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Contract 3D Rigging Artist Jobs Near Me

You'll take concept art from our art team and turn it into rigged, production-ready 3D models that ... artists, riggers, and animators throughout. Our Current Direction We're actively pivoting from a ...

New

Blender Tutor

Columbus, OH ยท Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ... contract documents. * Prepare detailed installation drawings and bill of materials from the BIM ...

... rigging, rendering with Arnold and V-Ray, particle systems, and scene management. Ability to ... Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ... Prepare contract documents to obtain quotes from vendors to provide material, equipment, and other ...

Manufacturing Engineer (on-site)

Hebron, OH ยท On-site

$66K - $86K/yr

... supplied data (3D CADD files, drawings, scopes of work, and quality documents) to extract ... for rigging and transportation of material as required through the shop โ€ข Create designs for ...

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How much do contract 3d rigging artist jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for contract 3d rigging artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

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A map of the United States highlighting the number of Contract 3D Rigging Artist job openings by state according to ZipRecruiter. The image is accompanied by a detailed chart listing the number of Contract 3D Rigging Artist job openings in each state, with California having the most at 2 and Hawaii the least at 0.

Senior Character Modeler

Columbus, OH โ€ข On-site

Other

Posted yesterday

New


Job description

Makeshift Software Inc | Remote (3โ€“6 months) โ†’ Hybrid On-Site Full-Time

About Hexborn

Hexborn is our upcoming dark fantasy action RPG โ€” a brutal blend of hack-and-slash combat, deep dungeon crawling, guild progression, and player-driven rivalry set in a world consumed by an ever-expanding corruption known as the Graveglass Blight. Players rise from an unknown mage into the leader of a legendary guild, mastering arcane combat, recruiting allies, forging relics, and descending into cursed ruins and large-scale raids to uncover the truth behind their rare ability to fly.

The demo is live now on Steam.

We're in the midst of an art direction shift โ€” moving from a strongly stylized anime aesthetic into a blend of photorealism and anime influence. We need a character modeler who can help define what that new visual identity actually looks like in 3D, not just execute an existing style guide.

The Role

We're looking for an experienced Senior Character Modeler to build the heroes, allies, and enemies that populate Hexborn. You'll take concept art from our art team and turn it into rigged, production-ready 3D models that hold up under both stylized and photorealistic lighting โ€” a core requirement given our current pivot toward a hybrid aesthetic.

This is a hands-on, high-ownership role. You won't just be executing a fixed spec โ€” you'll be helping shape how our new visual direction translates from concept to screen, working closely with concept artists, riggers, and animators throughout.

Our Current Direction

We're actively pivoting from a strongly stylized anime style toward a blend of photorealism and anime aesthetics. For a sense of the target look:

  1. Reference 1
  2. Reference 2
Perks & Tools
  • OptiTrack Prime 41 motion capture system
  • Faceware Mark IV mocap helmets for facial performance capture
  • Industry-grade workstation, built to spec: see our standard build
  • Remote-first for the first 3โ€“6 months, transitioning to hybrid on-site thereafter
Work Arrangement

We'll start fully remote for a 3โ€“6 month grace period while you ramp up and get embedded with the team, then transition to a hybrid on-site schedule.

Columbus is also a genuinely affordable place to build a life relative to the coastal cities most gamedev careers run through. Cost of living runs roughly: 50% below Seattle and Santa Cruz โ€” driven mostly by housing, where Columbus's median home price (around $263K) compares to $808K in Seattle and $1.24M in Santa Cruz โ€” and it stays competitive even against Montreal, historically one of the more cost-conscious major gamedev hubs in North America.

Makeshift Software Inc. is the developer and publisher of Hexborn.

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