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Remote Zbrush Character Artist Jobs (NOW HIRING)

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard ...

3D Character Art Lead

$153K - $230K/yr

As a leader for the character art team, you'll demonstrate a balance of artistic expertise with a ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer ... A passion for solving visual and technical challenges Working at Higharc Higharc has been remote ...

Professional experience utilizing Maya, Zbrush, Adobe Photoshop, and Substance Painter/Designer ... remote first since our founding in 2018. We offer flexible hours so you can do your best work ...

Advanced knowledge of DCC tools such as Maya, Blender, 3ds Max, ZBrush, Houdini, or similar ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...

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Remote Zbrush Character Artist information

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$104.5K

$120.5K

$128.5K

How much do remote zbrush character artist jobs pay per year?

As of Jul 5, 2026, the average yearly pay for remote zbrush character artist in the United States is $120,531.00, according to ZipRecruiter salary data. Most workers in this role earn between $121,000.00 and $127,000.00 per year, depending on experience, location, and employer.

What jobs can you get with ZBrush?

A remote ZBrush Character Artist can find jobs in video game development, film and animation, product design, and collectible sculpture creation. These roles typically require strong 3D modeling skills, knowledge of ZBrush software, and an understanding of anatomy and texturing. Opportunities may include freelance projects, contract work, or full-time positions in creative studios.

How much do remote 3D artists make?

Remote Zbrush character artists typically earn between $40,000 and $80,000 annually, depending on experience, skill level, and project complexity. Freelance artists may charge hourly rates ranging from $20 to $100 or more, influenced by their portfolio and client demand.

How can I make $2000 a week working from home?

A remote Zbrush character artist can earn $2000 a week by building a strong portfolio, gaining experience in high-demand projects, and working with multiple clients or agencies. Freelance platforms, networking, and specialized skills in 3D modeling and sculpting can help increase earning potential. Consistent quality work and efficient project management are essential for reaching this income level.

How much do zbrush artists make?

Zbrush character artists' salaries vary based on experience, location, and industry, but freelance artists typically earn between $20 and $80 per hour, while full-time positions can range from $50,000 to over $100,000 annually. Skilled artists with a strong portfolio and proficiency in tools like Zbrush and Photoshop tend to command higher pay, especially in gaming, film, and animation sectors.
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3D Character Artist (Mid-Senior)

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA โ€ข Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 28 days ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Companyโ€™s compensation practices.
Employees in this position are eligible to participate in the Companyโ€™s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote