College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... ZBrush, Substance Painter, Maxon Cinema 4D or comparable software * Demonstrated ability to work ...
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... ZBrush, Substance Painter, Maxon Cinema 4D or comparable software * Demonstrated ability to work ...
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Unreal Engine, Maya and Adobe Creative Suite ZBrush, Substance Painter, Maxon Cinema 4D or ...
College of Arts, Languages & Letters, School of Cinematic Arts Location: Manoa Date Posted: 08/14 ... Unreal Engine, Maya and Adobe Creative Suite ZBrush, Substance Painter, Maxon Cinema 4D or ...
$109 - $228/hr
... character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is ... Zbrush, Photoshop, Substance, etc * Experience in modeling, creating UV's and texturing is ...
New
$109 - $228/hr
... character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is ... Zbrush, Photoshop, Substance, etc * Experience in modeling, creating UV's and texturing is ...
New
Hard Surface Outsource Lead
Cary, NC · On-site
$14.75 - $19.50/hr
... character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is ... Zbrush, Photoshop, Substance, etc * Experience in modeling, creating UV's and texturing is ...
Hard Surface Outsource Lead
Cary, NC · On-site
$14.75 - $19.50/hr
... character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is ... Zbrush, Photoshop, Substance, etc * Experience in modeling, creating UV's and texturing is ...
... ZBrush, and 3DS Max. Experience in game design, including the use of game engines like Unity or ... Understanding character set-up techniques including rigging and dynamics would be a plus.
... ZBrush, and 3DS Max. Experience in game design, including the use of game engines like Unity or ... Understanding character set-up techniques including rigging and dynamics would be a plus.
... ZBrush, and 3DS Max. Experience in game design, including the use of game engines like Unity or ... Understanding character set-up techniques including rigging and dynamics would be a plus.
... ZBrush, and 3DS Max. Experience in game design, including the use of game engines like Unity or ... Understanding character set-up techniques including rigging and dynamics would be a plus.
Art Lead (Remote)
Loveland, CO · Remote
$123K - $130K/yr
... character or environment work, helping an artist solve a difficult problem, working with ... Professional experience with tools such as Maya, Blender, ZBrush, Substance, Photoshop, Unreal ...
Quick apply
Art Lead (Remote)
Loveland, CO · Remote
$123K - $130K/yr
... character or environment work, helping an artist solve a difficult problem, working with ... Professional experience with tools such as Maya, Blender, ZBrush, Substance, Photoshop, Unreal ...
Art Lead
Loveland, CO · On-site +1
... character or environment work, helping an artist solve a difficult problem, working with ... Professional experience with tools such as Maya, Blender, ZBrush, Substance, Photoshop, Unreal ...
Art Lead
Loveland, CO · On-site +1
... character or environment work, helping an artist solve a difficult problem, working with ... Professional experience with tools such as Maya, Blender, ZBrush, Substance, Photoshop, Unreal ...
This position will be the glue that makes our artists' work and our clients' ambitions remain ... Character Attributes: - Demonstrate strong leadership skills and the ability to work effectively ...
New
This position will be the glue that makes our artists' work and our clients' ambitions remain ... Character Attributes: - Demonstrate strong leadership skills and the ability to work effectively ...
New
VAD Supervisor
Los Angeles, CA · On-site
$110 - $120/hr
This position will be the glue that makes our artists' work and our clients' ambitions remain ... Character Attributes * Demonstrate strong leadership skills and the ability to work effectively ...
New
VAD Supervisor
Los Angeles, CA · On-site
$110 - $120/hr
This position will be the glue that makes our artists' work and our clients' ambitions remain ... Character Attributes * Demonstrate strong leadership skills and the ability to work effectively ...
New
Principal 3D Generalist
$75K - $120K/yr
You are an artist with a strong technical background. Problem solving is your passion. You are able ... Experience with ZBrush. * Familiar with Substance painter and designer. * Excellent at lighting ...
Quick apply
Principal 3D Generalist
$75K - $120K/yr
You are an artist with a strong technical background. Problem solving is your passion. You are able ... Experience with ZBrush. * Familiar with Substance painter and designer. * Excellent at lighting ...
Principal 3D Generalist
San Francisco, CA · On-site
$75K - $120K/yr
You are an artist with a strong technical background. Problem solving is your passion. You are able ... Experience with ZBrush. * Familiar with Substance painter and designer. * Excellent at lighting ...
Principal 3D Generalist
San Francisco, CA · On-site
$75K - $120K/yr
You are an artist with a strong technical background. Problem solving is your passion. You are able ... Experience with ZBrush. * Familiar with Substance painter and designer. * Excellent at lighting ...
