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Afternoon Xr Developer Jobs (NOW HIRING)

One morning you might be debugging an XR app, the next afternoon you're running a hardware experiment on the robot. You'll thrive here if you love that kind of variety and move fast without needing a ...

One morning you might be debugging an XR app, the next afternoon you're running a hardware experiment on the robot. You'll thrive here if you love that kind of variety and move fast without needing a ...

Afternoon Xr Developer information

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$17

$52

$81

How much do afternoon xr developer jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for afternoon xr developer in the United States is $52.84, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $64.66 per hour, depending on experience, location, and employer.

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What states have the most Afternoon Xr Developer jobs?

States with the most job openings for Afternoon Xr Developer jobs include:

Infographic showing various Afternoon Xr Developer job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, 3% Part Time, and 17% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $109,905 per year, or $52.8 per hour.

Helix AI Engineer, XR

San Jose, CA • On-site

Full-time

Re-posted 4 days ago


Job description

Figure is an AI Robotics company developing a general purpose humanoid. Our humanoid robot, Figure 03, is designed for commercial tasks and the home. We are based in San Jose, CA and require 5 days/week in-office collaboration. It's time to build.
Figure is building the world's most capable general-purpose humanoid robot. XR systems play a key role in teaching our robots how to understand the world around them.
The Role
You'll be working within our small but impactful XR team, contributing to a number of critical projects. One morning you might be debugging an XR app, the next afternoon you're running a hardware experiment on the robot. You'll thrive here if you love that kind of variety and move fast without needing a playbook.
What You'll Do
  • Build and maintain XR products to interface with our robots and data-capture hardware - implementing features, fixing bugs, and ensuring reliability as we scale
  • Design and build out intuitive spatial user interfaces and visualizations
  • Harden our XR data sync processes
  • Integrate custom hardware stacks with off-the-shelf XR headsets
  • Jump across hardware experiments, bug fixes, and new feature development as priorities shift

What We're Looking For
  • Deep hands-on XR development experience - OpenXR, Unity, Godot, Unreal Engine, and/or WebXR
  • Comfortable working in XR for extended periods; this is your daily environment, not an occasional tool
  • Strong C++
  • Experience with video streaming and low-latency transmission systems
  • Experience with high-precision motion-capture systems and tracking technologies
  • Startup experience - you know how to operate with ambiguity and move fast
  • Bonus: computer vision, robotics, custom hardware, cloud APIs, haptics

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.