1

Virtual Reality Software Engineer Jobs in New York

... virtual reality, gaming and so much more, our technology is all around us. We design, develop ... Veeco continues to grow and is looking for an experienced Software Engineer to support our Software ...

New

Meta is seeking an AI Software Engineer to join our Research & Development teams. The ideal ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Meta is seeking a Software Engineer to join our engineering team. The ideal candidate will have ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Software Engineer, Systems ML Responsibilities: * Design and implement scalable systems for ... and virtual reality to help build the next evolution in social technology. People who choose to ...

Software Engineer, Product Responsibilities: * Collaborate with cross-functional teams (product ... and virtual reality to help build the next evolution in social technology. People who choose to ...

... and virtual interior design. We're an engineering-focused company (2 of our 3 founders are ... software. A little bit about Lofty: We're startup veterans; while this is our first time all ...

Software Engineer, Infrastructure Responsibilities: * Collaborate with cross-functional teams ... and virtual reality to help build the next evolution in social technology. People who choose to ...

next page

Showing results 1-20

Virtual Reality Software Engineer information

See New York salary details

$69.5K

$161.4K

$224.8K

How much do virtual reality software engineer jobs pay per year?

As of Jul 28, 2026, the average yearly pay for virtual reality software engineer in New York is $161,396.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,300.00 and $189,300.00 per year, depending on experience, location, and employer.

What is the difference between Virtual Reality Software Engineer vs Augmented Reality Developer?

AspectVirtual Reality Software EngineerAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Software Engineering, or related field; experience with 3D graphics and game enginesBachelor's in Computer Science, Software Engineering, or related field; knowledge of AR SDKs and 3D modeling
Work EnvironmentDevelops immersive VR applications for gaming, training, or simulation in tech or gaming companiesCreates AR apps for mobile devices or AR glasses in tech, retail, or healthcare sectors
Industry UsagePrimarily in gaming, simulation, and training industriesPrimarily in retail, healthcare, and marketing sectors

While both roles involve 3D development and immersive experiences, Virtual Reality Software Engineers focus on creating fully immersive VR environments, whereas Augmented Reality Developers enhance real-world views with digital overlays. The skills overlap, but their applications and target platforms differ.

What engineer makes $500,000 a year?

A Virtual Reality Software Engineer can earn $500,000 or more annually, especially with extensive experience, specialized skills in 3D development, and working at top tech companies or in senior leadership roles. High compensation often includes bonuses, stock options, and other incentives in addition to base salary.

How much does a VR engineer make?

A virtual reality software engineer typically earns between $80,000 and $130,000 annually, depending on experience, location, and skill level. Senior roles or those with expertise in 3D graphics, C++, and game engines like Unity or Unreal tend to have higher salaries.

Is VR engineering a good career?

VR engineering, involving the development of virtual reality software and hardware, is a growing field with increasing demand in gaming, training, and simulation industries. It requires skills in programming, 3D modeling, and understanding of VR hardware platforms, offering opportunities for innovation and specialization. The career can be rewarding for those interested in emerging technologies and immersive experiences.

What tech jobs pay 400,000 a year?

Virtual Reality Software Engineers can earn $400,000 or more annually, especially with extensive experience, specialized skills in 3D graphics, C++, and game engines, and roles in leading tech companies or startups. High compensation often includes bonuses, stock options, and benefits, reflecting the demand for advanced VR development expertise.
What are popular job titles related to Virtual Reality Software Engineer jobs in New York? For Virtual Reality Software Engineer jobs in New York, the most frequently searched job titles are:
What job categories do people searching Virtual Reality Software Engineer jobs in New York look for? The top searched job categories for Virtual Reality Software Engineer jobs in New York are:
What cities in New York are hiring for Virtual Reality Software Engineer jobs? Cities in New York with the most Virtual Reality Software Engineer job openings:
Infographic showing various Virtual Reality Software Engineer job openings in New York as of June 2026, with employment types broken down into 100% Full Time. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $161,396 per year, or $77.6 per hour.
Simulation & Virtual Reality Laboratory Technician

Simulation & Virtual Reality Laboratory Technician

St. John's University

Jamaica, NY • On-site

Full-time

Posted 24 days ago


St. John's University rating

7.8

Company rating: 7.8 out of 10

Based on 14 frontline employees who took The Breakroom Quiz

225th of 612 rated colleges and universities


Job description

St. John’s, established in 1870, has two New York City campuses; international locations in Rome, Italy; Limerick, Ireland; and Paris, France; and study abroad locations around the world. The Princeton Review and other top rankings consistently recognize the University’s outstanding academics, diverse student body, dynamic internship, and volunteer opportunities, focus on student life, and diverse study abroad offerings. St. John’s University offers more than 100 undergraduate and graduate programs in its six colleges and schools, with a growing number of programs offered online. The University is accredited by the Middle States Commission on Higher Education and 12 other major academic and professional associations. 

A dedication to diversity, equity and inclusion is at the heart of our mission.  As a Catholic and Vincentian university, St. John’s is committed to institutionalizing practices of inclusive excellence to ensure that we welcome and celebrate the intrinsic worth of all members of our community.  We will become an even stronger university as we enhance equity at every level of our institution. Our graduates will excel in the competencies and values needed for leadership and service in a rapidly evolving world. 

College of Pharmacy & Health Sciences 

Simulation & Virtual Reality Laboratory Technician 

Description: 

The Simulation & Virtual Reality Laboratory Technician works under the supervision of the College of Pharmacy & Health Sciences Director of the Simulation Center to provide ongoing technical support for simulation and virtual reality delivery. This person is responsible for audio-visual (A/V) equipment evaluation, support, maintenance and setup; computer software support for simulation equipment as well as mannequins used in the simulation program. Major areas of responsibility include collaborating with the Director of the Simulation Center and College faculty to assist in the implementation and evaluation of technologies required for simulation programs using industry standards and established best practice standards; operating computer manikins, related operating software, programming needs and A/V equipment; and locating medical supplies needed to enhance delivery of simulation activities (e.g. IV supplies, pumps, dressings, etc.). 

Supervision: 

Report to the Director of Simulation Center. 

Duties And Responsibilities: 

  1. Sets up simulation equipment and other learning technologies to meet the needs of faculty and students. 

  1. Prepares supplies and equipment needed for simulation labs. 

  1. Clean-up supplies, equipment, and mannequins once the simulation lab is complete. 

  1. Restock simulation lab supplies/carts as needed for each lab. 

  1. Operates and maintains computer hardware and audio-video recording systems. 

  1. Handles simulation equipment with the ability to follow medical aspects of scenario and make appropriate adjustments based on participant’s actions. 

  1. Aids faculty with human patient simulation labs and virtual reality labs including organization and preparation 

  1. Identifies and implements solutions to problems related to simulation equipment, computer hardware, and software.


What St. John's University employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom