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Zbrush Jobs (NOW HIRING)

Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer * Experience shipping projects or delivering production-quality scenes * An ability to work in ...

... ZBrush, Rhino) is a plus Strong drawing skills, sharp attention to detail, and the ability to deliver creative solutions in a fast-paced environment Collaborative team player with excellent ...

Pixologic ZBrush / Mudbox Recommended 2D Image Software (either or both): * Photoshop (CS4 and up) * GIMP If you are missing any, we can help provide you with software. Also recommended experience ...

Intermediate knowledge of Maya, 3D Studio Max, ZBrush required. * Fundamental knowledge of general anatomy and anatomical terminology required. * Fundamental knowledge of creating and applying ...

New

Working knowledge of Autodesk Maya, Blender, or ZBrush is a plus * Must be, or be willing to become, a member of The Animation Guild Local 839 The compensation range for this non-exempt position in ...

Artist & Designer

Henderson, NV · On-site

$122K - $146K/yr

Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines. * Ability to multi-task while maintaining ...

... or characters in Zbrush - Experience in the Unity3D game engine (importing assets, animation editor, shuriken particle system) Preferred Requirements: - Art degree (Associates or Bachelors ...

Artist & Designer

Coeur D Alene, ID

$124K - $148K/yr

Zbrush, Rhino, ArtCam * Adept in Microsoft office applications; Word, Excel * Concept and graphic design skills * Able to set priorities and meet deadlines. * Ability to multi-task while maintaining ...

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Zbrush information

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$10

$19

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How much do zbrush jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for zbrush in the United States is $19.08, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $24.28 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a ZBrush Artist, and why are they important?

To thrive as a ZBrush Artist, you need strong skills in digital sculpting, 3D modeling, and a solid understanding of anatomy and design principles, often demonstrated through a portfolio and relevant art or design education. Mastery of ZBrush software, and familiarity with related tools like Maya, Blender, or Substance Painter, are typically required, along with knowledge of rendering and texturing workflows. Creativity, attention to detail, and effective communication skills help artists collaborate well with teams and bring imaginative concepts to life. These abilities are crucial for producing high-quality digital assets that meet industry standards in fields such as gaming, film, and product design.

What is the difference between Zbrush vs 3D Modeler?

AspectZbrush3D Modeler
Primary FocusDigital sculpting and detailingCreating 3D models from concepts or references
Skills & ToolsZbrush software, sculpting techniquesModeling software (Maya, Blender), topology, UV mapping
Work EnvironmentVFX, game design, character creationAnimation, game development, product visualization
CredentialsOften self-taught or specialized courses in ZbrushDegree or training in 3D modeling or animation

While Zbrush specializes in high-detail digital sculpting, 3D Modelers create complete 3D assets using various tools. Zbrush is ideal for detailed character and creature designs, whereas 3D Modelers focus on building optimized models for animation, games, or visualization. Both roles often overlap but serve different stages of the 3D production pipeline.

What Jobs Use ZBrush?

In jobs that use ZBrush, you focus on using CG techniques to sculpt digital models. You may also provide guidance for painting models, use 3D printing to transform digital models into physical products, and refine existing design documents or models. Most jobs that use ZBrush specialize in specific areas, such as creating characters for video games or designing models for movies. Depending on the needs of your company, you may use other software as necessary, collaborate with people in similar roles, or even travel to remote locations to gather information and examples before you sculpt.

How does a ZBrush artist typically collaborate with other members of a production team?

As a ZBrush artist, you frequently work closely with concept artists, 3D modelers, animators, and technical directors to create detailed digital sculpts that fit the project's vision. Communication is key, as you'll often receive feedback to iterate on character or asset designs, ensuring your work aligns with both artistic and technical requirements. In many studios, ZBrush artists are involved early in the pipeline, developing high-resolution models that serve as the foundation for texturing and rigging. Being proactive in sharing progress and adapting to feedback helps maintain a smooth workflow and strong team cohesion.

What is ZBrush and what is it used for?

ZBrush is a digital sculpting software used primarily for creating high-resolution 3D models. Artists and designers use ZBrush in industries such as gaming, film, and animation to create detailed characters, creatures, and environments. The software is known for its ability to handle complex, detailed sculpting and texturing, making it a favorite tool for professional 3D artists. Its intuitive interface and powerful tools allow for both organic and hard surface modeling, enabling a wide range of creative possibilities.
What cities are hiring for Zbrush jobs? Cities with the most Zbrush job openings:
What are the most commonly searched types of Zbrush jobs? The most popular types of Zbrush jobs are:
What states have the most Zbrush jobs? States with the most job openings for Zbrush jobs include:
Infographic showing various Zbrush job openings in the United States as of June 2026, with employment types broken down into 82% Full Time, 6% Part Time, 6% Temporary, and 6% Contract. Highlights an 69% In-person, 6% Hybrid, and 25% Remote job distribution, with an average salary of $39,680 per year, or $19.1 per hour.
3D Artist

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 14 days ago


Job description

About Us
Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised a total of $83M with support from top-notch venture capital firms and more than 18 strategic investors-industry leaders in construction, building products manufacturing, and distribution.
Higharc's cutting edge Visualization team is growing! We are looking for a highly capable 3D Artist to create high-quality, photo-realistic assets and scenes for architectural visualization projects.
What You'll Do
This role requires strong individual execution skills as well as the ability to collaborate effectively within a fast-paced production environment. Expect to:
  • Create and refine detailed photo-realistic assets and full scenes that meet both artistic and technical standards
  • Develop and revise models, materials, lighting, and compositions for interactive and rendered environments
  • Ensure all assets meet performance, memory, and optimization requirements
  • Collaborate closely with team members to maintain consistency, quality, and production velocity
  • Take ownership of assigned projects from intake through final delivery
  • Contribute to the continuous improvement of production workflows, documentation, and quality standards
About You
You're a systems thinker who thrives when you are able to balance artistic excellence with technical precision. You use your clear communication skills and strong ownership mindset and take pride in your work.
You have:
  • 3+ years in game development, real-time visualization, or environment production
  • Deep knowledge of Unreal Engine Editor and Engine (including Blueprint authoring)
  • Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer
  • Experience shipping projects or delivering production-quality scenes
  • An ability to work in structured production pipelines
  • High-quality modeling and asset creation skills with an emphasis on scene assembly, lighting and composition, and optimization for real-time environments
  • Exceptional attention to detail--you work fast and accurately
  • A passion for solving visual and technical challenges

Working at Higharc
Higharc has been remote first since our founding in 2018. We offer flexible hours so you can do your best work without missing out on life. Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company.
Personal healthiness is an important value for us- we provide comprehensive medical, dental, and vision coverage, with flexible PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. Haven't worked remotely before? We provide a stipend to create the ideal home office.