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Full Time Zbrush Jobs (NOW HIRING)

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Full Time Zbrush information

What is the difference between Full Time Zbrush vs Full Time 3D Modeler?

AspectFull Time ZbrushFull Time 3D Modeler
Required SkillsProficiency in Zbrush, sculpting, texturingProficiency in Zbrush, Maya, Blender, texturing
Work EnvironmentAnimation studios, game development, VFXGame studios, film, animation, product design
CertificationsRelevant 3D art certifications, portfolio3D modeling certifications, portfolio

Full Time Zbrush specialists focus primarily on sculpting and detailing models using Zbrush, often working within animation, gaming, or VFX industries. Full Time 3D Modelers have a broader skill set, including multiple software tools, and work on creating complete 3D assets. Both roles require strong artistic skills and industry experience, but 3D Modelers typically handle a wider range of modeling tasks across various platforms.

What are the key skills and qualifications needed to thrive as a Full Time ZBrush Artist, and why are they important?

To thrive as a Full Time ZBrush Artist, you need strong sculpting abilities, a deep understanding of anatomy and form, and proficiency in digital art, usually backed by a relevant art or design degree. Mastery of ZBrush software, familiarity with 3D modeling pipelines, and experience with related tools like Maya or Blender are typically required. Creativity, attention to detail, and effective communication are crucial soft skills for collaboration and translating concepts into high-quality digital models. These skills ensure the creation of compelling, production-ready assets that meet project goals in fields such as gaming, film, or product design.

What is a Full Time ZBrush artist?

A Full Time ZBrush artist is a professional who specializes in using ZBrush, a digital sculpting software, to create detailed 3D models for industries such as video games, film, and animation. Working full time means they dedicate a standard workweek exclusively to this craft, often participating in the entire pipeline from concept art to final render. Their responsibilities may include character modeling, texturing, and sometimes even helping with rigging or animation preparation. These artists typically collaborate closely with other team members like concept artists, animators, and technical directors to bring digital creations to life.

What are some common challenges faced by full-time ZBrush artists, and how can they be overcome?

Full-time ZBrush artists often face challenges such as managing tight deadlines for complex models, maintaining creativity while adhering to project specifications, and staying updated with the latest features and workflows. Collaborating closely with other artists, animators, and technical directors is essential, as models may need to meet specific technical requirements for animation or 3D printing. Regular practice, participating in online communities, and ongoing learning help artists stay sharp and overcome these hurdles, making it easier to produce high-quality work efficiently.
What cities are hiring for Full Time Zbrush jobs? Cities with the most Full Time Zbrush job openings:
What are the most commonly searched types of Zbrush jobs? The most popular types of Zbrush jobs are:
What states have the most Full Time Zbrush jobs? States with the most job openings for Full Time Zbrush jobs include:
Senior Technical Artist: Procedural Art

Senior Technical Artist: Procedural Art

Rockstar Games

Carlsbad, CA • On-site

$105K - $140K/yr

Full-time

Posted 26 days ago


Job description

At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Technical Artist who possess a passion for technology and innovation.
This is a full-time, in-office position based out of Rockstar's new state-of-the-art game development studio in Carlsbad, CA
WHAT WE DO
  • The Rockstar Games Technical Art team creates, maintains and enhances tools and workflows for artists across our Art, Animation, and VFX teams.
  • We create and maintain photogrammetry tools and pipelines, and support live scan sessions.
  • We drive innovation and efficiency in our pipelines by continuously researching and developing new technology.
RESPONSIBILITIES
  • Design, develop, and support tools and pipelines in DCC and standalone contexts.
  • Develop automated solutions for data processing.
  • Stay informed on the latest technology and research related to the art of data pipelines and machine learning.
  • Write clear and detailed documentation for tools and workflows.
  • Diagnose and solve technical issues affecting artists.
REQUIREMENTS
  • 5+ years of experience as a Technical Artist, Technical Director, Tools Programmer, or similar.
  • Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape.
  • Experience working through a full game production cycle or long-term project.
  • A strong understanding of Photogrammetry workflows and software.
  • Proficiency in Python.
  • Experience with build systems like Jenkins, Airflow, or Celery.
  • An understanding of a 3D asset pipeline and color management.
  • Ability to think creatively and develop innovative solutions to complex problems.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
  • A degree in Computer Science or related discipline.
  • C++ programming skills.
  • Experience working with package management and deployment systems like Rez or PyPi.
  • Experience with ML based photogrammetry workflows like Gaussian Splats or Nerfs.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles. Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar. If you need more information about Rockstar's accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-AS1
The pay range for this position in San Diego at the start of employment is expected to be between the range below* per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.
*San Diego Base Pay Range
$105,000-$140,000 USD