This is an entry-level role, so we don't specify a degree, your age, or your background. We care ... It's also how you learn the studio, how we operate, who does what, how it all fits together. From ...
This is an entry-level role, so we don't specify a degree, your age, or your background. We care ... It's also how you learn the studio, how we operate, who does what, how it all fits together. From ...
Software Engineer I, Game Development (NST)
Redmond, WA · On-site
$94 - $142/hr
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... Ability to solve engineering problems by applying entry level specialty. * Ability to read and ...
Software Engineer I, Game Development (NST)
Redmond, WA · On-site
$94 - $142/hr
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... Ability to solve engineering problems by applying entry level specialty. * Ability to read and ...
Afternoon (2nd Shift) - Online Casino Dealer - No Experience Needed - Up to $25/hr (Tips) | Hiring N
As a Studio Host, you are the face of the game. You'll sit at a live studio table, follow game ... Build a real career from an entry-level role * A job people genuinely stop and ask you about Who ...
Quick apply
Afternoon (2nd Shift) - Online Casino Dealer - No Experience Needed - Up to $25/hr (Tips) | Hiring N
As a Studio Host, you are the face of the game. You'll sit at a live studio table, follow game ... Build a real career from an entry-level role * A job people genuinely stop and ask you about Who ...
Industry Relations Associate, Film
Los Angeles, CA · On-site
$44K - $55K/yr
... game studios, digital media companies, creative agencies, creator-economy organizations, and other ... entry-level and early-career opportunities, including assistant positions, production roles ...
Industry Relations Associate, Film
Los Angeles, CA · On-site
$44K - $55K/yr
... game studios, digital media companies, creative agencies, creator-economy organizations, and other ... entry-level and early-career opportunities, including assistant positions, production roles ...
Broadcast Engineer I (Entry Level)
Austin, TX · On-site
$45K - $55K/yr
Maintain studio lighting, cameras, and production equipment. * Maintain accurate documentation ... Demonstrated curiosity and passion for technology through school projects, home labs, gaming PCs ...
Broadcast Engineer I (Entry Level)
Austin, TX · On-site
$45K - $55K/yr
Maintain studio lighting, cameras, and production equipment. * Maintain accurate documentation ... Demonstrated curiosity and passion for technology through school projects, home labs, gaming PCs ...
Legal Counsel
Sunnyvale, CA · On-site
$105 - $140/hr
We work closely with our development studio partners to bring beloved game worlds to players around ... * Entry-level candidates are welcome to apply - prior in-house experience is a plus but not ...
Legal Counsel
Sunnyvale, CA · On-site
$105 - $140/hr
We work closely with our development studio partners to bring beloved game worlds to players around ... * Entry-level candidates are welcome to apply - prior in-house experience is a plus but not ...
Recruiter (High Volume)
Atlantic City, NJ · On-site
$50K/yr
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
Recruiter (High Volume)
Atlantic City, NJ · On-site
$50K/yr
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
Quick apply
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
Entry Level Production
Myerstown, PA · On-site
$12 - $15/hr
Entry Level Production Associate - First Shift Wyrmwood is hiring for skilled and entry-level ... Wyrmwood has worked for exciting clients such as Harvard University, NBC Universal Studios, and ...
Entry Level Production
Myerstown, PA · On-site
$12 - $15/hr
Entry Level Production Associate - First Shift Wyrmwood is hiring for skilled and entry-level ... Wyrmwood has worked for exciting clients such as Harvard University, NBC Universal Studios, and ...
Baseball Test Analyst
San Diego, CA · On-site
This is an entry level role and great for a recent grad! Game Testers at PlayStation for The Show ... The Baseball Test Analyst is expected to support the PlayStation Studios QA department in all areas ...
Baseball Test Analyst
San Diego, CA · On-site
This is an entry level role and great for a recent grad! Game Testers at PlayStation for The Show ... The Baseball Test Analyst is expected to support the PlayStation Studios QA department in all areas ...
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
Recruiter (High Volume)
Southfield, MI · On-site
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
Quick apply
Recruiter (High Volume)
Southfield, MI · On-site
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
Recruiter (High Volume)
Southfield, MI · On-site
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
Recruiter (High Volume)
Southfield, MI · On-site
With multiple European studios and offices as well as a studio and office in Vancouver, Canada, we ... entry-level, hospitality, retail, customer service, staffing, call center, gaming, or similar ...
Entry Level Marketing Assistant
New York, NY · On-site
$48K - $59K/yr
The generation of ground-breakers, start ups, pace-makers and total game changers is here and we ... marketing studio such as PR and knowledge management, etc. Marketing Assistants key ...
