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Virtual Reality Software Engineer Jobs (NOW HIRING)

... virtual reality, big data analytics, and more! We are excited to continue to change and improve the ... Software Engineer Job Location: Huntsville, AL Arcarithm is seeking an experienced Software ...

Software Engineer

Dahlgren, VA ยท On-site

$95K - $115K/yr

Overview As the Software Engineer working for Hepburn and Sons LLC, you will maintain technical and ... virtual reality * Experience in updating, repair, and modifying code and routines of existing ...

As the Software Engineer working for Hepburn and Sons LLC, you will maintain technical and ... virtual reality * Experience in updating, repair, and modifying code and routines of existing ...

Software Engineer

Dahlgren, VA ยท On-site

$95K - $115K/yr

Overview As the Software Engineer working for Hepburn and Sons LLC, you will maintain technical and ... virtual reality * Experience in updating, repair, and modifying code and routines of existing ...

Meta is seeking a Software Engineer specializing in systems software to drive technical direction ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Meta is seeking a Software Engineer specializing in systems software to drive technical direction ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Showing results 41-60

Virtual Reality Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do virtual reality software engineer jobs pay per year?

As of Aug 17, 2026, the average yearly pay for virtual reality software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Virtual Reality Software Engineer vs Augmented Reality Developer?

AspectVirtual Reality Software EngineerAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Software Engineering, or related field; experience with 3D graphics and game enginesBachelor's in Computer Science, Software Engineering, or related field; knowledge of AR SDKs and 3D modeling
Work EnvironmentDevelops immersive VR applications for gaming, training, or simulation in tech or gaming companiesCreates AR apps for mobile devices or AR glasses in tech, retail, or healthcare sectors
Industry UsagePrimarily in gaming, simulation, and training industriesPrimarily in retail, healthcare, and marketing sectors

While both roles involve 3D development and immersive experiences, Virtual Reality Software Engineers focus on creating fully immersive VR environments, whereas Augmented Reality Developers enhance real-world views with digital overlays. The skills overlap, but their applications and target platforms differ.

Is virtual reality software engineering a good career?

Virtual Reality Software Engineers develop immersive applications and experiences using programming languages like C++ and Unity or Unreal Engine. The field offers growing opportunities due to increasing demand in gaming, training, and simulation industries, often requiring skills in 3D modeling, graphics, and hardware integration. It can be a rewarding career for those interested in cutting-edge technology and innovation.

What cities are hiring for Virtual Reality Software Engineer jobs?

Cities with the most Virtual Reality Software Engineer job openings:

What states have the most Virtual Reality Software Engineer jobs?

States with the most job openings for Virtual Reality Software Engineer jobs include:

What job categories do people searching Virtual Reality Software Engineer jobs look for?

The top searched job categories for Virtual Reality Software Engineer jobs are:

Infographic showing various Virtual Reality Software Engineer job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Virtual Reality Lab Student Worker

Colorado Community College System Career Site

Denver, CO โ€ข On-site

$19.50 - $26/hr

Full-time

Posted 4 days ago


Job description

Title: Virtual Reality Lab Student Worker

Position Type: Workstudy

College: Community College of Denver

Division: Academic Affairs

Department: CCD Teaching and Learning Center

Campus: Auraria Campus

Location: Denver

Salary Range: 19.29

Job Summary:

The Immersive Learning Lab supports Dreamscape Learn (DSL), a VR platform that combines hands-on learning with cinematic storytelling. DSL experiences are available on campus through 3D haptic pods and remotely for online students.
This position is the primary point of contact for students, faculty, staff, and visitors using the Lab for VR labs, campus tours, or general demos. The role ensures every visitor has a smooth, engaging experience from check-in through equipment return.

Duties & Responsibilities:

Guide participants through VR experiences, including headset setup and removal
Provide friendly, clear direction and excellent customer service throughout each session
Check participants in for scheduled events and manage the DSL event schedule
Test, maintain, clean, and reset VR pods and equipment between uses
Troubleshoot equipment issues and escalate unresolved problems appropriately
Open and close the facility according to CCD procedures
Follow all cleaning and safety guidelines
Support Lab staff with special projects and research initiatives as needed
Receive hands-on training in VR operations and safety before working independently, no prior VR experience required

Competencies/KSAs:

Experience in customer service roles
Enjoys talking to people and are able to resolve issues with positive attitude
Understands the importance of punctuality and formality

Minimum Qualifications:

Must be a current CCD student with a work-study award. Must be enrolled in 6 credit hours. Must be in good academic standing.

Preferred Qualifications:

Experience with VR general technology
Experience providing technical support
Experience in a fast-paced, customer-facing role
Prior experience preferred, not required

 

Additional Information/Benefits:

Strong customer service skills, ideally in an educational or retail setting
Comfort troubleshooting computer or VR hardware and software
Ability to manage a schedule of events in a high-volume environment
Clear communication with both technical and non-technical users
Willingness to learn new VR systems and equipment
Ability to lift/push objects up to and over 50 lbs and to stoop, bend, reach, and stand or walk for extended periods
While any pathway can benefit from the transferable skills this role builds, it connects especially well with:
STEM - Students maintain, troubleshoot, and test VR hardware and software - hands-on experience with the same technical and analytical skills used in computer science, engineering, and IT coursework.
Arts, Communication, & Design - Students facilitate narrative-driven, cinematic VR experiences and communicate clearly with a wide range of users - building skills directly relevant to storytelling, media production, and design fields
Any Pathway - Every student gains transferable skills in customer service, communication, troubleshooting, and working in a fast-paced, high-visibility environment.