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Unreal Broadcast Jobs (NOW HIRING)

Experience operating LED walls, video walls, media servers, broadcast systems, live event technology, or virtual production equipment. * Familiarity with Pixera, Unreal Engine, Brompton or similar ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

... Turner Broadcasting System, Sprout, Virgin Australia and many more. Our team is tight-knit and ... We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

... Turner Broadcasting System, Sprout, Virgin Australia and many more. Our team is tight-knit and ... We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely ...

Lead Software Engineer

Salt Lake City, UT · On-site

$180K - $200K/yr

The ideal candidate has significant hands-on experience developing with Unreal Engine, with either ... Knowledge of broadcast (SMPTE) standards is a plus. * Knowledge of GStreamer / FFmpeg is a plus.

Lead Software Engineer

Salt Lake City, UT · On-site

$180K - $200K/yr

The ideal candidate has significant hands-on experience developing with Unreal Engine, with either ... Knowledge of broadcast (SMPTE) standards is a plus. * Knowledge of GStreamer / FFmpeg is a plus.

Lead Software Engineer

Salt Lake City, UT · On-site

$180K - $200K/yr

The ideal candidate has significant hands-on experience developing with Unreal Engine, with either ... Knowledge of broadcast (SMPTE) standards is a plus. * Knowledge of GStreamer / FFmpeg is a plus.

Senior Visual Designer

Manhattan, NY · On-site

$145K - $155K/yr

This role combines broadcast design, information design, branding, and visual storytelling to ... Strong working knowledge of Figma and PowerPoint; experience with Unreal Engine is highly valued.

Working knowledge of Unreal Engine in a broadcast or production setting * Operational knowledge of Yamaha sound Boards * Operational knowledge of the Sony MLS X1 video switcher * Operational ...

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Unreal Broadcast information

See salary details

$32K

$86.6K

$135.5K

How much do unreal broadcast jobs pay per year?

As of Aug 16, 2026, the average yearly pay for unreal broadcast in the United States is $86,597.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,500.00 and $112,500.00 per year, depending on experience, location, and employer.

How does an Unreal Broadcast specialist typically collaborate with production teams during live events?

An Unreal Broadcast specialist works closely with directors, producers, and technical crew to integrate real-time graphics and virtual sets into live broadcasts. They often participate in pre-production meetings to align on creative vision, and during live events, they coordinate with camera operators and switchers to ensure smooth operation of augmented reality elements. Collaboration is key, as they must quickly troubleshoot any technical issues and adapt to last-minute changes in the show's rundown. This role requires strong communication skills and the ability to work efficiently under pressure in a fast-paced, team-oriented environment.

What are the key skills and qualifications needed to thrive as an Unreal Broadcast specialist?

To thrive as an Unreal Broadcast Specialist, you need strong expertise in real-time 3D graphics, broadcast production, and a solid understanding of Unreal Engine, typically supported by a background in computer graphics or broadcast technology. Familiarity with virtual production tools, motion capture systems, camera tracking, and certifications in Unreal Engine are highly valuable. Creativity, problem-solving, and effective communication are standout soft skills for collaborating with multidisciplinary teams and managing live production demands. These abilities are crucial for delivering high-quality, visually engaging broadcasts that seamlessly integrate virtual and real elements in fast-paced environments.

What is an Unreal Broadcast specialist?

An Unreal Broadcast specialist is a professional who uses Unreal Engine, a real-time 3D creation tool, to produce high-quality virtual environments and graphics for live broadcasts and events. They are responsible for integrating real-time graphics, virtual sets, and augmented reality elements into television production, sports, news, and other live broadcast scenarios. This role requires expertise in Unreal Engine, broadcast technology, and often involves working closely with directors, producers, and technical teams to deliver visually engaging content in real time.
More about Unreal Broadcast jobs

What cities are hiring for Unreal Broadcast jobs?

Cities with the most Unreal Broadcast job openings:

What states have the most Unreal Broadcast jobs?

States with the most job openings for Unreal Broadcast jobs include:

Infographic showing various Unreal Broadcast job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $86,597 per year, or $41.6 per hour.

