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Virtual Reality Software Engineer Jobs in Washington

Software Engineer, Infrastructure Responsibilities: * Collaborate with cross-functional teams ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Software Engineer

Sterling, VA · On-site

$103.44 - $172.40/hr

Software Engineer Job Category: Engineering Time Type: Full time Minimum Clearance Required to ... reality. A focus on continuous growth. Together, we will advance our nation's most critical ...

Software Engineer

Herndon, VA · On-site

$175K - $195K/yr

Software Engineer Herndon, VA TS/SCI with Poly At Bcore, our strength comes from how we deliver ... the virtual environment (Nutanix, VMs,) to optimize performance, scalability and automation.

Software Engineer

Herndon, VA · On-site

$175K - $195K/yr

Overview Software Engineer Herndon, VA TS/SCI with Poly At Bcore, our strength comes from how we ... the virtual environment (Nutanix, VMs,) to optimize performance, scalability and automation.

Software Engineer Job Category: Engineering Time Type: Full time Minimum Clearance Required to ... reality. A focus on continuous growth. Together, we will advance our nation's most critical ...

New

Software Engineer *

Ashburn, VA · Hybrid

$89K - $131K/yr

Virtual Service Operations is searching for an experienced Software Engineer to join our dynamic IT team in Ashburn, VA. This hybrid role requires candidates to work approximately 2 days per week on ...

Software Engineer *

Ashburn, VA · On-site

$89K - $131K/yr

Virtual Service Operations is searching for an experienced Software Engineer to join our dynamic IT team in Ashburn, VA. This hybrid role requires candidates to work approximately 2 days per week on ...

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Showing results 1-20

Virtual Reality Software Engineer information

See Washington salary details

$71.9K

$167.1K

$232.7K

How much do virtual reality software engineer jobs pay per year?

As of Aug 30, 2026, the average yearly pay for virtual reality software engineer in Washington is $167,085.00, according to ZipRecruiter salary data. Most workers in this role earn between $135,900.00 and $195,900.00 per year, depending on experience, location, and employer.

What is the difference between Virtual Reality Software Engineer vs Augmented Reality Developer?

AspectVirtual Reality Software EngineerAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Software Engineering, or related field; experience with 3D graphics and game enginesBachelor's in Computer Science, Software Engineering, or related field; knowledge of AR SDKs and 3D modeling
Work EnvironmentDevelops immersive VR applications for gaming, training, or simulation in tech or gaming companiesCreates AR apps for mobile devices or AR glasses in tech, retail, or healthcare sectors
Industry UsagePrimarily in gaming, simulation, and training industriesPrimarily in retail, healthcare, and marketing sectors

While both roles involve 3D development and immersive experiences, Virtual Reality Software Engineers focus on creating fully immersive VR environments, whereas Augmented Reality Developers enhance real-world views with digital overlays. The skills overlap, but their applications and target platforms differ.

Is virtual reality software engineering a good career?

Virtual Reality Software Engineers develop immersive applications and experiences using programming languages like C++ and Unity or Unreal Engine. The field offers growing opportunities due to increasing demand in gaming, training, and simulation industries, often requiring skills in 3D modeling, graphics, and hardware integration. It can be a rewarding career for those interested in cutting-edge technology and innovation.

What are popular job titles related to Virtual Reality Software Engineer jobs in Washington?

For Virtual Reality Software Engineer jobs in Washington, the most frequently searched job titles are:

What job categories do people searching Virtual Reality Software Engineer jobs in Washington look for?

The top searched job categories for Virtual Reality Software Engineer jobs in Washington are:

What cities in Washington are hiring for Virtual Reality Software Engineer jobs?

Cities in Washington with the most Virtual Reality Software Engineer job openings:

Infographic showing various Virtual Reality Software Engineer job openings in Washington as of August 2026, with employment types broken down into 100% Full Time. Highlights an 84% In-person, and 16% Remote job distribution, with an average salary of $167,085 per year, or $80.3 per hour.

$145 - $200/hr

Other

Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Job description

Mixed Reality Developer Develop applications that meet end‑users' needs in mixed reality and 2D end‑user devices.

Location: Washington, D.C., United States

About The Role Software Developer

Palantir builds the world's leading software for data‑driven decisions and operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply‑chain disruptions, locate missing children, and more.

The Role

As a Software Developer in Palantir's Mixed Reality Group (MRG), you will join a Tier 1 team of researchers, 3D artists, immersive UX designers, and cross‑discipline engineers to bring the most exquisite software of our time to the factory floor, the battlefield, and the briefing room. You will collaborate with customers, operators, MR designers, and Forward Deployed Engineers to deliver force‑multiplying apps that exceed tomorrow's requirements today. Further, you will work on high‑impact, mission‑critical flows in both 3D mixed reality and 2D end‑user devices while fielding performance‑sensitive infrastructure for bespoke next‑generation mixed reality hardware, sensors, and data platforms.

Core Responsibilities
  • Architect, develop, debug, document, and deploy performant high‑FPS Mixed Reality applications
  • Invent and improve novel techniques in immersive user experiences
  • Deliver excellent products that command confidence and delight our users
  • Rapidly develop prototypes and deployable code in augmented reality, virtual reality, and other immersive 2D and 3D user experiences
  • Creating performant, power‑efficient apps for mobile and embedded devices
  • Leveraging modern application building paradigms, using PaaS and IaaS for GPU rendering, scaling, and clustering
Technologies We Use
  • Unity
  • C#, Java, TypeScript, Rust, Go, C/C++
  • Android tools (Android Studio, adb, etc.)
What We Value
  • Attentiveness to customer needs
  • Tracking and executing multiple tasks in parallel, pivoting rapidly based on customer and business needs
  • Dogged determination to develop reliable products that our users can trust for mission‑critical operations
  • Challenging dogma, fighting fixed mindsets, burning down bureaucracy at every opportunity
  • Understanding of Defense and Intel industry product lifecycles
  • Experience with Unity, Unreal, or similar game engines
What We Require
  • Bachelor's Degree in Computer Science OR equivalent job experience
  • 2+ years technical engineering experience with programming in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
  • Active US Security Clearance, or ability and willingness to obtain one
Salary

The estimated salary range for this position is $145,000 – $200,000/year. Total compensation may also include Restricted Stock units, a sign‑on bonus and other potential future incentives. Total compensation will be determined by each individual's relevant qualifications, work experience, skills, and other factors. This estimate excludes the value of any potential sign‑on bonus; the value of any benefits offered; and the potential future value of any long‑term incentives.

Benefits
  • Employees and their eligible dependents can enroll in medical, dental, and vision insurance as well as voluntary life insurance
  • Employees are automatically covered by Palantir's basic life, AD&D and disability insurance
  • Commuter benefits
  • Relocation assistance
  • Take what you need paid time off, not accrual based
  • Two weeks paid time off built into the end of each year (subject to team and business needs)
  • Ten paid holidays throughout the calendar year
  • Supportive leave of absence program, including time off for military service and medical events
  • Paid leave for new parents and subsidized back‑up care for all parents
  • Fertility and family building benefits including but not limited to adoption, surrogacy, and preservation
  • Stipend to help with expenses that come with a new child
  • Employees can enroll in Palantir's 401k plan
Equal Opportunity Employer Statement

We are proud to be an Equal Opportunity Employer for all, including but not limited to Veterans and those with disabilities. Palantir is committed to making the application and hiring process accessible to everyone and will provide a reasonable accommodation for those living with a disability. If you need an accommodation for the application or hiring process, please reach out and let us know how we can help.

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