What does an entry level combat designer do?

Career: Entry Level Combat Designer

An entry level combat designer is responsible for creating and balancing the mechanics, systems, and gameplay experiences related to combat in a video game. They collaborate with other designers, artists, and programmers to design enemy behaviors, player abilities, and weapon systems. Their tasks often include playtesting, documenting design ideas, and iterating based on feedback to ensure the combat feels engaging and fair. As an entry-level position, they typically work under the guidance of senior designers and contribute to specific aspects of a game's combat system.