1

Director Game Studio Jobs (NOW HIRING)

Director, Art Development

Las Vegas, NV

$110K - $116K/yr

... in game studio operations, technology and product development. What we'll want you to have ... Direct hands-on experience working and developing 2D and 3D art for games is required. * Ability to ...

You'll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between ...

You'll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between ...

You'll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between ...

OR · On-site

You'll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between ...

Director of Studio Engineering

Las Vegas, NV · On-site +1

$140K - $220K/yr

We've recently leveled up -IGT Gaming and Digital have joined forces with Everi , creating a ... We are looking for an experienced Director of Studio Engineering to lead and oversee technical ...

Sr Product Manager, Lifecycle

San Mateo, CA · On-site

$144K - $190K/yr

This role sits within SIE's central live services group and embeds closely with game studio teams ... Under the guidance of the Director of Product Management, you will help plan, set up, and operate ...

next page

Showing results 1-20

Director Game Studio information

See salary details

$14

$30

$79

How much do director game studio jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for director game studio in the United States is $30.95, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $31.73 per hour, depending on experience, location, and employer.

What is the difference between Director Game Studio vs Lead Game Producer?

AspectDirector Game StudioLead Game Producer
ResponsibilitiesOversees entire game studio operations, strategic planning, and high-level decision-makingManages game development projects, schedules, and team coordination
Required CredentialsTypically requires extensive industry experience, leadership skills, and sometimes a degree in game design or managementRequires project management experience, knowledge of game development processes, and often a related degree
Work EnvironmentExecutive-level, overseeing multiple teams and departments within a studioProject-focused, working closely with development teams and stakeholders

The main difference is that the Director Game Studio holds a higher-level executive role overseeing the entire studio, while the Lead Game Producer focuses on managing specific game projects and teams. Both roles require industry experience and leadership skills, but the Director role involves strategic oversight and broader responsibilities.

What does a Director of a Game Studio do?

A Director of a Game Studio oversees the overall vision, strategy, and operations of the game development studio. They are responsible for guiding creative direction, managing teams, setting production schedules, and ensuring that projects are completed on time and within budget. Additionally, they work closely with other executives to secure funding, handle partnerships, and ensure that games meet quality standards and market expectations. Their leadership plays a crucial role in the studio's reputation and success.

How does a Director of a Game Studio typically balance creative vision with project deadlines and business objectives?

Directors at game studios are responsible for aligning the creative direction of projects with business goals and production timelines. This often involves fostering collaboration between creative leads, producers, and technical teams to ensure that the game's vision is realized without compromising on deadlines or budget constraints. Directors regularly review project milestones, mediate conflicts between departments, and make strategic decisions to address risks or scope changes. Balancing these priorities requires strong leadership, communication, and a deep understanding of both the creative and commercial aspects of game development.

What are the key skills and qualifications needed to thrive as a Director Game Studio, and why are they important?

To thrive as a Director Game Studio, you need extensive experience in game development, leadership abilities, and a strong understanding of project management and business strategy, often supported by a degree in game design, computer science, or a related field. Familiarity with game engines (such as Unity or Unreal), project management tools (like Jira), and knowledge of industry-standard production processes is essential. Exceptional communication, creative vision, and problem-solving skills help guide diverse teams and foster innovation. These skills are vital for delivering high-quality games on time and within budget while driving the studio's creative and commercial success.
More about Director Game Studio jobs
What cities are hiring for Director Game Studio jobs? Cities with the most Director Game Studio job openings:
What are the most commonly searched types of Game Studio jobs? The most popular types of Game Studio jobs are:
What states have the most Director Game Studio jobs? States with the most job openings for Director Game Studio jobs include:
What job categories do people searching Director Game Studio jobs look for? The top searched job categories for Director Game Studio jobs are:
Creative Director - Darkpaw Games

Creative Director - Darkpaw Games

Daybreak Games

San Diego, CA • On-site

$125K - $160K/yr

Full-time

Posted 20 days ago


Job description

Position Title: Creative Director
Studio/Department: Darkpaw Games/Live Development
Employee Type: Full Time, Regular
Location:San Diego, CA / Remote (Daybreak Approved Remote Locations (CA, WA, TX, NY))
Salary Range: $125,000 - $160,000, pay may vary on location.
Description
The Creative Director will provide creative leadership for game aesthetics, mechanics, design, and story for Darkpaw Games, located in San Diego, CA. In partnership with the Darkpaw Games Creative and Leadership teams, this person will also help attract and retain the best creative gaming talent around. This position will:
  • Provide visionary oversight and creative direction for an unannounced title within Darkpaw Games.
  • Establish and refine the high-level core gameplay loops.
  • Advise on and develop supplementary systems that reinforce gameplay loops that focus on core pillars of the game:
    • Community and Teamwork - Working together and building social bonds to achieve things that you can't do (or is very hard to do) on your own.
    • Fairness - You perform certain gameplay actions, put the time in, "work" hard and you get rewarded, your accomplishments and achievements are never taken away.
    • Escape and Exploration - We build alternative worlds where players can take a break from real life or want to get a feeling of exploring something new with a sense of danger (high fantasy exploration).
  • Maintain knowledge of the global game market and use to influence and add value to our product offerings.
  • Assist with the recruitment of key talent and grow and mentor the Design team.
  • Lead creative teams to establish and meet key milestones with expected quality, budget, and time standards.

Required Experience & Skills
  • 10+ years of direct game development experience.
  • Proven success from previously released titles.
  • Relevant experience in achieving results via strong leadership.
  • Ability to motivate teams and build consensus.
  • Ability to design and elaborate on core gameplay loops and design systems that reinforce the loop from end-to-end.
  • Effective and positive interpersonal skills.
  • Proven problem-solving and troubleshooting skills.
  • Experience developing MMO games.
  • Strong portfolio of work in current game engines UE4/5.
  • Ability to assist with systems, level, and narrative design when the situation arises.
  • Experience working on PC and console games.
  • Experience developing procedurally generated content.

Preferred Skills:
  • Experience developing games on pre-existing IP.
  • Previous experience with building a game from concept to release.

Feel like you are a match for this role, but don't meet all the requirements and pluses? We encourage fresh viewpoints, so as long as you can show us how your attitude and other skills make up for any gaps, we still want to see your application!
ABOUT OUR COMPANY
Daybreak Game Company LLC is a recognized worldwide leader in massively multiplayer online games. Best known for blockbuster hits and franchises such as DC Universe™ Online, PlanetSide®, EverQuest®, and Dungeons and Dragons Online®, Daybreak creates, develops, and provides compelling online entertainment for millions of gamers worldwide. We are the game publisher for Darkpaw Games, Dimensional Ink Games, and Standing Stone Games. To top it off, we are making games in three of the coolest cities in the United States: San Diego, Austin, and Boston. We make games that bring people together and build lasting communities and are totally devoted to delivering the ultimate gaming experience! Find out more about our company at www.daybreakgames.com.
Be Aware of Fraudulent Recruiting Activities
Daybreak Game Company will never ask applicants for social security numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview.
**Daybreak Game Company, LLC. is an Equal Opportunity Employer, committed to Diversity in the workplace.**