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Xr Developer Jobs (NOW HIRING)

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity Developer We are hiring an XR/Unity Developer to design, develop, and implement immersive augmented reality ...

... developer, UX Engineer, creative or design technologist, or in a prototyping design environment ... XR (AR/VR/MR) space or Android. • Experience communicating complex concepts clearly across ...

... developer, UX Engineer, creative or design technologist, or in a prototyping design environment ... XR (AR/VR/MR) space or Android. • Experience communicating complex concepts clearly across ...

... XR). Preferred qualifications: * 5 years of experience developing responsive, adaptive, and ... developer, UX Engineer, creative or design technologist, or in a prototyping design environment.

... developer, UX Engineer, creative or design technologist, or in a prototyping design environment ... XR (AR/VR/MR) space or Android. • Experience communicating complex concepts clearly across ...

... developer, UX Engineer, creative or design technologist, or in a prototyping design environment ... XR (AR/VR/MR) space or Android. • Experience communicating complex concepts clearly across ...

... XR team. This role involves developing innovative prototypes and collaborating with cross ... developer, UX Engineer, creative or design technologist, or in a prototyping design environment ...

... XR). * Experience with UX Engineering and collaborating across organizational boundaries ... developer, UX Engineer, creative or design technologist, or in a prototyping design environment.

... XR team. This role involves developing innovative prototypes and collaborating with cross ... developer, UX Engineer, creative or design technologist, or in a prototyping design environment ...

... XR team. This role involves developing innovative prototypes and collaborating with cross ... developer, UX Engineer, creative or design technologist, or in a prototyping design environment ...

... XR team. This role involves developing innovative prototypes and collaborating with cross ... developer, UX Engineer, creative or design technologist, or in a prototyping design environment ...

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Xr Developer information

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How much do xr developer jobs pay per hour?

As of May 31, 2026, the average hourly pay for xr developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

What is an XR Developer job?

An XR Developer designs and develops immersive applications using augmented reality (AR), virtual reality (VR), and mixed reality (MR) technologies. They work with game engines like Unity or Unreal Engine, programming languages like C# or C++, and hardware such as VR headsets or AR glasses. Their role includes creating interactive experiences, optimizing performance, and integrating 3D assets. XR Developers are commonly employed in gaming, training simulations, healthcare, and other industries exploring immersive technology.

What are the key skills and qualifications needed to thrive in the Xr Developer position, and why are they important?

To thrive as an XR Developer, you need strong programming skills (such as C#, C++, or JavaScript), experience with 3D graphics or game engines (like Unity or Unreal Engine), and a solid understanding of immersive technologies. Familiarity with AR/VR/MR hardware, industry-standard SDKs (such as ARKit or ARCore), and relevant certifications can be highly beneficial. Creativity, problem-solving, and effective teamwork are valuable soft skills for delivering engaging and technically sound user experiences. These abilities are crucial for building complex XR applications and collaborating effectively within interdisciplinary teams to meet project goals.

What are some common challenges XR Developers face in their daily work?

XR Developers often encounter challenges related to optimizing performance and ensuring compatibility across various devices and platforms, as hardware and user experiences can differ widely. They also work to balance visual fidelity with technical limitations and must keep up with the rapid evolution of XR tools and frameworks. Collaborating closely with designers, artists, and other engineers is essential to create cohesive, immersive experiences that function smoothly. Addressing these challenges requires continuous learning, creative problem-solving, and strong cross-disciplinary communication skills.
What cities are hiring for Xr Developer jobs? Cities with the most Xr Developer job openings:
What are the most commonly searched types of Xr Developer jobs? The most popular types of Xr Developer jobs are:
What states have the most Xr Developer jobs? States with the most job openings for Xr Developer jobs include:
Infographic showing various Xr Developer job openings in the United States as of May 2026, with employment types broken down into 1% Locum Tenens, 1% Internship, 6% Full Time, 91% Part Time, and 1% Contract. Highlights an 70% Physical, 4% Hybrid, and 26% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Product Manager, XR Developer Spatial Frameworks

