High texturing and Zbrush skills * Ability to create realistic looking objects & environments, being limited by technological frames * High texturing and Zbrush skills * Excellent communication ...
High texturing and Zbrush skills * Ability to create realistic looking objects & environments, being limited by technological frames * High texturing and Zbrush skills * Excellent communication ...
High texturing and Zbrush skills * Ability to create realistic looking objects & environments, being limited by technological frames * High texturing and Zbrush skills * Excellent communication ...
High texturing and Zbrush skills * Ability to create realistic looking objects & environments, being limited by technological frames * High texturing and Zbrush skills * Excellent communication ...
Senior Prop Art Outsourcing Leader
Los Angeles, CA · On-site
$166.60 - $232.80/hr
The ideal candidate has 8+ years of experience in game art, strong leadership skills, and proficiency in tools like Maya and ZBrush. As part of the Riot Games culture, you will enjoy flexible work ...
Senior Prop Art Outsourcing Leader
Los Angeles, CA · On-site
$166.60 - $232.80/hr
The ideal candidate has 8+ years of experience in game art, strong leadership skills, and proficiency in tools like Maya and ZBrush. As part of the Riot Games culture, you will enjoy flexible work ...
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Expert Knowledge of ZBrush/Mudbox or equivalent * Expert knowledge of texturing * Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface shaders a plus
Lead 3D Artist - Virtual Reality
Irvine, CA · On-site +1
Expert Knowledge of ZBrush/Mudbox or equivalent * Expert knowledge of texturing * Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface shaders a plus
Expert Knowledge of ZBrush/Mudbox or equivalent * Expert knowledge of texturing * Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface shaders a plus
Expert Knowledge of ZBrush/Mudbox or equivalent * Expert knowledge of texturing * Ability to create highpoly and lowpoly models and textures * Experience creating/tuning surface shaders a plus
Senior Technical Artist: Procedural Art
Carlsbad, CA · On-site
$130K - $156K/yr
Required : • 5+ years of experience as a Technical Artist, Technical Director, Tools Programmer, or similar. • Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape ...
Senior Technical Artist: Procedural Art
Carlsbad, CA · On-site
$130K - $156K/yr
Required : • 5+ years of experience as a Technical Artist, Technical Director, Tools Programmer, or similar. • Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape ...
... ZBrush to support concept development, presentations, and packaging needs. • Support the construction of packaging samples, mockups, prototypes, and presentation models. • Work closely with ...
... ZBrush to support concept development, presentations, and packaging needs. • Support the construction of packaging samples, mockups, prototypes, and presentation models. • Work closely with ...
Create 3D renderings and product visuals using tools such as KeyShot, Blender, and ZBrush to support concept development, presentations, and packaging needs. * Support the construction of packaging ...
Quick apply
Create 3D renderings and product visuals using tools such as KeyShot, Blender, and ZBrush to support concept development, presentations, and packaging needs. * Support the construction of packaging ...
Senior Outsource Supervisor - 3D Characters
Irvine, CA · On-site
$70 - $90/hr
Conocimiento práctico de herramientas como Maya , ZBrush , Substance Painter , Marmoset Toolbag o Blender . * Fuerte comprensión de requisitos técnicos para motores (optimización, LODs ...
Senior Outsource Supervisor - 3D Characters
Irvine, CA · On-site
$70 - $90/hr
Conocimiento práctico de herramientas como Maya , ZBrush , Substance Painter , Marmoset Toolbag o Blender . * Fuerte comprensión de requisitos técnicos para motores (optimización, LODs ...
Temp Sculptor
Santa Monica, CA · On-site
$20 - $24/hr
Minimum 1-3 years with professional Sculpting software Zbrush, 3D Systems Freeform, Rhino 3D * AA, BFA or BA, Sculpting, Digital Sculpting or related field Our Benefits: * Compensation : JAKKS ...
Quick apply
Temp Sculptor
Santa Monica, CA · On-site
$20 - $24/hr
Minimum 1-3 years with professional Sculpting software Zbrush, 3D Systems Freeform, Rhino 3D * AA, BFA or BA, Sculpting, Digital Sculpting or related field Our Benefits: * Compensation : JAKKS ...
Efficiency in Blender, Zbrush or 3D Modeling is preferred but not necessary. * High school diploma or higher * Experience working with Excel and/or Google Suites * Experience working with Adobe ...
Efficiency in Blender, Zbrush or 3D Modeling is preferred but not necessary. * High school diploma or higher * Experience working with Excel and/or Google Suites * Experience working with Adobe ...
Unity Developer in Sunnyvale, CA 94043
Sunnyvale, CA · On-site
$60/hr
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. Familiarity or experience developing for other game ...
New
Quick apply
Unity Developer in Sunnyvale, CA 94043
Sunnyvale, CA · On-site
$60/hr
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. Familiarity or experience developing for other game ...
New
Software Engineer (Apps) 2
Sunnyvale, CA · On-site
... ZBrush, and Maya. Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
Software Engineer (Apps) 2
Sunnyvale, CA · On-site
... ZBrush, and Maya. Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
Unity 3D Software Engineer
Sunnyvale, CA · On-site
... ZBrush, and Maya. * Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
Unity 3D Software Engineer
Sunnyvale, CA · On-site
... ZBrush, and Maya. * Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
Senior Technical Artist: Procedural Art
$131K - $157K/yr
Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape. * Experience working through a full game production cycle or long-term project. * A strong understanding of ...
