Associate Character Modeler
Columbus, OH · On-site
You'll take concept art and direction from senior character artists and turn it into rigged ... Some professional or strong portfolio-level experience with Blender, 3DS Max, or Maya (Blender ...
New
Columbus, OH · On-site
You'll take concept art and direction from senior character artists and turn it into rigged ... Some professional or strong portfolio-level experience with Blender, 3DS Max, or Maya (Blender ...
New
Columbus, OH · On-site
You'll take concept art and direction from senior character artists and turn it into rigged ... Some professional or strong portfolio-level experience with Blender, 3DS Max, or Maya (Blender ...
New
$14.18 - $16.22
1% of jobs
$16.22 - $18.25
6% of jobs
$18.25 - $20.28
5% of jobs
$20.28 - $22.31
6% of jobs
$23.09 is the 25th percentile. Wages below this are outliers.
$22.31 - $24.34
16% of jobs
The median wage is $25.57 / hr.
$24.34 - $26.38
25% of jobs
$26.38 - $28.41
14% of jobs
$28.83 is the 75th percentile. Wages above this are outliers.
$28.41 - $30.44
6% of jobs
$30.44 - $32.47
16% of jobs
$32.47 - $34.51
3% of jobs
$34.51 - $36.54
1% of jobs
$14
$26
$36
For Maya Character Rigger jobs, the most frequently searched job titles are:
The top searched job categories for Maya Character Rigger jobs are:
States with the most job openings for Maya Character Rigger jobs include:
The most popular types of Maya Character Rigger jobs are:

Columbus, OH • On-site
Other
This job post has expired today. Applications are no longer accepted.
Makeshift Software Inc. | Remote (3–6 months) → Hybrid On-Site Full-Time
About HexbornHexborn is our upcoming dark fantasy action RPG — a brutal blend of hack-and-slash combat, deep dungeon crawling, guild progression, and player-driven rivalry set in a world consumed by an ever-expanding corruption known as the Graveglass Blight. Players rise from an unknown mage into the leader of a legendary guild, mastering arcane combat, recruiting allies, forging relics, and descending into cursed ruins and large-scale raids to uncover the truth behind their rare ability to fly.
The demo is live now on Steam: https://store.steampowered.com/app/4810690/Hexborn_Demo/
We're in the midst of an art direction shift — moving from a strongly stylized anime aesthetic into a blend of photorealism and anime influence. We're looking for a character modeler early in their career who's ready to learn that new visual identity alongside our senior team, not just execute a fixed style guide from day one.
We're looking for an Associate Character Modeler to help build the heroes, allies, and enemies that populate Hexborn.
You'll take concept art and direction from senior character artists and turn it into rigged, production-ready 3D models — working under guidance at first, and growing into greater ownership as you get comfortable with our pipeline and hybrid stylized/photorealistic aesthetic.
This is a hands-on production role with real mentorship built in. You won't be defining direction on your own from day one — you'll pair closely with senior character artists and riggers, get regular feedback, and take on more independent scope as your familiarity with our pipeline grows.
Nice to have:
We're actively pivoting from a strongly stylized anime style toward a blend of photorealism and anime aesthetics. For a sense of the target look:
We'll start fully remote for a 3–6 month grace period while you ramp up and get embedded with the team, then transition to a hybrid on-site schedule.
Makeshift Software Inc is the developer and publisher of Hexborn.