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Contract 3D Rigging Artist Jobs in Ohio (NOW HIRING)

You'll take concept art from our art team and turn it into rigged, production-ready 3D models that ... artists, riggers, and animators throughout. Our Current Direction We're actively pivoting from a ...

New

Blender Tutor

Columbus, OH ยท Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Akron, OH ยท Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Cincinnati, OH ยท Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Blender Tutor

Cleveland, OH ยท Remote

$40/hr

... 3D modeling, sculpting, UV unwrapping, texturing, materials with shader nodes, lighting, rigging ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

VDC Coordinator

Perrysburg, OH ยท On-site

$58K - $73K/yr

DAY IN THE LIFE As a BIM / VDC Coordinator, you will spend your day developing and maintaining 3D ... and contract requirements. Working closely with Project Engineers, Project Managers, field ...

DAY IN THE LIFE As a BIM / VDC Coordinator, you will spend your day developing and maintaining 3D ... and contract requirements. Working closely with Project Engineers, Project Managers, field ...

VDC Coordinator

Perrysburg, OH ยท On-site

$58K - $73K/yr

DAY IN THE LIFEAs a BIM / VDC Coordinator, you will spend your day developing and maintaining 3D ... and contract requirements. Working closely with Project Engineers, Project Managers, field ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

... rigging, and equipment setting, we are committed to delivering best-in-class solutions to our ... Additionally, our preconstruction services include risk assessments, budget validation, 3D modeling ...

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Contract 3D Rigging Artist information

What is a contract 3D rigging artist?

Contract 3D Rigging Artists are professionals who specialize in creating the digital skeletons and control systems (rigs) used to animate 3D models in films, video games, and other digital media, typically on a freelance or temporary contract basis. They work with character models to ensure they can be moved and posed realistically by animators. These artists often collaborate closely with modelers, animators, and technical directors to ensure rigs are functional, efficient, and meet the creative needs of the project. Contract rigging artists are hired for specific projects or time periods, giving studios flexibility in staffing for various production cycles.

How does a contract 3D rigging artist typically collaborate with animators and modelers during a project?

As a Contract 3D Rigging Artist, you'll work closely with both modelers and animators to ensure that character rigs function smoothly and meet project requirements. You'll often receive models from the modeling team and will need to create rigs that allow animators to bring the characters or objects to life. Regular communication and feedback sessions are common, as you may need to adjust rigs based on animator input or troubleshoot deformation issues. This collaborative process helps ensure the final animations are both visually appealing and technically sound.

What are the key skills and qualifications needed to thrive as a contract 3D rigging artist, and why are they important?

A Contract 3D Rigging Artist needs expertise in character rigging, anatomy, and animation principles, typically supported by a degree in animation or related experience. Proficiency in industry-standard software such as Autodesk Maya, Blender, and knowledge of scripting languages like Python or MEL is essential. Strong problem-solving, attention to detail, and effective communication help artists collaborate smoothly with animators and technical teams. These skills ensure the creation of flexible, efficient rigs that allow for high-quality animation and seamless project delivery.

What are the most commonly searched types of 3D Rigging Artist jobs in Ohio?

The most popular types of 3D Rigging Artist jobs in Ohio are:

What are popular job titles related to Contract 3D Rigging Artist jobs in Ohio?

For Contract 3D Rigging Artist jobs in Ohio, the most frequently searched job titles are:

What job categories do people searching Contract 3D Rigging Artist jobs in Ohio look for?

The top searched job categories for Contract 3D Rigging Artist jobs in Ohio are:

What cities in Ohio are hiring for Contract 3D Rigging Artist jobs?

Cities in Ohio with the most Contract 3D Rigging Artist job openings:

Infographic showing various Contract 3D Rigging Artist job openings in Ohio as of August 2026, with employment types broken down into 89% Full Time, 8% Part Time, and 3% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution.

Associate Character Modeler

Columbus, OH โ€ข On-site

Other

Posted yesterday

New


Job description

Makeshift Software Inc. | Remote (3โ€“6 months) โ†’ Hybrid On-Site Full-Time

About Hexborn

Hexborn is our upcoming dark fantasy action RPG โ€” a brutal blend of hack-and-slash combat, deep dungeon crawling, guild progression, and player-driven rivalry set in a world consumed by an ever-expanding corruption known as the Graveglass Blight. Players rise from an unknown mage into the leader of a legendary guild, mastering arcane combat, recruiting allies, forging relics, and descending into cursed ruins and large-scale raids to uncover the truth behind their rare ability to fly.

The demo is live now on Steam: https://store.steampowered.com/app/4810690/Hexborn_Demo/


We're in the midst of an art direction shift โ€” moving from a strongly stylized anime aesthetic into a blend of photorealism and anime influence. We're looking for a character modeler early in their career who's ready to learn that new visual identity alongside our senior team, not just execute a fixed style guide from day one.

The Role

We're looking for an Associate Character Modeler to help build the heroes, allies, and enemies that populate Hexborn.

You'll take concept art and direction from senior character artists and turn it into rigged, production-ready 3D models โ€” working under guidance at first, and growing into greater ownership as you get comfortable with our pipeline and hybrid stylized/photorealistic aesthetic.


This is a hands-on production role with real mentorship built in. You won't be defining direction on your own from day one โ€” you'll pair closely with senior character artists and riggers, get regular feedback, and take on more independent scope as your familiarity with our pipeline grows.

What You'll Do
  • Model 3D characters โ€” heroes, guild allies, and enemies โ€” from concept art through to final, game-ready assets, under the direction of senior character artists
  • Support both stylized and photorealistic character work as Hexborn transitions toward its blended anime/photorealism look (see reference examples below)
  • Translate 2D concept art into rigged 3D models, with senior review and feedback
  • Learn to build clean, animator-friendly control rigs, starting with established templates and growing toward independent rig-building
  • Collaborate with concept artists, animators, and riggers to maintain visual and technical consistency across the character roster
  • Help document character pipeline standards as our art direction evolves
What You'll Need
  • Some professional or strong portfolio-level experience with Blender, 3DS Max, or Maya (Blender preferred)
  • A portfolio demonstrating character modeling fundamentals โ€” anatomy, topology, and silhouette
  • Willingness to work across both stylized and photorealistic character styles as our art direction evolves
  • Basic experience with rigging concepts, even if not yet building production-ready control rigs independently
  • Eagerness to learn from senior character artists and grow within a structured production pipeline

Nice to have:

  • Basic Python scripting experience for Blender plugins/tools
Our Current Direction

We're actively pivoting from a strongly stylized anime style toward a blend of photorealism and anime aesthetics. For a sense of the target look:

  1. Reference 1
  2. Reference 2
Perks & Tools
  • MOVE AI markerless motion capture + Z CAM E2-M4 camera capture system
  • Faceware Mark IV mocap helmets for facial performance capture
  • Industry-grade workstation, built to spec: see our standard build
  • Remote-first for the first 3โ€“6 months, transitioning to hybrid on-site thereafter
Work Arrangement


We'll start fully remote for a 3โ€“6 month grace period while you ramp up and get embedded with the team, then transition to a hybrid on-site schedule.


Makeshift Software Inc is the developer and publisher of Hexborn.

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