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Contract 3D Rigging Artist Jobs in California (NOW HIRING)

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Basic Rigging: * Set up simple skeletons and controls for hard surface assets to enable basic ...

Character Artist

Los Angeles, CA · On-site

$130K - $136K/yr

About The Role We are seeking a talented and versatile 3D Character Artist to join our creative ... This is a contract role which would report in-person at our studio in Los Angeles. Responsibilities ...

New

3D Designer

Culver City, CA · On-site

$50 - $65/hr

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... LA is seeking an experienced 3D Designer to join our Brand Design team under a contract expected to ...

LA brings together artists, editors, and storytellers into one hyper-collaborative team ... LA is seeking an experienced 3D Designer to join our Brand Design team under a contract expected to ...

Senior 3D Artist, Technical

San Mateo, CA · On-site

$144K - $173K/yr

As a Senior Technical Animator, you will be working with a team of talented engineers, artists, and ... Partner with engineers to prototype and guide the development of our movement and rigging systems

Stay current on emerging hardware, software and workflows in 3D, animation, and digital content ... rigging, animation, simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

The ideal candidate is a well-rounded 3D artist with strong skills in modeling, surfacing, layout ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

You bring deep expertise in leading 3D modeling, rendering, and image editing software, and you ... We're open to both full-time and contract opportunities. Thuma's Headquarters is based in the ...

CGI Artist

San Francisco, CA · On-site

$3.0K/wk

You bring deep expertise in leading 3D modeling, rendering, and image editing software, and you ... We're open to both full-time and contract opportunities. Thuma's Headquarters is based in the ...

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Contract 3D Rigging Artist information

How does a Contract 3D Rigging Artist typically collaborate with animators and modelers during a project?

As a Contract 3D Rigging Artist, you'll work closely with both modelers and animators to ensure that character rigs function smoothly and meet project requirements. You'll often receive models from the modeling team and will need to create rigs that allow animators to bring the characters or objects to life. Regular communication and feedback sessions are common, as you may need to adjust rigs based on animator input or troubleshoot deformation issues. This collaborative process helps ensure the final animations are both visually appealing and technically sound.

What are Contract 3D Rigging Artists?

Contract 3D Rigging Artists are professionals who specialize in creating the digital skeletons and control systems (rigs) used to animate 3D models in films, video games, and other digital media, typically on a freelance or temporary contract basis. They work with character models to ensure they can be moved and posed realistically by animators. These artists often collaborate closely with modelers, animators, and technical directors to ensure rigs are functional, efficient, and meet the creative needs of the project. Contract rigging artists are hired for specific projects or time periods, giving studios flexibility in staffing for various production cycles.

What are the key skills and qualifications needed to thrive as a Contract 3D Rigging Artist, and why are they important?

A Contract 3D Rigging Artist needs expertise in character rigging, anatomy, and animation principles, typically supported by a degree in animation or related experience. Proficiency in industry-standard software such as Autodesk Maya, Blender, and knowledge of scripting languages like Python or MEL is essential. Strong problem-solving, attention to detail, and effective communication help artists collaborate smoothly with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that allow for high-quality animation and seamless project delivery.
What are the most commonly searched types of 3D Rigging Artist jobs in California? The most popular types of 3D Rigging Artist jobs in California are:
What are popular job titles related to Contract 3D Rigging Artist jobs in California? For Contract 3D Rigging Artist jobs in California, the most frequently searched job titles are:
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What cities in California are hiring for Contract 3D Rigging Artist jobs? Cities in California with the most Contract 3D Rigging Artist job openings:
Expression of Interest - Rigging Artist

Expression of Interest - Rigging Artist

AGBO

Los Angeles, CA • On-site, Remote

Temporary

Re-posted 7 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.

This is an Expression of Interest role.

Key Responsibilities:

  • Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
  • Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
  • Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
  • Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
  • Write scripts and use automation tools to streamline rigging processes and improve efficiency.
  • Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
  • Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
  • Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
  • Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
  • Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
  • Performs other duties as assigned.

Qualifications:

  • Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
  • 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
  • Proficiency in industry-standard 3D software, such as Maya or Blender.
  • Solid understanding of anatomy, kinematics, and character movement.
  • Strong problem-solving skills and the ability to work creatively within technical constraints.
  • Excellent communication and collaboration skills.
  • Leadership abilities and experience in mentoring junior artists is a plus
  • Metahuman experience is a plus.
  • Familiarity with scripting languages like Python for automation is a bonus.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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