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Unreal Broadcast Jobs (NOW HIRING)

Bachelor's degree in IT, Computer Science, Broadcasting, Audio Production, Film, Television and ... Familiarity with Windows, OBS, Blackmagic, QSYS, DMX lighting, IPTVs, Unreal, Osprey encoders.

... broadcast, or installations. This is a highly technical yet creative role, suited for someone who ... Experience with real-time rendering engines (Notch, Unreal Engine, TouchDesigner). * Familiarity ...

... broadcast, or installations. This is a highly technical yet creative role, suited for someone who ... Experience with real-time rendering engines (Notch, Unreal Engine, TouchDesigner). * Familiarity ...

Bachelor's degree in IT, Computer Science, Broadcasting, Audio Production, Film, Television and ... Familiarity with Windows, OBS, Blackmagic, QSYS, DMX lighting, IPTVs, Unreal, Osprey encoders.

Bachelor's degree in IT, Computer Science, Broadcasting, Audio Production, Film, Television and ... Familiarity with Windows, OBS, Blackmagic, QSYS, DMX lighting, IPTVs, Unreal, Osprey encoders.

Bachelor's degree in IT, Computer Science, Broadcasting, Audio Production, Film, Television and ... Familiarity with Windows, OBS, Blackmagic, QSYS, DMX lighting, IPTVs, Unreal, Osprey encoders.

Bachelor's degree in IT, Computer Science, Broadcasting, Audio Production, Film, Television and ... Familiarity with Windows, OBS, Blackmagic, QSYS, DMX lighting, IPTVs, Unreal, Osprey encoders.

From brand films to broadcast spots to social campaigns and experiential content, our team blends ... Unreal Engine, AI-assisted creative workflows, or other emerging motion technologies. * Experience ...

Technical Artist

Cincinnati, OH · On-site

$121K - $145K/yr

Familiarity with a broadcast video environment including digital signal processing and stage ... Unreal Engine * Unity * Stage Precision * Cinema 4D * Maya * Vectorworks * Adobe Creative Suite ...

Technical Producer

Burbank, CA · On-site +1

$100K - $125K/yr

Fluency in AV, broadcast, or virtual production workflows; comfort with hardware/software ... Bonus: experience with Disguise, Pixera, Unreal Engine, camera tracking systems, and LED volume ...

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Unreal Broadcast information

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$32K

$86.6K

$135.5K

How much do unreal broadcast jobs pay per year?

As of Aug 17, 2026, the average yearly pay for unreal broadcast in the United States is $86,597.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,500.00 and $112,500.00 per year, depending on experience, location, and employer.

How does an Unreal Broadcast specialist typically collaborate with production teams during live events?

An Unreal Broadcast specialist works closely with directors, producers, and technical crew to integrate real-time graphics and virtual sets into live broadcasts. They often participate in pre-production meetings to align on creative vision, and during live events, they coordinate with camera operators and switchers to ensure smooth operation of augmented reality elements. Collaboration is key, as they must quickly troubleshoot any technical issues and adapt to last-minute changes in the show's rundown. This role requires strong communication skills and the ability to work efficiently under pressure in a fast-paced, team-oriented environment.

What are the key skills and qualifications needed to thrive as an Unreal Broadcast specialist?

To thrive as an Unreal Broadcast Specialist, you need strong expertise in real-time 3D graphics, broadcast production, and a solid understanding of Unreal Engine, typically supported by a background in computer graphics or broadcast technology. Familiarity with virtual production tools, motion capture systems, camera tracking, and certifications in Unreal Engine are highly valuable. Creativity, problem-solving, and effective communication are standout soft skills for collaborating with multidisciplinary teams and managing live production demands. These abilities are crucial for delivering high-quality, visually engaging broadcasts that seamlessly integrate virtual and real elements in fast-paced environments.

What is an Unreal Broadcast specialist?

An Unreal Broadcast specialist is a professional who uses Unreal Engine, a real-time 3D creation tool, to produce high-quality virtual environments and graphics for live broadcasts and events. They are responsible for integrating real-time graphics, virtual sets, and augmented reality elements into television production, sports, news, and other live broadcast scenarios. This role requires expertise in Unreal Engine, broadcast technology, and often involves working closely with directors, producers, and technical teams to deliver visually engaging content in real time.
More about Unreal Broadcast jobs

What cities are hiring for Unreal Broadcast jobs?

Cities with the most Unreal Broadcast job openings:

What states have the most Unreal Broadcast jobs?

States with the most job openings for Unreal Broadcast jobs include:

Infographic showing various Unreal Broadcast job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 86% In-person, and 14% Remote job distribution, with an average salary of $86,597 per year, or $41.6 per hour.

