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Full Time Zbrush Jobs (NOW HIRING)

This is a full-time, paid, fully remote internship with flexible scheduling, provided equipment and ... Create and modify 3D models using Blender (ZBrush experience is a plus) * Assist in preparing and ...

Lead Character Artist

Santa Monica, CA · On-site

$170K - $200K/yr

Strong proficiency in Maya, ZBrush, and Substance Painter. * Significant experience in Unreal ... Description * Full-time job with benefits. * Role is on-site in Santa Monica, CA. * Office is ...

3D Printer Technician 3.1

Bastrop, TX · On-site

$45K - $65K/yr

Bastrop,TX Schedule: Full-Time | 6:30a.m.-5:00p.m. Mon- Thurs. with some occasional work needed ... ZBrush, Blender, Materialise Magics, Vectric Aspire * Adobe Photoshop & Illustrator * Microsoft ...

3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Mastery of standard art packages such as Maya, Substance / Adobe Painter, Zbrush etc. * Experience ...

Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer ... S based employees that are full-time. You'll also have access to other big-company benefits such ...

3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Mastery of standard art packages such as Maya, Substance / Adobe Painter, Zbrush etc. * Experience ...

Senior 3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Mastery of standard art packages such as Maya, Substance / Adobe Painter, Zbrush etc. * Experience ...

Senior 3D Character Artist

Herndon, VA · On-site

$124.40K - $130.60K/yr

... a full time basis on-site in Herndon, VA. The role requires a skilled artist with a strong ... Mastery of standard art packages such as Maya, Substance / Adobe Painter, Zbrush etc. * Experience ...

Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer ... S based employees that are full-time. You'll also have access to other big-company benefits such ...

Digital Biology Specialist

Santa Clara, CA · On-site +1

$80K - $100K/yr

This position is full-time, on-site/hybrid at our Santa Clara, CA headquarters. Local candidates ... Zbrush, SolidWorks, Maya) * Familiarity with radio-logical imaging and terminology Minimum ...

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Full Time Zbrush information

What are the key skills and qualifications needed to thrive as a Full Time ZBrush Artist, and why are they important?

To thrive as a Full Time ZBrush Artist, you need strong sculpting abilities, a deep understanding of anatomy and form, and proficiency in digital art, usually backed by a relevant art or design degree. Mastery of ZBrush software, familiarity with 3D modeling pipelines, and experience with related tools like Maya or Blender are typically required. Creativity, attention to detail, and effective communication are crucial soft skills for collaboration and translating concepts into high-quality digital models. These skills ensure the creation of compelling, production-ready assets that meet project goals in fields such as gaming, film, or product design.

What are some common challenges faced by full-time ZBrush artists, and how can they be overcome?

Full-time ZBrush artists often face challenges such as managing tight deadlines for complex models, maintaining creativity while adhering to project specifications, and staying updated with the latest features and workflows. Collaborating closely with other artists, animators, and technical directors is essential, as models may need to meet specific technical requirements for animation or 3D printing. Regular practice, participating in online communities, and ongoing learning help artists stay sharp and overcome these hurdles, making it easier to produce high-quality work efficiently.

What is a Full Time ZBrush artist?

A Full Time ZBrush artist is a professional who specializes in using ZBrush, a digital sculpting software, to create detailed 3D models for industries such as video games, film, and animation. Working full time means they dedicate a standard workweek exclusively to this craft, often participating in the entire pipeline from concept art to final render. Their responsibilities may include character modeling, texturing, and sometimes even helping with rigging or animation preparation. These artists typically collaborate closely with other team members like concept artists, animators, and technical directors to bring digital creations to life.

What is the difference between Full Time Zbrush vs Full Time 3D Modeler?

AspectFull Time ZbrushFull Time 3D Modeler
Required SkillsProficiency in Zbrush, sculpting, texturingProficiency in Zbrush, Maya, Blender, texturing
Work EnvironmentAnimation studios, game development, VFXGame studios, film, animation, product design
CertificationsRelevant 3D art certifications, portfolio3D modeling certifications, portfolio

Full Time Zbrush specialists focus primarily on sculpting and detailing models using Zbrush, often working within animation, gaming, or VFX industries. Full Time 3D Modelers have a broader skill set, including multiple software tools, and work on creating complete 3D assets. Both roles require strong artistic skills and industry experience, but 3D Modelers typically handle a wider range of modeling tasks across various platforms.

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What are the most commonly searched types of Zbrush jobs? The most popular types of Zbrush jobs are:
What states have the most Full Time Zbrush jobs? States with the most job openings for Full Time Zbrush jobs include:

Animatronic Digital Designer

LF Studios

Cincinnati, OH • On-site

Full-time

Posted yesterday


Job description

LifeFormations specializes in the design and fabrication of animatronic figures, sculpted elements, exhibits, and interactive experiences. Our work can be found in leading theme parks, museums, science centers, and entertainment spaces all over the world. We are seeking a Designer or skillful 3D modeler to help bring our figures and characters to life in Cincinnati, Ohio.
As a member of our design team, your primary roles would be:
  • Design integration of composite surfaces to structures, mechanisms, soft goods, etc.
  • To prepare models informed by real-world mechanical designs.
  • Daily responsibilities will include designing the exterior surfaces of animatronics utilizing both 3D and 2D programs.
  • You will provide our production team with 3D assets ready for Additive or Subtractive processes.
  • You will maintain constant communication with our mechanical and production teams.
  • Performing hard and soft surface modeling within ZBrush. 

Requirements:
  • Applicant must have experience with product development and design, 3D modeling, and design thinking.
  • Experience with ZBrush is a requirement. Ideally experience with hard surface modeling in ZBrush. 
  • Experience in Solidworks, Rhino, and Photoshop or equivalent is a plus.
  • An iterative and creative approach to problem-solving.
  • Proactive, willing to work on multiple projects at any given time within a fast-paced, energetic environment.
  • Ability to make necessary adjustments quickly while complying with art direction from their supervisor and clients.
  • Knowledge of mesh modeling vs solid modeling.
  • Experience with 3D printing.
  • Understanding molding and casting is a plus.
  • Mechanical inclination a plus.
  • Willingness to follow design all the way through production and problem-solve with team members when obstacles arise.
  • Ability to be hands-on with designed parts and troubleshoot any design flaws.

Job Type: Full-time.