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Entry Level Zbrush Character Artist Jobs (NOW HIRING)

... and 3D Artists, Animators, Media Designers, and Concept Artists. The Manager fosters the ... Foster a healthy and collaborative team culture that reflects Sight & Sound's values of Character ...

... and 3D Artists, Animators, Media Designers, and Concept Artists. The Manager fosters the ... Foster a healthy and collaborative team culture that reflects Sight & Sound's values of Character ...

Details Open Date 09/30/2024 Requisition Number PRN15284N Job Title Performing Artist Working Title ... character. Embody roles with fidelity and realism. Participate in group training and of entry-level ...

Details Open Date 09/30/2024 Requisition Number PRN15284N Job Title Performing Artist Working Title ... character. Embody roles with fidelity and realism. Participate in group training and of entry-level ...

... character. • Embody roles with fidelity and realism. • Participate in group training and of ... entry-level standardized patients. • Maintain confidentiality of information related to cases ...

Details Open Date 09/30/2024 Requisition Number PRN15284N Job Title Performing Artist Working Title ... character. Embody roles with fidelity and realism. Participate in group training and of entry-level ...

Details Open Date 09/30/2024 Requisition Number PRN15284N Job Title Performing Artist Working Title ... character. Embody roles with fidelity and realism. Participate in group training and of entry-level ...

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Entry Level Zbrush Character Artist information

See salary details

$104.5K

$120.5K

$128.5K

How much do entry level zbrush character artist jobs pay per year?

As of Jun 16, 2026, the average yearly pay for entry level zbrush character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Zbrush Character Artist vs Entry Level 3D Modeler?

AspectEntry Level Zbrush Character ArtistEntry Level 3D Modeler
Required SkillsProficiency in Zbrush, basic anatomy, sculpting techniquesGeneral 3D modeling, software like Maya or Blender, basic sculpting
Work EnvironmentGame studios, character design teams, visual effectsGame, film, product visualization industries
Common UsageCreating detailed character models for games and animationModeling objects, environments, characters for various media

The main difference is that Entry Level Zbrush Character Artists focus specifically on character sculpting using Zbrush, emphasizing anatomy and detailed character features. Entry Level 3D Modelers have a broader scope, working on various 3D assets across different industries. Both roles require foundational 3D skills, but Zbrush artists specialize in high-detail character creation.

What cities are hiring for Entry Level Zbrush Character Artist jobs? Cities with the most Entry Level Zbrush Character Artist job openings:
What are the most commonly searched types of Zbrush Character Artist jobs? The most popular types of Zbrush Character Artist jobs are:
What states have the most Entry Level Zbrush Character Artist jobs? States with the most job openings for Entry Level Zbrush Character Artist jobs include:
Infographic showing various Entry Level Zbrush Character Artist job openings in the United States as of June 2026, with employment types broken down into 5% Locum Tenens, 53% Full Time, 39% Part Time, and 3% Temporary. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.
Designer, 3D Texture/Surfacing

Designer, 3D Texture/Surfacing

Spencer Gifts

Egg Harbor Township, NJ • On-site

$75K - $85K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 13 days ago


Spencer's rating

5.4

Company rating: 5.4 out of 10

Based on 202 frontline employees who took The Breakroom Quiz

74th of 102 rated fashion retailers


Job description

Overview
We are authentic, professional providers of fun, focused on building a Great Place To Work For All by staying true to our mission: "Life's a Party, We're Makin' It Fun!" and "So Much Fun It's Scary!"
At Spencer's and Spirit, we do the right thing always-integrity, fairness, respect, and transparency are our foundation. You will find our culture to be inclusive, passionate, resilient, and one that values differences and embraces all.
One Team / One Goal
We are leaders and owners of our business success. Whether it's developing new and exclusive costumes, quality testing products, or implementing technology solutions, our teams understand the value of working collaboratively to embrace change through innovation, curiosity, and thoughtfulness.
We offer a comprehensive benefits package that includes:
  • Flexible work environment
  • Career advancement
  • Competitive base salary
  • Bonus opportunity
  • Vacation, Personal, Sick and Holiday pay
  • Medical, Dental, Vision, Disability, Life and AD&D insurance
  • 401k with a company match
  • 30% merchandise discount

Responsibilities
The Designer, 3D Texture/Surfacing with the costume design team to create PBR textures and materials for garment printing and fabrication utilizing 3D surfacing workflows; work to bridge 3D + 2D design into the real world of costumes.
  • Work alongside the costume design team to produce high-quality PBR (physically based rendering) textures and materials for garment printing specific to costumes
  • Leverage Substance Painter / Designer and emerging AI workflows
  • Manage and review outsourced assets
  • Collaborate across multiple teams and projects, adhering to the needs of the business and deadlines

Qualifications
  • Experienced 3D Texture/Lookdev artist
  • Strong PBR (physically based rendering) fundamentals experience
  • Hands-on experience using Substance Painter or Mari
  • Working knowledge of a 3D software like ZBrush and CLO/ Marvelous Designer
  • Clear understanding of color space, shading, lighting, rendering, and texture baking methods
  • Proficient in Adobe Photoshop and Illustrator
  • Strong organizational skills, ability to coordinate multiple projects seamlessly
  • Strong communication skills and ability to work in a team environment
  • Self-starter; comfortable leading the charge with projects and deadlines
  • 3D character art experience is a plus
  • Experience in games, toys, fashion, or other product development is a plus
  • Required software experience: Zbrush, Substance Painter/Mari, Clo3D/ Marvelous Designer, Illustrator, PhotoshopBlender
  • Blender, Maya, Mesh Mixer preferred

The pay range reflects the potential base salary range for this role. Individual base pay is determined by various factors such as relevant experience and skills, and the scope and responsibilities of the position.
Pay Range
$75,000 - $85,000

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