NY · On-site
$90 - $130/hr
Work closely with AR engineers to design around real-world tracking, mobile hardware, performance ... Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
NY · On-site
$90 - $130/hr
Work closely with AR engineers to design around real-world tracking, mobile hardware, performance ... Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
Miami, FL · Remote
$158K/yr
Work closely with AR engineers to design around real-world tracking, mobile hardware, performance ... Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
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Miami, FL · Remote
$158K/yr
Work closely with AR engineers to design around real-world tracking, mobile hardware, performance ... Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
$90 - $130/hr
Work closely with AR engineers to design around real-world tracking, mobile hardware, performance ... Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
$90 - $130/hr
Work closely with AR engineers to design around real-world tracking, mobile hardware, performance ... Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
$7.69 - $10.62
16% of jobs
$10.62 - $13.55
9% of jobs
$13.63 is the 25th percentile. Wages below this are outliers.
$13.55 - $16.48
20% of jobs
The median wage is $16.92 / hr.
$16.48 - $19.41
35% of jobs
$19.41 - $22.33
4% of jobs
$22.33 - $25.26
3% of jobs
$25.26 - $28.19
3% of jobs
$28.19 - $31.12
1% of jobs
$31.12 - $34.05
1% of jobs
$34.05 - $36.98
3% of jobs
$36.98 - $39.90
4% of jobs
$7
$19
$39
Cities with the most Seasonal Xr Developer job openings:
The most popular types of Xr Developer jobs are:
States with the most job openings for Seasonal Xr Developer jobs include:
NY • On-site
$90 - $130/hr
Other
Posted 5 days ago
We are developing an augmented reality entertainment experience that transforms physical family-friendly, Horror-themed tombstones into interactive monster encounters.
The product combines physical retail merchandise with two levels of digital experience:
Phase One — WebAR: A frictionless 10–15 second cinematic experience triggered by scanning a QR code. The monster appears to emerge directly from the physical tombstone.
Phase Two — Mobile Game: A native iOS and Android experience where players confront monsters in their own environment using a supernatural “Van Helsing-inspired” weapon system, capture them, and return them to their graves.
We are looking for an AR Game Designer to own the gameplay design and help turn the creative concept into simple, compelling, highly repeatable interactions.
What You’ll DoThe gameplay should be family friendly and simple enough to understand immediately but satisfying enough that players want to do it again.
This is not intended to become a complicated combat game. The “magic” comes from seeing a physical object come alive, confronting the creature in your own environment, and having an interaction that feels responsive, theatrical, and fun.
The physical tombstone, AR character, weapon, VFX, animation, spatial audio, and gameplay should feel like one experience and not separate features.
Sourced by ZipRecruiter
Software development
51 - 200 Employees
Broomfield, CO, US
2011