Freelance Real-Time Graphics Designer (Vizrt)

MLB Network

Secaucus, NJ

$37/hr

Full-time

Medical, Dental, Vision, Retirement

Posted 5 days ago


MLB Network rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz

24th of 76 rated media


Job description

We are seeking a versatile, highly skilled, and leadership-oriented Freelance Real-Time Graphics Designer with significant experience in media to join our team. This role combines creativity and technical precision while working with Vizrt and Unreal Engine. You will be responsible for the end-to-end creation of high-fidelity visual assets and their implementation into real-time environments. The ideal candidate possesses an eye for visual storytelling and the technical depth to optimize complex scenes for live production.

Responsibilities:

  • Vizrt and Unreal Engine Integration: Build real-time scenes in Vizrt Artist. Ensure all assets are correctly imported, rigged, and optimized within the engine, and prescribed architecture is followed.
  • Collaborate with producers and broadcast teams to create real environments and work with data driven templates.
  • Template scenes for Content Pilot playout and for Viz Trio.
  • Troubleshooting of software templates for in game and real time graphics and streaming broadcasts.
  • Real-Time Visual Fidelity: Create immersive environments with high-fidelity models, custom PBR shading, and dynamic lighting solutions, ensuring a balance between high-end visual impact and strict performance efficiency within the Vizrt and Unreal Engine ecosystems.
  • Blueprinting & Scripting: Build interactive logic and procedural systems using Vizrt scripts and Unreal Engine Blueprints to support live data integration and real-time graphics triggers.
  • Optimization & Profiling: Conduct rigorous performance profiling to ensure consistent frame rates (60fps+) for live broadcast and large-scale video wall playback.
  • Pipeline Development: Establish and maintain robust workflows between DCC tools (Maya/C4D/Blender) and real-time engines to streamline production.
  • R&D: Stay at the forefront of real-time technology, exploring new features (Lumen, Nanite, PCG) to enhance our production capabilities.

Qualifications and Skills:

  • 4+ years of experience in 3D and real-time production, with at least 2 years focused on the sports and entertainment markets.
  • Proficiency with Real-Time tools: Vizrt, Viz Trio, Viz Director, Unreal Engine.
  • Basic scripting knowledge within the Vizrt ecosystem (VB Script, HTML5, JavaScript, TypeScript).
  • Experience with DCC tools: Photoshop, After Effects, Maya, 3Ds Max, Cinema 4D, related design tools.
  • Experience with texturing: Substance Painter/Designer and Adobe Creative Suite.
  • Deep understanding of real-time rendering pipelines and GPU optimization.
  • A strong portfolio demonstrating a mastery of real-time graphics skills, including self-serve graphics, interactivity, and hyper photorealistic compositions.
  • Exceptional ability to troubleshoot technical hurdles under the pressure of live production timelines.
  • Familiarity with external data providers (SportRadar, Oasis, SMT, MLB Stats API, etc.) a plus.
  • Experience with other real-time broadcast tools (e.g., Ross Xpression, Pixotope, or Zero Density) a plus.
  • Understanding large-scale display technologies (LED Video Walls, Projection Mapping) a plus.
  • Ability to work extended or non-business hours as production requires.
  • Must possess excellent analytical and communication skills.
  • Prompt and regular attendance at an assigned work location.

Education:

  • Bachelor's degree in Graphic Design, Digital Media, Computer Graphics, or a related field, or equivalent practical experience.

Position Reports to:

  • Sr. Director, Creative Design

Pay Range: $37/hr

As a candidate for this position, your salary and related aspects of compensation will be contingent upon your work experience, education, skills, and any other factors MLB Network considers relevant to the hiring decision. In addition to your salary, MLB Network believes in providing a competitive benefits package for its employees. 

Top MLB Network Perks & Benefits:

  • Medical/Dental/Vision Coverage 
  • Company Contributed 401K Plan 
  • Paid Sick Time
  • Commuter Benefits
  • Discounts at MLB Store | MLBShop.com
  • Employee Assistance Programs (EAP)

Why MLB Network?

MLB Network is the ultimate television destination for baseball fans, with studios located in Secaucus, N.J., just minutes from New York City. Featuring live regular season games, original programming, highlights, insights and analysis from the best in the business, MLB Network produces baseball content for delivery to multiple media platforms. Cutting-edge technology is used to create MLB Network's Emmy Award-winning programming via roles in live studio and remote production, operations, engineering, media management, creative services, social media and others.

Applicants requiring a reasonable accommodation for any part of the application and hiring process, please email us at MLBNHR@mlb.com. Requests received for non-disability related issues, such as following up on an application, will not receive a response.

Are you ready to Step Up to the Plate? Apply below!


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