Google

San Jose, CA • On-site

Full-time

Posted 12 days ago


Google rating

8.8

Company rating: 8.8 out of 10

Based on 92 frontline employees who took The Breakroom Quiz

30th of 184 rated software companies


Job description

info_outline
X Applicants in the County of Los Angeles: Qualified applications with arrest or conviction records will be considered for employment in accordance with the Los Angeles County Fair Chance Ordinance for Employers and the California Fair Chance Act.
This role may also be located in our Playa Vista, CA campus.
Note: By applying to this position you will have an opportunity to share your preferred working location from the following: San Jose, CA, USA; Los Angeles, CA, USA.
Minimum qualifications:
  • Bachelor's degree in Computer Science, a related technical field, or equivalent practical experience.
  • 3 years of experience in product management, specifically working on developer-facing tools, UI frameworks, SDKs, or APIs.

Preferred qualifications:
  • Familiarity with the Android developer ecosystem, specifically Jetpack Compose and Material Design.
  • Technical understanding of AR/VR technologies, 3D spatial APIs, computer vision, or perception systems (e.g., scene understanding, object recognition).
  • Ability to manage complex, cross-functional projects and drive alignment across distributed teams.
  • Ability to evaluate ambiguous developer needs, translate them into scalable framework requirements, and communicate actionable insights.

About the job
At Google, we put our users first. The world is always changing, so we need Product Managers who are continuously adapting and excited to work on products that affect millions of people every day.
In this role, you will work cross-functionally to guide products from conception to launch by connecting the technical and business worlds. You can break down complex problems into steps that drive product development.
One of the many reasons Google consistently brings innovative, world-changing products to market is because of the collaborative work we do in Product Management. Our team works closely with creative engineers, designers, marketers, etc. to help design and develop technologies that improve access to the world's information. We're responsible for guiding products throughout the execution cycle, focusing specifically on analyzing, positioning, packaging, promoting, and tailoring our solutions to our users.
As the Product Manager for Spatial Frameworks you will own the strategy and execution for the core developer capabilities that power 3D scene understanding and immersive UI on Android XR. Your mission is to empower developers to build advanced, highly interactive applications by defining robust spatial APIs and extending familiar UI frameworks for the XR ecosystem.
You will be the central product leader for Jetpack XR Spatial Frameworks-including Compose for XR, Material Design for XR, and the AXR Interaction Framework (AXRIF)-as well as JXR SceneCore capabilities. Operating cross-functionally, you will work to deliver key features like world-locked anchoring, UI follow modes, 3D interaction modifiers, and advanced scene reconstruction. By connecting these initiatives, you will ensure developers have the tools they need to blend digital content with the physical world.
For decades, the computing revolution has reshaped our world driven by
breakthroughs in compute, connectivity, mobile, and now, AI. Google's XR team is at the forefront of the next major leap - the convergence of AI and XR. This is more than just new devices - it's about reimagining how we interact with the world around us. We're building a future where
lightweight XR devices like smart glasses and headsets pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.
The US base salary range for this full-time position is $138,000-$198,000 bonus equity benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google .
Responsibilities
  • Drive the outlook and execution for Jetpack Compose for XR and Material Design for XR, enabling developers to declaratively build UI layouts that take advantage of Android XR's capabilities.
  • Manage the rollout and partner adoption of native input and interaction models, ensuring seamless interaction behaviors and system UI for third-party apps.
  • Establish product requirements for features, including advanced UI follow modes, world-locked anchoring, and spatial stylistic modifiers.
  • Manage the roadmap for post-consumer releases, prioritizing Early Access Program (EAP) functionality and release-blocking features, while planning ahead for Optical See-Through (OST) experiences.
  • Collaborate deeply with core technology teams to ensure the robustness, quality, and seamless interoperability of Jetpack components and SceneCore APIs across the platform. Define and implement enhancements for spatial and 3D scene understanding.

Information collected and processed as part of your Google Careers profile, and any job applications you choose to submit is subject to Google's Applicant and Candidate Privacy Policy .
Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law. See also Google's EEO Policy , Know your rights: workplace discrimination is illegal , Belonging at Google , and How we hire .
If you have a need that requires accommodation, please let us know by completing our Accommodations for Applicants form .
Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.
To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.

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