Media Server (Disguise) Development Opportunity

Crossroads Church

Cincinnati, OH • On-site

Full-time

Re-posted 21 days ago


Job description

About Crossroads
Crossroads Church is a growing multi-site, interdenominational church. Our sites are currently located in Ohio and Kentucky, with plans to expand to additional cities. We also have an online presence that serves thousands of people who aren't located near one of our physical sites.
We believe the story of Jesus' redemption is the greatest story ever told, and that's why we embrace creativity, adventure, authenticity, and tenacity to share this story with the world.
Our desire is to model our staff and church community after the church in Revelation, where people of all nations, tribes, and tongues are worshiping and working together. We're not there yet, but it's what we're working toward with every hire and every person who walks through our doors.
Job Summary
Crossroads is always looking for passionate, technically minded creatives who are interested in growing within the world of Disguise, immersive storytelling, and real-time production technology.
The Junior Disguise Programmer role is designed for individuals with some experience or exposure to Disguise media servers (or similar technology), live production, broadcast, theatre, XR, or immersive environments who are eager to continue learning and developing their skills alongside an experienced creative and technical team. Working under the guidance of the Wonderwall Creative Manager and in close collaboration with Technical Artists, Disguise Programmers, and the broader Experience Team, this role supports the development of immersive visual content that enhances the weekend experience at Crossroads. The team creates and operates high-quality video playback, real-time interactive content, and emerging AR/XR experiences on a large LED volume environment. This is a growth-oriented opportunity intended for someone who is highly motivated, collaborative, technically curious, and excited about the future of real-time storytelling in live environments. You'll be part of a forward-thinking team building immersive experiences for one of the most innovative church production environments in the country.
Principal Duties and Responsibilities
  • Assist in programming, configuring, and operating Disguise media servers for asset reviews, previews, rehearsals, and special events.
  • Import, organize, and optimize video content within the Disguise workflow.
  • Support the building and validation of timelines and content to ensure a clean handoff to the Disguise Media Server Operator.
  • Collaborate with creative teams and designers to help implement visual designs accurately.
  • Assist with integration between media servers, lighting, sound, and automation systems using timecode, OSC, MIDI, and other protocols.
  • Troubleshoot and help resolve technical issues during setup, rehearsals, and live shows.
  • Maintain organized project files and support version control workflows on NAS systems using Perforce.
  • Provide on-site and/or remote technical support for productions using Disguise.
  • Stay current with Disguise software updates, hardware developments, and industry best practices.
  • Learn and grow within real-time rendering, XR workflows, and immersive production environments.

Education Requirements
  • High School diploma or equivalent

Experience/Skills Requirements
  • 1-3 years of experience or exposure to Disguise (or similar media server) workflows, live events, theatre, broadcast, concerts, installations, or related production environments.
  • Basic familiarity with Disguise Designer software (or similar technology) and media server workflows.
  • Strong desire to learn and grow within live production and immersive media technology.
  • Basic understanding of video playback, LED workflows, and projection systems.
  • Familiarity with networking concepts (IP, OSC, Art-Net/sACN, SMPTE timecode) is a plus.
  • Strong troubleshooting ability and willingness to learn under pressure.
  • Excellent organizational, communication, and collaboration skills.
  • Self-motivated and effective both independently and within a team environment.
  • Interest or experience with real-time rendering engines such as Unreal Engine, Notch, or TouchDesigner is a plus.
  • Familiarity with lighting consoles, show control systems, or 3D workflows (Blender, Cinema 4D, Maya) is helpful but not required.
  • Basic understanding of audio/video signal flow and production hardware.

Physical Requirements
  • Must be able to walk up to 5 miles while performing duties, including standing, climbing, lifting, pulling, pushing, carrying, reaching, stooping, and crouching.
  • Must be able to lift up to 25 lbs.

Scheduling/Travel Requirements
  • Must be able to work a flexible schedule including weekdays, weekends, and high-impact events at Crossroads.
  • Travel required as needed.

Crossroads Staff Qualities
Qualities all staff teammates should exhibit:
  • Mission Oriented: Committed to the Crossroads mission and expectations in the staff "I Promise" document, including using the Bible as the ultimate standard of truth, practicing spiritual disciplines, tithing, and pursuing personal purity.
  • Availability: Expected to work outside of "normal" schedule for All Hands on Deck high-impact events (Holy Week/Easter, Super Bowl, Christmas, others as needed), participate in all-staff meetings, day of solitude, offsites, etc.
  • Authenticity: Communicates clearly, directly, and honestly, even under stress, and does so with a sustained positive attitude and demeanor.
  • Personal Leadership: Envisions, energizes, and enables others to operate at full potential.
  • Collaborative Self-starter: Thrives as an individual contributor and works well on a team.
  • Proactive Problem Solver: Takes initiative to understand departmental objectives, adapts to changing and fluid environments, and proactively solves problems.
  • Humility: Puts others above self and takes ownership of mistakes.
  • Learner: Desires growth and learning from others.
  • Flexibility: Able to quickly shift between projects as organizational direction and needs change, able to successfully balance competing priorities.

Crossroads Church is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees.