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Unity Jobs (NOW HIRING)

Interactive Experience Designer (Unity)

Durham, NC ยท On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Interactive Experience Designer (Unity) ABOUT LUCID DREAM Lucid Dream is a custom game and interactive experience studio. We help leaders in medical, scientific, and technical industries use emerging ...

$110 - $115/hr

  • Medical

  • PTO

Senior Unity Engineer Cambridge, MA, US 3 days ago Requisition ID: 1011 About the role The Senior Unity Engineer is a mid level position on the iCivics Software Development Team. Reporting into the ...

New

Interactive Experience Designer (Unity)

Durham, NC ยท Hybrid

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Interactive Experience Designer (Unity) ABOUT LUCID DREAM Lucid Dream is a custom game and interactive experience studio. We help leaders in medical, scientific, and technical industries use emerging ...

Staff Product Manager, Unity AI

Mountain View, CA ยท On-site

$200K - $260K/yr

  • Medical

  • Life

  • Retirement

  • PTO

The opportunity At Unity, we're shaping the future of real-time 3D creation by making game development more accessible than ever. Our next-generation human-in-the-loop agentic AI, goal-directed ...

We are seeking a Unity Software Developer to help create highly interactive, visually stunning projection-based games and environments that transform bowling centers into unforgettable entertainment ...

Staff Product Manager, Unity AI

Mountain View, CA ยท On-site +1

$157K - $205K/yr

  • Medical

  • Life

  • Retirement

  • PTO

The opportunity At Unity, we're shaping the future of real-time 3D creation by making game development more accessible than ever. Our next-generation human-in-the-loop agentic AI, goal-directed ...

Principal Engineer, Unity Rewards

$179K - $269K/yr

  • Medical

  • Life

  • Retirement

  • PTO

You will be building the highly gamified "storefront" that sits on top of Unity's massive backend ML and data infrastructure. If you have built massive consumer apps featuring real-time ledgers ...

Title: Unity Game Solutions Engineer Location: Seattle, WA Openings: 1 Type: Long-Term Contract We Provide Solutions for Game Teams The Clients team needs a highly capable Unity Game Solution ...

Principal Engineer, Unity Rewards

San Francisco, CA ยท On-site

$179K - $269K/yr

  • Medical

  • Life

  • Retirement

  • PTO

You will be building the highly gamified "storefront" that sits on top of Unity's massive backend ML and data infrastructure. If you have built massive consumer apps featuring real-time ledgers ...

Showing results 21-40

Unity information

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$27.5K

$116K

$192.5K

How much do unity jobs pay per year?

As of Aug 18, 2026, the average yearly pay for unity in the United States is $116,019.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,500.00 and $143,500.00 per year, depending on experience, location, and employer.

What is a Unity developer?

Unity developers are professionals who use the Unity game engine to design, develop, and deploy interactive 2D and 3D content, such as video games, simulations, and virtual or augmented reality experiences. They are skilled in programming languages like C# and are knowledgeable about the Unity Editor and its tools. Unity developers often collaborate with artists, designers, and other programmers to create engaging and functional applications for various platforms, including mobile, PC, console, and web.

What are the key skills and qualifications needed to thrive as a Unity developer, and why are they important?

To thrive as a Unity Developer, you need strong skills in C# programming, 3D/2D game development, and a solid understanding of computer graphics and mathematics, often supported by a degree in computer science or a related field. Familiarity with the Unity Engine, version control systems like Git, and experience with tools such as Visual Studio and asset management platforms are typically required. Creativity, problem-solving, and effective teamwork are standout soft skills in this role. These abilities are crucial for delivering high-quality interactive experiences, efficiently resolving technical challenges, and collaborating within multidisciplinary teams.

What are some common challenges faced by Unity developers when working on cross-platform projects?

Unity Developers often encounter challenges related to platform-specific bugs, performance optimization, and ensuring consistent user experiences across devices. Each platform (such as iOS, Android, PC, or console) may have unique requirements or limitations, requiring careful testing and sometimes custom code adjustments. Collaborating closely with QA teams and leveraging Unity's extensive documentation can help address these challenges efficiently.

What is the difference between Unity Developer vs Unity Programmer?

AspectUnity DeveloperUnity Programmer
Primary RoleDesigns and develops interactive content, including game mechanics and user interfaces.Writes and implements code to bring game features and functionalities to life.
Skills & CertificationsProficiency in Unity, C#, UI/UX design, and possibly 3D modeling.Strong C# programming skills, Unity scripting, debugging, and optimization.
Work EnvironmentGame studios, AR/VR companies, interactive media firms.Game development teams, software companies, tech startups.

While both roles work within the Unity ecosystem, Unity Developers focus on designing and integrating game features, whereas Unity Programmers concentrate on coding and technical implementation. Understanding these differences helps in choosing the right career path or job focus within Unity-based projects.

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Cities with the most Unity job openings:

What states have the most Unity jobs?

States with the most job openings for Unity jobs include:

Infographic showing various Unity job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, 15% Part Time, and 2% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $116,019 per year, or $55.8 per hour.

Interactive Experience Designer (Unity)

Lucid Dream

Durham, NC โ€ข On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 14 days ago


Job description

Interactive Experience Designer (Unity)
ABOUT LUCID DREAM
Lucid Dream is a custom game and interactive experience studio. We help leaders in medical, scientific, and technical industries use emerging technology to transform the way they engage, train, and explain complex science to providers and patients. Inspired by games, we create immersive and interactive experiences for VR/AR, mobile, desktop, and web - transforming education and engagement through purposeful play.
Located in the heart of downtown Durham, NC, our office at the historic American Tobacco Campus is a short walk from world-class dining and entertainment venues including the Durham Bulls Athletic Park and the Durham Performing Arts Center (DPAC).
ABOUT THE ROLE
As an Interactive Experience Designer at Lucid Dream, you'll help shape the future of games-inspired science communication, immersive storytelling, and training. First and foremost, you're a designer with a keen eye for polish, brand style, and professional work - and you pair that sensibility with enough hands-on Unity experience to bring your own work to life in a scene. You'll be one artist on a small but dedicated team, contributing your craft to a shared visual vision rather than owning every experience on your own. The work is collaborative: you'll create polished assets, integrate them into Unity scenes, and handle the setup and interactivity that make them feel alive.
We're looking for the instincts of an early adopter - someone who's genuinely excited about new tools and pipelines, and who's often first to try them and bring back what works. You don't need to be a coder, but you should be comfortable with basic scripting inside Unity and curious about where emerging tools, including AI, can sharpen the creative process without compromising craft.
Please note this is a hybrid position requiring three days of in-office work per week in Durham, NC, and two days work-from-home.
PRIMARY RESPONSIBILITIES
Art, Scene-Building & Light Interactive Implementation
  • