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Xr Developer Jobs in Arizona (NOW HIRING)

Xr Developer information

See Arizona salary details

$15

$49

$76

How much do xr developer jobs pay per hour?

As of Jul 6, 2026, the average hourly pay for xr developer in Arizona is $49.24, according to ZipRecruiter salary data. Most workers in this role earn between $37.64 and $60.24 per hour, depending on experience, location, and employer.

What is an XR Developer job?

An XR Developer designs and develops immersive applications using augmented reality (AR), virtual reality (VR), and mixed reality (MR) technologies. They work with game engines like Unity or Unreal Engine, programming languages like C# or C++, and hardware such as VR headsets or AR glasses. Their role includes creating interactive experiences, optimizing performance, and integrating 3D assets. XR Developers are commonly employed in gaming, training simulations, healthcare, and other industries exploring immersive technology.

What are the key skills and qualifications needed to thrive in the Xr Developer position, and why are they important?

To thrive as an XR Developer, you need strong programming skills (such as C#, C++, or JavaScript), experience with 3D graphics or game engines (like Unity or Unreal Engine), and a solid understanding of immersive technologies. Familiarity with AR/VR/MR hardware, industry-standard SDKs (such as ARKit or ARCore), and relevant certifications can be highly beneficial. Creativity, problem-solving, and effective teamwork are valuable soft skills for delivering engaging and technically sound user experiences. These abilities are crucial for building complex XR applications and collaborating effectively within interdisciplinary teams to meet project goals.

What jobs in the US pay 300,000 a year?

For XR Developers and related high-tech roles, annual salaries of $300,000 or more are typically found in senior positions such as lead developers, technical directors, or specialized consultants in industries like gaming, virtual reality, and enterprise solutions. These roles often require advanced skills, extensive experience, and proficiency with tools like Unity or Unreal Engine, along with strong programming backgrounds. Compensation varies based on company size, location, and individual expertise.

What do XR developers do?

XR developers design and build immersive experiences for virtual reality (VR), augmented reality (AR), and mixed reality (MR) platforms. They create 3D models, write code using tools like Unity or Unreal Engine, and optimize applications for performance and user interaction. Strong programming skills, knowledge of 3D modeling, and understanding of hardware are essential for this role.

What are some common challenges XR Developers face in their daily work?

XR Developers often encounter challenges related to optimizing performance and ensuring compatibility across various devices and platforms, as hardware and user experiences can differ widely. They also work to balance visual fidelity with technical limitations and must keep up with the rapid evolution of XR tools and frameworks. Collaborating closely with designers, artists, and other engineers is essential to create cohesive, immersive experiences that function smoothly. Addressing these challenges requires continuous learning, creative problem-solving, and strong cross-disciplinary communication skills.

How much do XR developers make?

XR developers typically earn between $70,000 and $120,000 annually, depending on experience, location, and skill level. Senior developers with expertise in Unity, Unreal Engine, or 3D modeling can earn higher salaries, especially in tech hubs or specialized industries.

What engineer makes $500,000 a year?

Highly experienced XR developers or senior software engineers working in specialized fields such as virtual reality, augmented reality, or mixed reality can earn $500,000 or more annually, especially in senior roles or at major tech companies. These roles often require advanced skills in 3D development, programming languages like C# or C++, and experience with platforms such as Unity or Unreal Engine.
What are the most commonly searched types of Xr Developer jobs in Arizona? The most popular types of Xr Developer jobs in Arizona are:
What are popular job titles related to Xr Developer jobs in Arizona? For Xr Developer jobs in Arizona, the most frequently searched job titles are:
What job categories do people searching Xr Developer jobs in Arizona look for? The top searched job categories for Xr Developer jobs in Arizona are:
What cities in Arizona are hiring for Xr Developer jobs? Cities in Arizona with the most Xr Developer job openings:
Infographic showing various Xr Developer job openings in Arizona as of June 2026, with employment types broken down into 96% Full Time, and 4% Part Time. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $102,419 per year, or $49.2 per hour.
Postdoctoral Research Associate, Electrical and Computer Engineering

