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Virtual Reality Software Engineer Jobs in Berkeley, CA

Meta is seeking a Software Engineer specializing in systems software to drive technical direction ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Meta is seeking a Staff Software Engineer to help shape the future of JavaScript tooling and ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Meta is seeking an AI Software Engineer to join our Research & Development teams. The ideal ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Meta is seeking a Software Engineer to join our Systems ML Engineering team, focused on building ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Meta is seeking an AI Software Engineer to join our Research & Development teams. The ideal ... and virtual reality to help build the next evolution in social technology. People who choose to ...

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Showing results 1-20

Virtual Reality Software Engineer information

See Berkeley, CA salary details

$77.8K

$180.6K

$251.6K

How much do virtual reality software engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for virtual reality software engineer in Berkeley, CA is $180,634.00, according to ZipRecruiter salary data. Most workers in this role earn between $146,900.00 and $211,800.00 per year, depending on experience, location, and employer.

What is the difference between Virtual Reality Software Engineer vs Augmented Reality Developer?

AspectVirtual Reality Software EngineerAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Software Engineering, or related field; experience with 3D graphics and game enginesBachelor's in Computer Science, Software Engineering, or related field; knowledge of AR SDKs and 3D modeling
Work EnvironmentDevelops immersive VR applications for gaming, training, or simulation in tech or gaming companiesCreates AR apps for mobile devices or AR glasses in tech, retail, or healthcare sectors
Industry UsagePrimarily in gaming, simulation, and training industriesPrimarily in retail, healthcare, and marketing sectors

While both roles involve 3D development and immersive experiences, Virtual Reality Software Engineers focus on creating fully immersive VR environments, whereas Augmented Reality Developers enhance real-world views with digital overlays. The skills overlap, but their applications and target platforms differ.

Is virtual reality software engineering a good career?

Virtual Reality Software Engineers develop immersive applications and experiences using programming languages like C++ and Unity or Unreal Engine. The field offers growing opportunities due to increasing demand in gaming, training, and simulation industries, often requiring skills in 3D modeling, graphics, and hardware integration. It can be a rewarding career for those interested in cutting-edge technology and innovation.

What are popular job titles related to Virtual Reality Software Engineer jobs in Berkeley, CA?

For Virtual Reality Software Engineer jobs in Berkeley, CA, the most frequently searched job titles are:

What job categories do people searching Virtual Reality Software Engineer jobs in Berkeley, CA look for?

The top searched job categories for Virtual Reality Software Engineer jobs in Berkeley, CA are:

What cities near Berkeley, CA are hiring for Virtual Reality Software Engineer jobs?

Cities near Berkeley, CA with the most Virtual Reality Software Engineer job openings:

Infographic showing various Virtual Reality Software Engineer job openings in Berkeley, CA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 85% In-person, and 15% Remote job distribution, with an average salary of $180,634 per year, or $86.8 per hour.

Sr Software Engineer (Audio)

PlayStation Global

San Mateo, CA

$139K - $183K/yr

Full-time

Re-posted 6 days ago


Job description

We have an exciting opportunity at Sony Interactive Entertainment LLC (PlayStation). Our software production organization seeks a software engineer for our Platform Audio team. This team is a trailblazer in audio technology. Efforts here will contribute to the development of system libraries used for both our current and next generation PlayStation products. You will drive the design and implementation of technology used for 3D audio, hardware DSP, and virtual reality. The software you develop here is the foundation of an SDK for industry leading game and content developers and will change the way audio is used worldwide. If this is you, please apply! 

Responsibilities:

  • Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more

  • Develop requirements based on research or user input and assist with platform integration

  • Systems level multi-threaded programming and debugging using C and C++

  • Collaborate with international counterparts to contribute to PlayStation's Tempest 3D Audio technology and our greater audio ecosystem

Qualifications:

  • 5 years or more of digital signal processing experience

  • Proficient in: C/C++, Python

  • Experience as a technical contributor to a project involving spatial audio

  • Solid understanding of basic acoustic and psychoacoustic principles

  • Bachelor's degree or equivalent

Nice-to-Have:

  • Basic source control experience (git)

  • Knowledge of audio production tools and software (e.g. Reaper, VST Development)

  • Embedded systems development

  • Graphics or GPU programming experience

  • ML/AI modeling and training experience

  • Experience in developing novel audio technologies

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