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Director Game Studio Jobs (NOW HIRING)

Producer

Santa Monica, CA · On-site

$139K - $141K/yr

Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership What skills you will use: * Solid understanding of video game development, software ...

We're partnering with an independent mobile game studio to find a General Manager to help lead and ... a direct impact on both the product and the organization. Location: Los Angeles (on-site, 5 days ...

Role Summary: We're partnering with an independent mobile game studio to find a General Manager to ... a direct impact on both the product and the organization. Location: Los Angeles (on-site, 5 days ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

Collaborate closely with Game Directors, Art Directors, and department leads to uphold the studio's visual identity and artistic direction. * Support creative problem-solving and ensure alignment ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

Collaborate closely with Game Directors, Art Directors, and department leads to uphold the studio's visual identity and artistic direction.  * Support creative problem-solving and ensure ...

Game Designer

Beaver, OH · On-site

$135K/yr

Our client is looking for a Game Designer to help shape their next ambitious project: a new 3D top ... The studio values: * Direct communication and ownership over unnecessary bureaucracy. * Player ...

Game Designer

Beaver, OH · On-site

$135K/yr

Our client is looking for a Game Designer to help shape their next ambitious project: a new 3D top ... The studio values: * Direct communication and ownership over unnecessary bureaucracy. * Player ...

Studio Art Manager

Troy, NY · On-site

$125K - $165K/yr

Collaborate closely with Game Directors, Art Directors, and department leads toupholdthe studio's visual identity and artistic direction. * Support creative problem-solving and ensure alignment ...

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Director Game Studio information

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$14

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$79

How much do director game studio jobs pay per hour?

As of Sep 6, 2026, the average hourly pay for director game studio in the United States is $30.95, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $31.73 per hour, depending on experience, location, and employer.

What does a director game studio do?

A Director of a Game Studio oversees the overall vision, strategy, and operations of the game development studio. They are responsible for guiding creative direction, managing teams, setting production schedules, and ensuring that projects are completed on time and within budget. Additionally, they work closely with other executives to secure funding, handle partnerships, and ensure that games meet quality standards and market expectations. Their leadership plays a crucial role in the studio's reputation and success.

How does a director game studio balance creative vision with project deadlines and business objectives?

Directors at game studios are responsible for aligning the creative direction of projects with business goals and production timelines. This often involves fostering collaboration between creative leads, producers, and technical teams to ensure that the game's vision is realized without compromising on deadlines or budget constraints. Directors regularly review project milestones, mediate conflicts between departments, and make strategic decisions to address risks or scope changes. Balancing these priorities requires strong leadership, communication, and a deep understanding of both the creative and commercial aspects of game development.

What are the key skills and qualifications needed to thrive as a director game studio, and why are they important?

To thrive as a Director Game Studio, you need extensive experience in game development, leadership abilities, and a strong understanding of project management and business strategy, often supported by a degree in game design, computer science, or a related field. Familiarity with game engines (such as Unity or Unreal), project management tools (like Jira), and knowledge of industry-standard production processes is essential. Exceptional communication, creative vision, and problem-solving skills help guide diverse teams and foster innovation. These skills are vital for delivering high-quality games on time and within budget while driving the studio's creative and commercial success.

What is the difference between Director Game Studio vs Lead Game Producer?

AspectDirector Game StudioLead Game Producer
ResponsibilitiesOversees entire game studio operations, strategic planning, and high-level decision-makingManages game development projects, schedules, and team coordination
Required CredentialsTypically requires extensive industry experience, leadership skills, and sometimes a degree in game design or managementRequires project management experience, knowledge of game development processes, and often a related degree
Work EnvironmentExecutive-level, overseeing multiple teams and departments within a studioProject-focused, working closely with development teams and stakeholders

The main difference is that the Director Game Studio holds a higher-level executive role overseeing the entire studio, while the Lead Game Producer focuses on managing specific game projects and teams. Both roles require industry experience and leadership skills, but the Director role involves strategic oversight and broader responsibilities.

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Cities with the most Director Game Studio job openings:

What are the most commonly searched types of Game Studio jobs?

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What states have the most Director Game Studio jobs?

States with the most job openings for Director Game Studio jobs include:

Infographic showing various Director Game Studio job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, 1% Temporary, and 1% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $64,380 per year, or $31 per hour.

Producer

Naughty Dog

Santa Monica, CA • On-site

$139K - $141K/yr

Full-time

This job post has expired 2 days ago. Applications are no longer accepted.


Key responsibilities

  • Work with creative teams to ensure clear information flows within assigned pipelines

  • Build and maintain project plans, schedules, and roadmaps to keep the team on track

  • Communicate project status, risks, and opportunities to key collaborators and ensure dependencies are properly tracked


Job description

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions.

Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Parts I and II are now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. In service of these goals, Naughty Dog is growing our production team!

We're looking for an experienced Producer to join us in the studio and elevate our team's capabilities. We are looking for the right candidate to get in early and help define the processes, requirements, and infrastructure that will support the project through launch and beyond. In this role you'll have a significant impact on the way we work, both within the game team and production team, by leveling up the skills we apply to the production of our games as well as the structures we work within. On the game team side, you'll partner with leads and directors to understand their needs. You'll develop processes to improve communication, scheduling, and overall quality of life; all while developing the kind of ground-breaking video games we're famous for. Our ideal candidate is someone with a deep understanding of the complexities of game development and a track record of building processes to help the team achieve their highest potential. You'll bring your organizational skills, understanding of communication pipelines, leadership experience, and passion for making games - and above all, your empathy to inspire the team and rally support for our shared vision!

What you will do:

  • Work with creative teams to ensure clear information flows within your assigned pipelines
  • Build and maintain project plans, schedules, and roadmaps. Ensure the team is on track with their goals
  • Communicate frequently and effectively with key collaborators on project status, risks, and opportunities
  • Ensure cross-department visibility is clear and dependencies are properly tracked
  • Ensure the impact of scope changes is understood, and the ramifications are clearly communicated
  • Contribute to the development and refinement of our shared production processes to increase studio efficiency and quality
  • Serve as a mentor and provide leadership, information, and resources to new and existing production team members
  • Work with the tools team to advance the development of our production-related nsoftware
  • Maintain a constant awareness of game status through regular play sessions
  • Evaluate project scope and make recommendations to the Creative Director, Game Director, and studio leadership

What skills you will use:

  • Solid understanding of video game development, software development processes, and project management practices
  • 3+ years of proven experience in a production role where you've supported cross functional teams in the creation and delivery of AAA projects
  • Experience working with character development and cross-discipline pipelines.
  • Expertise in common Production methodologies and software
  • Strong organizational skills and attention to detail, on both a personal and team level
  • Self-starter. Approach challenges creatively and methodically, seeing them through to final resolution