Postdoctoral Research Associate, Electrical and Computer Engineering

University of Arizona

Tucson, AZ • On-site

Full-time

Medical, Dental, Vision, Life, PTO

Posted 21 days ago


University Of Arizona rating

7.2

Company rating: 7.2 out of 10

Based on 67 frontline employees who took The Breakroom Quiz

337th of 544 rated colleges and universities


Job description

Postdoctoral Research Associate, Electrical and Computer Engineering
Posting Number
req24051
Department
Electrical and Computer Engr
Department Website Link
https://ece.engineering.arizona.edu/
Location
Tucson Campus
Address
1230 E. Speedway Blvd., Tucson, AZ 85721 USA
Position Highlights
The Electrical and Computer Engineering (ECE) Department at the University of Arizona is seeking a qualified and highly motivated Postdoctoral Research Associate to work with Dr. Ehsan Azimi.
We invite qualified candidates to join our group and participate in cutting-edge research. The chosen candidate will advance research at the intersection of robotics, control & prototyping, and AI/ML. The Postdoc will design, implement, and evaluate robotic systems - including real-time control stacks - and develop learning-enabled perception, planning, and vision-language model (VLM) pipelines. The role includes disseminating results via publications, patents, demos, and grants, in addition to mentoring students and contributing to course modules/workshops in robotics and related topics.
Outstanding UA benefits include health, dental, vision, and life insurance; paid vacation, sick leave, and holidays; UA/ASU/NAU tuition reduction for the employee and qualified family members; access to UA recreation and cultural activities; and more!
The University of Arizona has been recognized for our innovative work-life programs. For more information about working at the University of Arizona and relocations services, please click here.
Duties & Responsibilities
  • Lead, design, build and test cycles for robotic platforms and experimental rigs; develop real-time control (e.g., model-based, optimal, learning-augmented control), perception, and planning modules; run structured experiments and benchmarking.
  • Architect high-quality research codebases in C++/Python/C# (e.g., ROS/ROS 2, RT frameworks, Unity/Unreal integration as needed); implement data pipelines, simulation, and CI/testing; maintain reproductible artifacts and documentation.
  • Mentor undergraduate and graduate students; develop short course modules and/or run workshops in Robotics/AI/Control; support inclusive team culture and lab best practices.
  • Lead and co-author journal/conferencepapers; prepare manuscripts for publication in peer-reviewed journals; createcompelling presentations/demos and contribute to IP (invention disclosures andpatents); present research at national and international conferences.
  • Contribute to proposaldevelopment and grant writing (including preliminary data, methods, budgetstext); prepare progress reports, and coordination with internal/externalcollaborators; interface with sponsors where applicable.
  • Foster collaborationswithin the Department, with other units across the University, and with teammembers at other institutes.
  • Participate andcontribute to meetings with industry, academia and sponsors.
  • Additional duties as assigned.

Knowledge, Skills, and Abilities
  • Strong analysisskills, research, and technical writing skills.
  • Ability to communicateprofessionally in a clear, concise manner orally and in writing.
  • Knowledge of prototyping, specifically control (PID, MPC, optimal/robust, learning-augmented); perception &planning; sensor fusion; calibration; system identification.
  • Programming skills, including C++,Python, C#; ROS/ROS 2; Git; Linux; build systems (CMake);real-time/latency-aware coding; simulation (Gazebo/Isaac/Unity/Unreal asapplicable).
  • Knowledge of experimental design, statistics, ablation studies, replicable pipelines,technical writing.
  • Ability to create clear presentations and use strong interpersonal skills with a collaborativemindset; effective mentoring.

Minimum Qualifications
  • PhD in Robotics, Electrical & Computer Engineering, Mechanical Engineering, Biomedical Engineering, Computer Science, or closely related field.
  • Must have PhD conferred upon hire.

Preferred Qualifications
  • Hands-on experience integrating hardware + software for robots (arms, mobile, mechatronics) and real-time control.
  • Experience in computer vision, multimodal perception, or foundation models (VLMs/LLMs) applied to robotics.
  • Track record of patent contributions and/or technology transfer.
  • Experience preparing grants (NSF/NIH/DoD/industry) and coordinating collaborative deliverables.
  • Prior experience mentoring/teaching, curriculum or workshop development.
  • Experience with safety standards for robotics labs and human-robot interaction studies.
  • Experience with CUDA/accelerators; optimization; SLAM; tactile/force control; AR/XR interfaces; Unity/C# for robotics visualization; DevOps/containers.
  • Experience with AI/ML: Deep learning for vision/perception; VLMs and LLM tooling; dataset curation; evaluation/benchmarks; basic MLOps.

FLSA
Exempt
Full Time/Part Time
Full Time
Number of Hours Worked per Week
40
Job FTE
1.00
Work Calendar
Fiscal
Job Category
Research
Benefits Eligible
Yes - Full Benefits
Rate of Pay
NIH salary guidelines-Depends on Experience
Compensation Type
salary at 1.0 full-time equivalency (FTE)
Type of criminal background check required:
Name-based criminal background check (non-security sensitive)
Number of Vacancies
1
Target Hire Date
Expected End Date
Contact Information for Candidates
Ehsan Azimi
eazimi@arizona.edu
Open Date
10/6/2025
Open Until Filled
Yes
Documents Needed to Apply
Curriculum Vitae (CV) and Cover Letter
Special Instructions to Applicant
Notice of Availability of the Annual Security and Fire Safety Report
In compliance with the Jeanne Clery Disclosure of Campus Security Policy and Campus Crime Statistics Act (Clery Act), each year the University of Arizona releases an Annual Security Report (ASR) for each of the University's campuses.Thesereports disclose information including Clery crime statistics for the previous three calendar years and policies, procedures, and programs the University uses to keep students and employees safe, including how to report crimes or other emergencies and resources for crime victims. As a campus with residential housing facilities, the Main Campus ASR also includes a combined Annual Fire Safety report with information on fire statistics and fire safety systems, policies, and procedures.
Paper copies of the Reports can be obtained by contacting the University Compliance Office at cleryact@arizona.edu.

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