Senior Technical Artist: Procedural Art
$131K - $157K/yr
Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape. * Experience working through a full game production cycle or long-term project. * A strong understanding of ...
Unity Software Engineer in Sunnyvale, CA 94043
Sunnyvale, CA · On-site
$80/hr
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. * Familiarity or experience developing for other game ...
Quick apply
Unity Software Engineer in Sunnyvale, CA 94043
Sunnyvale, CA · On-site
$80/hr
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. * Familiarity or experience developing for other game ...
Sr. Unity Software Engineer
Sunnyvale, CA · On-site
$55 - $60/hr
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. * Familiarity or experience developing for other game ...
Quick apply
Sr. Unity Software Engineer
Sunnyvale, CA · On-site
$55 - $60/hr
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. * Familiarity or experience developing for other game ...
Software Engineer (Apps) 3
Sunnyvale, CA · On-site
... ZBrush, and Maya. • Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
Software Engineer (Apps) 3
Sunnyvale, CA · On-site
... ZBrush, and Maya. • Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
Sr Unity Software Engineer
Sunnyvale, CA · On-site
$75 - $80/hr
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. * Familiarity or experience developing for other game ...
Quick apply
Sr Unity Software Engineer
Sunnyvale, CA · On-site
$75 - $80/hr
Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya. * Familiarity or experience developing for other game ...
... ZBrush, and Maya. Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
... ZBrush, and Maya. Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.
Zbrush information
See California salary details
$10.20 - $12.68
17% of jobs
$13.12 is the 25th percentile. Wages below this are outliers.
$12.68 - $15.16
45% of jobs
$15.16 - $17.64
2% of jobs
$17.64 - $20.12
11% of jobs
$20.30 is the 75th percentile. Wages above this are outliers.
$20.12 - $22.60
7% of jobs
$22.60 - $25.08
2% of jobs
$25.08 - $27.56
4% of jobs
$27.56 - $30.04
11% of jobs
$30.04 - $32.52
0% of jobs
$32.52 - $35
0% of jobs
$35 - $37.48
1% of jobs
$10
$18
$37
How much do zbrush jobs pay per hour?
What is ZBrush?
What jobs use ZBrush?
In jobs that use ZBrush, you focus on using CG techniques to sculpt digital models. You may also provide guidance for painting models, use 3D printing to transform digital models into physical products, and refine existing design documents or models. Most jobs that use ZBrush specialize in specific areas, such as creating characters for video games or designing models for movies. Depending on the needs of your company, you may use other software as necessary, collaborate with people in similar roles, or even travel to remote locations to gather information and examples before you sculpt.
What are the key skills and qualifications needed to thrive as a ZBrush artist?
How does a ZBrush artist typically collaborate with other members of a production team?
What is the difference between Zbrush vs 3D Modeler?
| Aspect | Zbrush | 3D Modeler |
|---|---|---|
| Primary Focus | Digital sculpting and detailing | Creating 3D models from concepts or references |
| Skills & Tools | Zbrush software, sculpting techniques | Modeling software (Maya, Blender), topology, UV mapping |
| Work Environment | VFX, game design, character creation | Animation, game development, product visualization |
| Credentials | Often self-taught or specialized courses in Zbrush | Degree or training in 3D modeling or animation |
While Zbrush specializes in high-detail digital sculpting, 3D Modelers create complete 3D assets using various tools. Zbrush is ideal for detailed character and creature designs, whereas 3D Modelers focus on building optimized models for animation, games, or visualization. Both roles often overlap but serve different stages of the 3D production pipeline.
What are the most commonly searched types of Zbrush jobs in California?
The most popular types of Zbrush jobs in California are:
What are popular job titles related to Zbrush jobs in California?
For Zbrush jobs in California, the most frequently searched job titles are:
What job categories do people searching Zbrush jobs in California look for?
The top searched job categories for Zbrush jobs in California are:
What cities in California are hiring for Zbrush jobs?
Cities in California with the most Zbrush job openings:

Contractor
Re-posted 7 days ago
Job description
We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen.
Job Description
- Creation of high quality game assets in collaboration with concept artists and CCO.
- Maintaining the production pipeline and meeting deadlines.
- Working closely with the implementation and gameplay departments.
- Prototyping new technologies on the given platforms.
- Leading the environment modellers team
- Setting the quality targets and bar for 3D environments on the projects
- Sharing knowledge and techniques across the studio
- Mentoring 3D environment artists
Qualifications
- 5+ years of experience in game development
- Experience with Unreal Engine and or Unity.
- Perfect knowledge of 3ds Max (or Maya) & Photoshop
- High texturing and Zbrush skills
- Ability to create realistic looking objects & environments, being limited by technological frames
- High texturing and Zbrush skills
- Excellent communication skills
- Good eye for details
- English language
- A strong team player and leader by example
Additional Information
Pluses
- Shipped AAA PC or console titles as a Senior 3D Environment Artist
- Work experience with Unreal Engine 4
- Understanding the difference between developing for VR compared to traditional game development.
- A passion for developing and playing virtual reality experiences