the most skilled and passionate talent in the games industry and beyond to help us create the best trading card games in the world.
Who We're Looking For
We're seeking a Sr Manager, Game Design who's passionate about growing and mentoring a multidisciplinary team of game and narrative designers across all stages of trading card game development. You have the emotional intelligence to know what each person on your team needs, the experience to give them real direction, and the conviction to hold a high bar without losing anyone along the way. Fanatics TCG is building franchises from the ground up, and this role helps ensure the people doing that work are set up to do the best of their careers.
Responsibilities
  • Engage and develop your team through regular 1:1s and daily contact - giving direct, meaningful guidance and feedback to help each person grow
  • Monitor the team's dynamic, workflow, and output; improve and implement sustainable processes that support balanced workloads, healthy collaboration, and lasting creative quality
  • Manage resourcing across projects and ensure projects have the talent they need at the right time
  • Serve as a bridge between Game Design and cross-functional partners in art, production, marketing, and product - translating between creative and operational contexts with clarity
  • Ensure your hiring pipeline sources diverse, dedicated people and maintain a fair, consistent interview and testing process; guide and mentor new hires to set them up for success from day one
  • Contribute to game design efforts directly when appropriate

Qualifications & Experience
  • 8+ years of experience managing creative teams in game development, with a track record of growing talent and maintaining a healthy, high-performing team culture
  • Proven ability to manage multidisciplinary teams - you understand the different needs, workflows, and pressures of employees across specializations
  • Deep knowledge of and genuine passion for trading card games
  • A dedicated drive for fostering game design and narrative worldbuilding talent
  • Experience working in an early-stage or fast-moving studio is highly valued

Skills & Abilities
  • Compassion, self-awareness, and a deep understanding of people - you can read the room, handle pressure with steadiness, and keep morale high through each phase of game development
  • Clear, direct communication - you can deliver feedback with care, align stakeholders across functions, and advocate for your team with confidence
  • Strong organizational instincts and the ability to manage competing priorities across multiple active projects without losing sight of quality or people
  • Proficiency with project management tools and asset management systems
  • Highly adaptable and calm under pressure, with the ability to re-prioritize quickly as needs evolve

Location
All employees of Fanatics TCG are expected to be onsite in our Seattle office five days per week.
Ensure your Fanatics job offer is legitimate and don't fall victim to fraud. Fanatics never seeks payment from job applicants. Feel free to ask your recruiter for a phone call or other type of communication for interview, and ensure your communication is coming from a Fanatics email address (including @collectfanatics.com). For added security, where possible, apply through our company website at www.fanaticsinc.com/careers
The salary range represents base pay only and does not include short-term or long-term incentive compensation. This salary range is specific to Seattle and may not be applicable to other locations. When determining base pay, as part of a final compensation package, we consider several factors such as location, experience, qualifications, and training. For information about our benefits, please visit https://benefitsatfanatics.com/
Seattle Salary Range
$155,250-$193,200 USD
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