Principal 3D Generalist
San Francisco, CA · On-site
$75K - $120K/yr
You are an artist with a strong technical background. Problem solving is your passion. You are able ... Experience with ZBrush. * Familiar with Substance painter and designer. * Excellent at lighting ...
Principal 3D Generalist
San Francisco, CA · On-site
$75K - $120K/yr
You are an artist with a strong technical background. Problem solving is your passion. You are able ... Experience with ZBrush. * Familiar with Substance painter and designer. * Excellent at lighting ...
Zbrush Character Artist information
See salary details
$104.5K - $106.7K
16% of jobs
$108.5K is the 25th percentile. Wages below this are outliers.
$106.7K - $108.9K
10% of jobs
$108.9K - $111K
0% of jobs
$111K - $113.2K
0% of jobs
$113.2K - $115.4K
0% of jobs
$115.4K - $117.6K
0% of jobs
$117.6K - $119.8K
0% of jobs
$119.8K - $122K
18% of jobs
The median wage is $123K / yr.
$122K - $124.1K
11% of jobs
$124.1K - $126.3K
0% of jobs
$127.3K is the 75th percentile. Wages above this are outliers.
$126.3K - $128.5K
44% of jobs
$104.5K
$120.5K
$128.5K
How much do zbrush character artist jobs pay per year?
What is a ZBrush character artist?
A ZBrush Character Artist is a digital sculptor who creates 3D characters for video games, films, collectibles, and other media using ZBrush software. They sculpt high-detail characters, focusing on anatomy, textures, and style, often based on concept art. These artists work closely with art directors and animators to ensure characters are visually appealing and suitable for production. Their role typically includes retopology, UV mapping, and exporting assets for use in game engines or rendering software.
What does a typical workday look like for a ZBrush character artist in a studio environment?
A typical workday for a Zbrush Character Artist involves sculpting and refining 3D character models, creating high-resolution details, and collaborating with concept artists and other team members to ensure creative alignment. You'll review feedback from supervisors or art directors and make revisions to your models to fit the project's style and technical specifications. In addition to hands-on modeling, you may also prepare characters for rigging and texturing, requiring teamwork with animators and technical artists. The environment is usually fast-paced and collaborative, with opportunities to contribute creative ideas throughout the production process.
What are the key skills and qualifications needed to thrive as a ZBrush character artist, and why are they important?
To thrive as a Zbrush Character Artist, you need advanced skills in 3D sculpting, anatomy, and digital illustration, usually supported by a portfolio demonstrating artistic and technical ability. Proficiency with Zbrush, industry-standard 3D software (such as Maya or Blender), and familiarity with rendering engines and texture painting tools are commonly required. Creativity, attention to detail, and strong communication skills are essential for collaborating with art directors and multidisciplinary teams. These qualities enable artists to produce high-quality, expressive characters that meet project requirements and elevate visual storytelling.
What are the most commonly searched types of Zbrush Character Artist jobs?
The most popular types of Zbrush Character Artist jobs are:
What job categories do people searching Zbrush Character Artist jobs look for?
The top searched job categories for Zbrush Character Artist jobs are:

Full-time
Posted 21 days ago
University Of Hawaii System rating
7.8
Based on 25 frontline employees who took The Breakroom Quiz
236th of 628 rated colleges and universities
Job description
Location : UH Manoa, Honolulu, HI
Job Type: Full-Time Permanent
Job Number: 2026-01806
Department: University of Hawai'i at Manoa - CALL - School of Cinematic Arts
Opening Date: 08/14/2026
Position Number:: 0070059
Description
Title: Assistant Professor (3D Animation)
Position Number: 0070059
Hiring Unit: College of Arts, Languages & Letters, School of Cinematic Arts
Location: Manoa
Date Posted: 08/14/2026
Closing Date: Continuous - application review begins 10/15/2026
Salary Information: Salary commensurate with qualifications and experience
Monthly Type: 9 Month
Tenure Track: Tenure
Full Time/Part Time: Full Time
Temporary/Permanent: Permanent
Other Conditions: Full-time, tenure track position in 3D Animation to begin Fall 2027, pending position clearance and availability of funds.
As Hawai'i's Film School, School of Cinematic Arts (SCA) is at the forefront of cinematic arts education in the Pacific. Located in Honolulu at the University of Hawai'i at Manoa, SCA is dedicated to academic and creative excellence through its bachelor of arts degree designed to encourage innovation and collaboration with an emphasis on Hawaii, Pacific, and Asia. Focused in the heart of a state with a robust film and television industry, SCA encourages professional development, mentorship and community engagement through a variety of programs, including internships, master classes, and industry screenings. SCA nurtures and empowers students to develop their own unique voice as storytellers. Exploring cinematic arts forms rooted in personal experience and place-based learning through animation, cinema studies, digital cinema production, and screenwriting.
