Internship Zbrush Character Artist information
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$104.5K - $106.7K
16% of jobs
$108.5K is the 25th percentile. Wages below this are outliers.
$106.7K - $108.9K
10% of jobs
$108.9K - $111K
0% of jobs
$111K - $113.2K
0% of jobs
$113.2K - $115.4K
0% of jobs
$115.4K - $117.6K
0% of jobs
$117.6K - $119.8K
0% of jobs
$119.8K - $122K
18% of jobs
The median wage is $123K / yr.
$122K - $124.1K
11% of jobs
$124.1K - $126.3K
0% of jobs
$127.3K is the 75th percentile. Wages above this are outliers.
$126.3K - $128.5K
44% of jobs
How much do internship zbrush character artist jobs pay per year?
As of Aug 14, 2026, the average yearly pay for internship zbrush character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.
An Internship Zbrush Character Artist is a beginner or student artist working in a temporary position to learn and assist in creating 3D character models using Zbrush, a digital sculpting software. Their primary responsibilities include sculpting, texturing, and refining character models under the guidance of senior artists. This internship helps individuals gain industry experience, build their portfolios, and develop skills needed for a career in character art for games, film, or animation studios.
To thrive as an Internship Zbrush Character Artist, you need a solid understanding of anatomy, character design principles, and proficiency in digital sculpting, typically gained through art education or a portfolio of 3D work. Familiarity with Zbrush, Adobe Photoshop, and possibly other 3D software like Maya or Blender is essential, and knowledge of industry pipelines is a plus. Creativity, attention to detail, and the ability to take feedback are vital soft skills for collaborating effectively and improving your work. These skills ensure you can create high-quality, industry-standard character models and adapt to professional workflows.
As an Internship Zbrush Character Artist, you'll typically work on tasks such as sculpting character models, refining details, and preparing assets for review or integration into production pipelines. You may assist senior artists by cleaning up meshes, creating high-resolution sculpts, or experimenting with different character concepts. Collaboration is key; you'll often work closely with other artists, animators, and supervisors, receiving feedback and adapting your work to project standards. The internship is a great opportunity to develop your technical skills in Zbrush, learn professional workflows, and build a portfolio with real-world projects.
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