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Director Game Studio Jobs (NOW HIRING)

Director, Art Development

Las Vegas, NV

$110K - $116K/yr

... in game studio operations, technology and product development. What we'll want you to have ... Direct hands-on experience working and developing 2D and 3D art for games is required. * Ability to ...

Director, Art Development

Las Vegas, NV · On-site

$130K - $148K/yr

... in game studio operations, technology and product development. What we'll want you to have ... Direct hands-on experience working and developing 2D and 3D art for games is required. * Ability to ...

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Director Game Studio information

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$14

$30

$79

How much do director game studio jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for director game studio in the United States is $30.95, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $31.73 per hour, depending on experience, location, and employer.

What is the difference between Director Game Studio vs Lead Game Producer?

AspectDirector Game StudioLead Game Producer
ResponsibilitiesOversees entire game studio operations, strategic planning, and high-level decision-makingManages game development projects, schedules, and team coordination
Required CredentialsTypically requires extensive industry experience, leadership skills, and sometimes a degree in game design or managementRequires project management experience, knowledge of game development processes, and often a related degree
Work EnvironmentExecutive-level, overseeing multiple teams and departments within a studioProject-focused, working closely with development teams and stakeholders

The main difference is that the Director Game Studio holds a higher-level executive role overseeing the entire studio, while the Lead Game Producer focuses on managing specific game projects and teams. Both roles require industry experience and leadership skills, but the Director role involves strategic oversight and broader responsibilities.

What does a Director of a Game Studio do?

A Director of a Game Studio oversees the overall vision, strategy, and operations of the game development studio. They are responsible for guiding creative direction, managing teams, setting production schedules, and ensuring that projects are completed on time and within budget. Additionally, they work closely with other executives to secure funding, handle partnerships, and ensure that games meet quality standards and market expectations. Their leadership plays a crucial role in the studio's reputation and success.

How does a Director of a Game Studio typically balance creative vision with project deadlines and business objectives?

Directors at game studios are responsible for aligning the creative direction of projects with business goals and production timelines. This often involves fostering collaboration between creative leads, producers, and technical teams to ensure that the game's vision is realized without compromising on deadlines or budget constraints. Directors regularly review project milestones, mediate conflicts between departments, and make strategic decisions to address risks or scope changes. Balancing these priorities requires strong leadership, communication, and a deep understanding of both the creative and commercial aspects of game development.

What are the key skills and qualifications needed to thrive as a Director Game Studio, and why are they important?

To thrive as a Director Game Studio, you need extensive experience in game development, leadership abilities, and a strong understanding of project management and business strategy, often supported by a degree in game design, computer science, or a related field. Familiarity with game engines (such as Unity or Unreal), project management tools (like Jira), and knowledge of industry-standard production processes is essential. Exceptional communication, creative vision, and problem-solving skills help guide diverse teams and foster innovation. These skills are vital for delivering high-quality games on time and within budget while driving the studio's creative and commercial success.
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What cities are hiring for Director Game Studio jobs? Cities with the most Director Game Studio job openings:
What are the most commonly searched types of Game Studio jobs? The most popular types of Game Studio jobs are:
What states have the most Director Game Studio jobs? States with the most job openings for Director Game Studio jobs include:
What job categories do people searching Director Game Studio jobs look for? The top searched job categories for Director Game Studio jobs are:
Infographic showing various Director Game Studio job openings in the United States as of June 2026, with employment types broken down into 84% Full Time, 13% Part Time, and 3% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $64,380 per year, or $31 per hour.
Senior Game Designer, Systems (Sand Table)

Senior Game Designer, Systems (Sand Table)

Anduril Industries

Costa Mesa, CA • On-site

Full-time

Posted 25 days ago


Key responsibilities

  • Design and develop core gameplay systems, including unit behavior models, command structures, and decision-making frameworks for military simulations.

  • Work closely with AI programmers, engineering, and UI/UX teams to implement and refine gameplay features and simulation systems.

  • Present gameplay system designs to stakeholders, gather feedback, and iterate based on user input and technical constraints.


