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Internship Zbrush Character Artist Jobs (NOW HIRING)

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation ...

Expression of Interest - Character Artist

Los Angeles, CA ยท On-site

$130K - $136K/yr

The Character Artist will be responsible for creating highly realistic and expressive character ... Experience with ZBrush and Marvelous Designer preferred. Additional Information: * This is a ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard ...

Senior CG Lighting Artist

New Orleans, LA ยท Hybrid

$122K - $146K/yr

This role is central to maintaining the emotional fidelity and character consistency of our hybrid ... Experience with ZBrush and other 3D software is advantageous. * Familiarity with scripting or tool ...

Senior CG Lighting Artist

New Orleans, LA ยท On-site

$122K - $146K/yr

This role is central to maintaining the emotional fidelity and character consistency of our hybrid ... Experience with ZBrush and other 3D software is advantageous. * Familiarity with scripting or tool ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ... Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.) * Solid ...

Senior Environment Artist

Cary, NC ยท On-site

$117K - $140K/yr

... character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is ... Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong ...

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Internship Zbrush Character Artist information

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$104.5K

$120.5K

$128.5K

How much do internship zbrush character artist jobs pay per year?

As of Aug 3, 2026, the average yearly pay for internship zbrush character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What is an Internship Zbrush Character Artist?

An Internship Zbrush Character Artist is a beginner or student artist working in a temporary position to learn and assist in creating 3D character models using Zbrush, a digital sculpting software. Their primary responsibilities include sculpting, texturing, and refining character models under the guidance of senior artists. This internship helps individuals gain industry experience, build their portfolios, and develop skills needed for a career in character art for games, film, or animation studios.

What are the key skills and qualifications needed to thrive as an Internship Zbrush Character Artist, and why are they important?

To thrive as an Internship Zbrush Character Artist, you need a solid understanding of anatomy, character design principles, and proficiency in digital sculpting, typically gained through art education or a portfolio of 3D work. Familiarity with Zbrush, Adobe Photoshop, and possibly other 3D software like Maya or Blender is essential, and knowledge of industry pipelines is a plus. Creativity, attention to detail, and the ability to take feedback are vital soft skills for collaborating effectively and improving your work. These skills ensure you can create high-quality, industry-standard character models and adapt to professional workflows.

What types of projects and responsibilities can I expect as an Internship Zbrush Character Artist?

As an Internship Zbrush Character Artist, you'll typically work on tasks such as sculpting character models, refining details, and preparing assets for review or integration into production pipelines. You may assist senior artists by cleaning up meshes, creating high-resolution sculpts, or experimenting with different character concepts. Collaboration is key; you'll often work closely with other artists, animators, and supervisors, receiving feedback and adapting your work to project standards. The internship is a great opportunity to develop your technical skills in Zbrush, learn professional workflows, and build a portfolio with real-world projects.
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What cities are hiring for Internship Zbrush Character Artist jobs? Cities with the most Internship Zbrush Character Artist job openings:
What are the most commonly searched types of Zbrush Character Artist jobs? The most popular types of Zbrush Character Artist jobs are:
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Infographic showing various Internship Zbrush Character Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 18% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $120,531 per year, or $57.9 per hour.

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA โ€ข Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 27 days ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.
Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote