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Unreal Engine Generalist Jobs (NOW HIRING)

Lead Technical Artist

Raleigh, NC ยท On-site

$100 - $170/hr

This is a generalist handsโ€‘on leadership role for someone who thrives at the intersection of art ... Deep familiarity with Unreal Engine and standard DCC tools (Maya, Blender, Houdini, Substance ...

This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ... Knowledge of Unreal Engine or Unity for integrating character assets into the game. Note: Specific ...

$120K - $150K/yr

We're now looking for a generalist Senior Gameplay Engineer to join our team. In this role, you'll ... Unreal Engine experience Education / Experience: * Minimum of 6+ years of experience working in a ...

Roblox 3D Artist

Los Angeles, CA ยท On-site

$30 - $45/hr

... Artist (Generalist) who can model across a wide range of subject matter, from characters and ... in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep ...

Roblox 3D Artist

Los Angeles, CA ยท Remote

$30 - $45/hr

... Artist (Generalist) who can model across a wide range of subject matter, from characters and ... in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep ...

Roblox 3D Artist

Los Angeles, CA ยท On-site +1

$30 - $45/hr

... Artist (Generalist) who can model across a wide range of subject matter, from characters and ... in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep ...

Director, Product and Design

Torrance, CA ยท On-site

$230 - $305/hr

That means being a rare kind of generalist: a design leader who is equally at home shaping the ... Figma, Adobe Creative Suite, Alias or NX, KeyShot, Unreal) * Excellent presentation and ...

Director, Product

Torrance, CA ยท On-site

$265K/yr

That means being a rare kind of generalist: a design leader who is equally at home shaping the ... Figma, Adobe Creative Suite, Alias or NX, KeyShot, Unreal) * Excellent presentation and ...

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Unreal Engine Generalist information

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$34K

$65.8K

$98K

How much do unreal engine generalist jobs pay per year?

As of Sep 6, 2026, the average yearly pay for unreal engine generalist in the United States is $65,839.00, according to ZipRecruiter salary data. Most workers in this role earn between $52,000.00 and $74,000.00 per year, depending on experience, location, and employer.

What is an Unreal Engine Generalist?

An Unreal Engine Generalist is a versatile professional skilled in multiple aspects of using Unreal Engine, a powerful real-time 3D creation tool used for game development, virtual production, architecture, and more. Rather than specializing in a single discipline like programming or 3D modeling, generalists have broad knowledge and hands-on experience across areas such as level design, materials, lighting, animation, scripting (Blueprints), and optimization. This makes them valuable on teams that need flexibility and the ability to tackle diverse tasks throughout a project's lifecycle.

How does an Unreal Engine Generalist typically collaborate with artists, programmers, and designers on a project?

As an Unreal Engine Generalist, you will frequently act as a bridge between technical and creative teams. You'll collaborate closely with artists to integrate assets, work with programmers to implement gameplay features, and partner with designers to ensure that both visual and functional elements align with the project's vision. This role often requires strong communication skills and adaptability, as you'll be expected to troubleshoot issues across multiple disciplines and contribute to solutions throughout the development pipeline.

What are the key skills and qualifications needed to thrive as an Unreal Engine Generalist, and why are they important?

To thrive as an Unreal Engine Generalist, you need a solid understanding of 3D modeling, texturing, lighting, and real-time rendering, often supported by experience in game development or visual effects. Proficiency with Unreal Engine (Blueprints, Sequencer, Material Editor), as well as familiarity with tools like Maya, Blender, or Substance Painter, is typically required. Strong problem-solving abilities, adaptability, and effective communication help you collaborate across multidisciplinary teams and tackle diverse technical challenges. These skills are crucial for creating high-quality interactive experiences, meeting project requirements, and driving innovation in real-time content creation.

What is the difference between Unreal Engine Generalist vs Unreal Engine Artist?

AspectUnreal Engine GeneralistUnreal Engine Artist
Primary FocusBroad skills across environment creation, lighting, scripting, and optimizationSpecialized in creating visual assets, textures, and character models
Required SkillsKnowledge of Unreal Engine, scripting, 3D modeling, and level designExpertise in 3D modeling, texturing, and visual effects
Work EnvironmentGame development studios, VR/AR projects, interactive mediaGame studios, film, and visualization projects

The Unreal Engine Generalist has a versatile role, handling multiple aspects of game development within Unreal Engine, while the Unreal Engine Artist specializes in creating high-quality visual assets. Both roles often collaborate but differ in scope and focus, with the generalist requiring broader technical skills and the artist focusing on visual fidelity.

Can I get a job learning Unreal Engine?

A career as an Unreal Engine Generalist typically requires developing skills in 3D modeling, programming, and visual effects, often through tutorials, courses, or self-study. Entry-level positions may be available to those with a strong portfolio and proficiency in the engine, but employers usually seek candidates with relevant experience or certifications. Gaining practical experience and building a portfolio are important steps toward employment in this field.
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Infographic showing various Unreal Engine Generalist job openings in the United States as of August 2026, with employment types broken down into 91% Full Time, 5% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $65,839 per year, or $31.7 per hour.

Visual Effects Animation Artist

Anatomage, Inc.

Santa Clara, CA โ€ข On-site

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 23 days ago


Job description

Who is Anatomage?

Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.

About the Role:

As a VFX and Animation Artist at Anatomage, you will be the driving creative force

behind our real-time simulations and visual effects. While this role requires a

well-rounded 3D generalist skillset including modeling, texturing, and lighting, your

primary focus will be crafting stunning visual effects and lifelike animations.

What You'll Do:

You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to

create a variety of digital environments. Your main emphasis will be bringing these

environments to life by executing workflows across both real-time simulation and

character animation within Unreal Engine. You will utilize the Niagara system and

Houdini to create scientifically accurate special effects. You will also handle character

rigging and animation for MetaHumans. While you may have a stronger background or

personal specialization in one of these areas, you will be expected to actively deliver

results across both disciplines, ensuring all assets are technically optimized for our

interactive platforms.

Requirements

Skills and Abilities Required:

Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.

* Resume and Portfolio required in order to be considered*

Minimum Education and Experience Required:

Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.

Benefits

What We Offer

  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

About Anatomage

Anatomage has been financially robust and growing for 20 consecutive years.

Anatomage offers the world's first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.

At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.

In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.