Entry Level Marketing Assistant
New York, NY · On-site
$48K - $59K/yr
The generation of ground-breakers, start ups, pace-makers and total game changers is here and we ... marketing studio such as PR and knowledge management, etc. Marketing Assistants key ...
Entry Level Marketing Assistant
New York, NY · On-site
$48K - $59K/yr
The generation of ground-breakers, start ups, pace-makers and total game changers is here and we ... marketing studio such as PR and knowledge management, etc. Marketing Assistants key ...
Entry Level Marketing Assistant
New York, NY · On-site
$48K - $59K/yr
The generation of ground-breakers, start ups, pace-makers and total game changers is here and we ... marketing studio such as PR and knowledge management, etc. Marketing Assistants key ...
... fill entry-level industry positions, or to gain access into a 4-year 3D Modeling or Game ... Studio Art; Animation). Preferred: A Bachelor's degree in 3D Animation, 3D Modeling & Rendering or ...
... fill entry-level industry positions, or to gain access into a 4-year 3D Modeling or Game ... Studio Art; Animation). Preferred: A Bachelor's degree in 3D Animation, 3D Modeling & Rendering or ...
Adjunct Faculty, 3D Animation
Austin, TX · On-site
... fill entry-level industry positions, or to gain access into a 4-year 3D Modeling or Game ... Studio Art; Animation). Preferred: A Bachelor's degree in 3D Animation, 3D Modeling & Rendering or ...
Adjunct Faculty, 3D Animation
Austin, TX · On-site
... fill entry-level industry positions, or to gain access into a 4-year 3D Modeling or Game ... Studio Art; Animation). Preferred: A Bachelor's degree in 3D Animation, 3D Modeling & Rendering or ...
Software Engineer
Broken Arrow, OK · On-site
We are seeking an entry-level Software Engineer responsible for developing software for a visual ... Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL). * Strong ...
Software Engineer
Broken Arrow, OK · On-site
We are seeking an entry-level Software Engineer responsible for developing software for a visual ... Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL). * Strong ...
Baseball Test Analyst
San Diego, CA · On-site
$17.75 - $18/hr
This is an entry level role and great for a recent grad! Game Testers at PlayStation for The Show ... The Baseball Test Analyst is expected to support the PlayStation Studios QA department in all areas ...
Baseball Test Analyst
San Diego, CA · On-site
$17.75 - $18/hr
This is an entry level role and great for a recent grad! Game Testers at PlayStation for The Show ... The Baseball Test Analyst is expected to support the PlayStation Studios QA department in all areas ...
Entry Level Game Studio information
See salary details
$25K - $29K
1% of jobs
$29K - $32.9K
6% of jobs
$32.9K - $36.9K
6% of jobs
$40.4K is the 25th percentile. Wages below this are outliers.
$36.9K - $40.8K
13% of jobs
$40.8K - $44.8K
17% of jobs
The median wage is $46.1K / yr.
$44.8K - $48.7K
20% of jobs
$51.3K is the 75th percentile. Wages above this are outliers.
$48.7K - $52.7K
18% of jobs
$52.7K - $56.6K
9% of jobs
$56.6K - $60.6K
5% of jobs
$60.6K - $64.5K
2% of jobs
$64.5K - $68.5K
2% of jobs
$25K
$47.8K
$68.5K
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Full-time
Re-posted 7 days ago
Job description
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
- Playtest new quests, systems and builds before players ever see them
- Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
- Work directly with engineers and designers to get problems actually solved, not just filed
- Verify fixes and run regression passes on a live, fast-moving game
- Stress-test around the big moments like launches, events, updates
- Feed patterns back to the whole team: you're the player's early-warning system
- Feedback what feels fun, and what doesn't, working with designers to improve the experience.
- Have a space to propose your ideas and improvement designs to the design team.
What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
- A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
- Sharp attention to detail
- Clear written communication, you can describe a problem so someone else can reproduce it
- You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
- Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
- Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
- English speaking at native level, reading and writing.
- A steam profile with a strong playtime record.
Nice to Have
- Experience filing bugs (any tracker)
- Modding or running game servers
- A basic feel for how games are built
- Familiarity with test cases or checklists
Benefits
- You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
- Real QA experience on a live game with 1M+ players
- Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
- Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
- Flexible hours that fit around your studies or other commitments
- Work remotely from anywhere in the world
- Genuine path to ongoing roles for standout performers
- Small, fast-moving indie studio where your work protects what millions of players see