The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
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The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other ...
Senior Character Artist
$135K - $142K/yr
We are looking for an artist who can help create characters, creatures AND develop pipelines that ... Use provided concept art and references to create highly detailed character and creature models
Senior Character Artist
$135K - $142K/yr
We are looking for an artist who can help create characters, creatures AND develop pipelines that ... Use provided concept art and references to create highly detailed character and creature models
Senior Character Artist
Santa Monica, CA · On-site
$69.09 - $86.35/hr
We are looking for an artist who can help create characters, creatures AND develop pipelines that ... Use provided concept art and references to create highly detailed character and creature models
Senior Character Artist
Santa Monica, CA · On-site
$69.09 - $86.35/hr
We are looking for an artist who can help create characters, creatures AND develop pipelines that ... Use provided concept art and references to create highly detailed character and creature models
Senior Character Artist
Santa Monica, CA · On-site
$69.09 - $86.35/hr
We are looking for an artist who can help create characters, creatures AND develop pipelines that ... Use provided concept art and references to create highly detailed character and creature models
Senior Character Artist
Santa Monica, CA · On-site
$69.09 - $86.35/hr
We are looking for an artist who can help create characters, creatures AND develop pipelines that ... Use provided concept art and references to create highly detailed character and creature models
Lead 3D Animator - Virtual Reality
Irvine, CA · On-site +1
Creation of high quality game animations in collaboration with concept artists and CCO * Define the ... Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a ...
Lead 3D Animator - Virtual Reality
Irvine, CA · On-site +1
Creation of high quality game animations in collaboration with concept artists and CCO * Define the ... Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a ...
Creation of high quality game animations in collaboration with concept artists and CCO * Define the ... Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a ...
Creation of high quality game animations in collaboration with concept artists and CCO * Define the ... Expert knowledge in key frame creature & character animation of Max/Maya using FK and IK in a ...
Principal Gameplay Animator
Santa Monica, CA · On-site
$150K - $175K/yr
Strong problem-solving abilities with a balance of artistic vision and technical execution. * Self ... Experience with creature animation and complex character rigs. * Deep knowledge of traversal and ...
Principal Gameplay Animator
Santa Monica, CA · On-site
$150K - $175K/yr
Strong problem-solving abilities with a balance of artistic vision and technical execution. * Self ... Experience with creature animation and complex character rigs. * Deep knowledge of traversal and ...
Principal Gameplay Animator
Santa Monica, CA · On-site +1
$150K - $175K/yr
Strong problem-solving abilities with a balance of artistic vision and technical execution. * Self ... Experience with creature animation and complex character rigs. * Deep knowledge of traversal and ...
Principal Gameplay Animator
Santa Monica, CA · On-site +1
$150K - $175K/yr
Strong problem-solving abilities with a balance of artistic vision and technical execution. * Self ... Experience with creature animation and complex character rigs. * Deep knowledge of traversal and ...
Supervisor, AI & Animation
Los Angeles, CA · On-site
$120K - $140K/yr
Character and creature design * Architect hybrid workflows that successfully bridge traditional animation and AI workflows. * Creative Supervision & Project Execution * Provide world-class artistic ...
Supervisor, AI & Animation
Los Angeles, CA · On-site
$120K - $140K/yr
Character and creature design * Architect hybrid workflows that successfully bridge traditional animation and AI workflows. * Creative Supervision & Project Execution * Provide world-class artistic ...
Creature Artist information
See California salary details
$30.1K - $41K
7% of jobs
$41K - $52K
4% of jobs
$52K - $62.9K
2% of jobs
$62.9K - $73.9K
2% of jobs
$73.9K - $84.8K
0% of jobs
$84.8K - $95.8K
0% of jobs
$95.8K - $106.7K
0% of jobs
$106.7K - $117.7K
0% of jobs
$121.8K is the 25th percentile. Wages below this are outliers.
$117.7K - $128.6K
25% of jobs
$128.6K - $139.6K
0% of jobs
The median wage is $141.3K / yr.
$139.6K - $150.5K
59% of jobs
$30.1K
$127.8K
$150.5K
How much do creature artist jobs pay per year?
What is a creature artist?
A Creature Artist is a digital or traditional artist who specializes in designing and creating creatures for film, television, video games, and other media. They use a mix of artistic skills, anatomy knowledge, and storytelling to develop unique and believable creatures. These artists often work with concept art, 3D modeling, texturing, and sometimes animation to bring their creations to life. They collaborate with art directors, animators, and game developers to ensure their designs fit within the project's artistic vision and technical constraints.
What are the typical day-to-day responsibilities of a creature artist?
As a Creature Artist, your daily tasks often include designing and sculpting creature models, creating detailed textures and materials, and collaborating closely with concept artists, animators, and VFX teams to ensure visual consistency. You may also be responsible for adapting designs based on feedback, optimizing assets for performance, and occasionally providing input on the animation and rigging process to support believable movement. The work environment is usually highly collaborative, requiring regular communication and iteration. Creature Artists commonly juggle multiple projects or characters simultaneously, making strong organizational skills important. This dynamic workflow helps bring unique and memorable creatures to life across films, games, and other media.
What are the key skills and qualifications needed to thrive in the creature artist position, and why are they important?
To thrive as a Creature Artist, you should have strong artistic skills in anatomy, sculpting, and conceptual design, often supported by a degree in art, animation, or a related field. Proficiency with industry-standard software such as ZBrush, Maya, Photoshop, and sometimes Unreal Engine or Substance Painter is essential. Creativity, strong teamwork, and effective communication are valuable soft skills for collaborating with directors, animators, and other artists. These abilities ensure the creation of compelling, believable creatures that fit the visual style and storytelling needs of a project.
What are popular job titles related to Creature Artist jobs in California?
For Creature Artist jobs in California, the most frequently searched job titles are:
What job categories do people searching Creature Artist jobs in California look for?
The top searched job categories for Creature Artist jobs in California are:
What cities in California are hiring for Creature Artist jobs?
Cities in California with the most Creature Artist job openings:

Expression of Interest - Rigging Artist
Los Angeles, CA • On-site, Remote
Temporary
Re-posted 14 days ago
Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.
This is an Expression of Interest role.
Key Responsibilities:
- Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
- Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
- Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
- Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
- Write scripts and use automation tools to streamline rigging processes and improve efficiency.
- Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
- Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
- Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
- Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
- Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
- Performs other duties as assigned.
Qualifications:
- Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
- 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
- Proficiency in industry-standard 3D software, such as Maya or Blender.
- Solid understanding of anatomy, kinematics, and character movement.
- Strong problem-solving skills and the ability to work creatively within technical constraints.
- Excellent communication and collaboration skills.
- Leadership abilities and experience in mentoring junior artists is a plus
- Metahuman experience is a plus.
- Familiarity with scripting languages like Python for automation is a bonus.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Employment Type: TEMPORARY
About AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020