Duties and Responsibilities:
- Teach beginning to advanced courses in 3D animation;
- Assist in the development, support, and teaching of a curricular program in animation, stressing multiple theoretical, critical, historical, and technical approaches in the study, design, application, and distribution of animation;
- Development of creative works or scholarship in your field of specialization, leading to public screenings and presentations;
- Involvement in and presentations at nationally recognized professional organizations/conferences in your field;
- Work towards the development of internship opportunities for students;
- Supervise animation labs;
- Involvement in service to the department, university, and community;
- Advise student majors in the animation track; and
- Other duties as assigned by the Chair.
Minimum Qualifications:
- Terminal degree (i.e., M.F.A. or equivalent) in Animation, Digital Arts, Film/Media Arts,or closely related field from a college or university of recognized standing (degree must be completed by August 2027);
- Professional industry experience and accomplishment in 3D animation as demonstrated through the creation, direction, and collaboration of projects that include 3D animation;
- Experience teaching college level animation classes;
- Demonstrated knowledge and experience across the 3D animation production pipeline, including pre-visualization, modeling, texturing, rigging, character animation, visual effects (VFX), lighting, and rendering, with advanced expertise in one or more of these areas.
- Proficiency in industry-standard software suites and specialized applications, including:
- Unreal Engine, Maya and Adobe Creative Suite
- ZBrush, Substance Painter, Maxon Cinema 4D or comparable software
- Demonstrated ability to work effectively and collegially with students, faculty, staff, and administration.
Desirable Qualifications:
- Proficiency in and knowledge of 2D animation as demonstrated through creative or professional work.
- Advanced and comprehensive knowledge and understanding of:
- 2D animation software including but not limited to ToonBoom Harmony, Storyboard Pro, Adobe Creative Suite, or comparable software.
- Animation history.
- Experience in community engagement.
To Apply:
Click on the "Apply" button at the top right corner of the screen to complete an application and attach required documents:
- Letter of application that addresses abilities to meet duties and how minimum and desirable qualifications are met. Applicants should further discuss their suitability, collegiality and enthusiasm for creating and participating in programs across disciplines in a highly collaborative curriculum.
- Statement of teaching philosophy;
- Curriculum vitae;
- Transcript(s) showing highest degree received; copies of transcripts acceptable at time of application, original transcript required at time of hire;
- URL link(s) to portfolio, samples, or professional or scholarly work;
- List of at least five references and contact information.
Inquiries: Search Committee Chair: Laura Margulies, lmarguli@hawaii.edu
EEO, Clery Act, ADA
The University of Hawai'i is an Equal Opportunity Institution and is committed to a policy of nondiscrimination in employment, including on the basis of veteran and disability status. For more information, visit: https://www.hawaii.edu/offices/eeo/policies/
Employment is contingent on satisfying employment eligibility verification requirements of the Immigration Reform and Control Act of 1986; reference checks of previous employers; and for certain positions, criminal history record checks.
In accordance with the Jeanne Clery Disclosure of Campus Security Policy and Campus Crime Statistics Act, annual campus crime statistics for the University of Hawai'i may be viewed at: https://www.hawaii.edu/titleix/help/campus-security/, or a paper copy may be obtained upon request from the respective UH Campus Security or Administrative Services Office.
Accommodation Request: The University of Hawai'i complies with the provisions of the Americans with Disabilities Act (ADA). Applicants requiring a reasonable accommodation for any part of the application and hiring process should contact the EEO coordinator directly. Determination on requests for reasonable accommodation will be made on a case-by-case basis. For further information, please refer to the following link: https://www.hawaii.edu/offices/eeo/accommodation-request/
What University Of Hawaii System employees say
Pay
Benefits
Hours and flexibility
Workplace
Get the full story on Breakroom
About University of Hawaii
Sourced by ZipRecruiter
The University of Hawaii, located in Honolulu, HI, US, is an internationally recognized institution of higher learning. Spanning across ten campuses, including one online university, it represents the public system of higher education in the state of Hawaii. Established in 1907, the university operates in the educational services industry, its mission rooted in quality and affordable education for all. It offers over 600 different study programs, including undergraduate, graduate, and professional degrees in a broad spectrum of disciplines. Some of its unrivaled specialties encompass tropical agriculture, tropical medicine, oceanography, astronomy, electrical engineering, volcanology, and Pacific Islands and Asian area studies.
Industry
Colleges, universities, and professional schools
Company size
10,000+ Employees
Headquarters location
Honolulu, HI, US
Year founded
1907