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
ABOUT THE TEAM
The Sand Table team at Anduril develops our revolutionary platform for visualizing future defense scenarios. We transform massive amounts of data into an intuitive, interactive 3D command center, serving as the visual interface for mission simulations, a key business development tool, and a powerful demonstration of our advanced capabilities to government and military leaders. We take ambitious ideas from concept to completion, building the core with high-performance C++ and enabling rapid feature expansion through modern scripting and plugin frameworks. The Sand Table team manages the complex logistics for delivering flawless augmented reality demonstrations in headset to critical stakeholders. As a cross-functional group of builders, strategists, and operators, we combine the creative energy of a top game studio with the rigorous discipline of national security to shape how the future of defense is visualized and understood.
ABOUT THE ROLE
As a Systems Designer on the Sand Table team, you will be instrumental in creating engaging and realistic gameplay systems for our next-generation wargaming and briefing capabilities in XR headsets. You will work closely with our creative director and AI programmers to design, implement, and refine core gameplay features and systems that enable military users to interact meaningfully with complex simulations in immersive environments.
WHAT YOU'LL DO
DESIGN OWNERSHIP & EXECUTION
  • Design and develop core gameplay systems including unit behavior models, command structures, and decision-making frameworks for military simulations
  • Create detailed combat systems that accurately model weapons effectiveness, damage modeling, and battlefield outcomes
  • Create design documentation that clearly communicates system functionality, user interactions, and expected outcomes
  • Design scenario creation tools that allow users to quickly build and modify complex military simulations
  • Balance simulation fidelity with usability to ensure systems are both realistic and accessible to military users
TECHNICAL COLLABORATION
  • Work closely with AI programmers to design behavior trees, finite state machines, and other AI systems that drive realistic simulation behavior
  • Collaborate with engineering teams to implement sensor modeling systems (radar, sonar, ELINT, etc.)
  • Partner with UI/UX designers to create intuitive command interfaces for complex military operations that are presented effectively in XR environments
  • Identify technical constraints early and develop creative solutions that maintain design integrity while meeting platform requirements
  • Prototype gameplay systems to validate concepts before full implementation
STAKEHOLDER ENGAGEMENT & COMMUNICATION
  • Present gameplay system designs to stakeholders, explaining design decisions and gathering feedback
  • Collaborate with business teams and defense subject matter experts to scope system design deliverables
  • Maintain effective working relationships with military stakeholders to ensure gameplay systems support mission objectives
  • Partner with project managers to ensure design deliverables align with program milestones and customer expectations
  • Monitor design scope and iterate based on user feedback, technical constraints, and evolving requirements
LEADERSHIP & INNOVATION
  • Champion best practices for systems design within the organization
  • Mentor junior designers on gameplay systems development
  • Foster a culture of open communication, and continuous improvement
  • Drive innovation in military simulation design by researching and applying emerging game design methodologies
  • Contribute to the overall vision of the Sand Table platform by identifying opportunities for gameplay and usability enhancements
REQUIRED QUALIFICATIONS
  • Bachelor's degree in Game Design, Computer Science, or related field (or equivalent professional experience)
  • 5+ years of professional experience in systems design for games or interactive simulations
  • Strong portfolio demonstrating systems design work for complex interactive applications
  • Experience with behavior trees, finite state machines, and other AI-driven gameplay systems
  • Excellent documentation skills with the ability to create clear design specifications
  • Strong analytical skills for gameplay balancing and iterative design
  • Excellent spoken and written communication with experience presenting design concepts to stakeholders
  • Ability to work in a fast-paced, autonomously driven environment
  • Experience with Custom Game Engines, Unity or Unreal Engine
  • Must be eligible to obtain and maintain a U.S. Secret security clearance
PREFERRED QUALIFICATIONS
  • Experience designing RTS Games, military simulations, wargames, or defense applications
  • Knowledge of XR design principles and constraints
  • Background in AI design for games or simulations
  • Experience shipping at least one AAA game title in a similar role
  • Active security clearance

US Salary Range
$166,000-$220,000 USD
The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including:
Benefits
At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you're supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits.
Protecting Yourself from Recruitment Scams
Anduril is committed to maintaining the integrity of our Talent acquisition process and the security of our candidates. We've observed a rise in sophisticated phishing and fraudulent schemes where individuals impersonate Anduril representatives, luring job seekers with false interviews or job offers. These scammers often attempt to extract payment or sensitive personal information.
To ensure your safety and help you navigate your job search with confidence, please keep the following critical points in mind:
  • No Financial Requests: Anduril will never solicit payment or demand personal financial details (such as banking information, credit card numbers, or social security numbers) at any stage of our hiring process. Our legitimate recruitment is entirely free for candidates.
  • Please always verify communications:
    • Direct from Anduril: If you receive an email from one of our recruiters, it will only come from an @anduril.com address.
    • Via Agency Partner: If contacted by a recruiting agency for an Anduril role, their email will clearly identify their agency. If you suspect any suspicious activity, please verify the agency's authenticity by reaching out to contact@anduril.com.
  • Exercise Caution with Unsolicited Outreach: If you receive any communication that appears suspicious, contains grammatical errors, or makes unusual requests, do not engage. Always confirm the sender's email domain is @anduril.com before providing any personal information or clicking on links.
  • What to Do If You Suspect Fraud: Should you encounter any questionable or fraudulent outreach claiming to be from Anduril, please report it immediately to contact@anduril.com. Your proactive caution is invaluable in protecting your personal information and upholding the security and trustworthiness of our recruitment efforts.

Data Privacy
To view Anduril's candidate data privacy policy, please visit https://anduril.com/applicant-privacy-notice/.
By submitting your application, you consent to Anduril Industries using a third-party service provider to conduct pre-employment risk, integrity, and due diligence screening and assessing potential risks as part of your application process. This third-party service provider provides risk-intelligence services that may include analysis of sanctions and watchlists, adverse media, public-record information, and other lawful open-source or commercial data sources. This third-party service provider does not act as a consumer reporting agency. Use of this provider helps to ensure compliance with applicable laws and protect technology, intellectual property, and organizational security.

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About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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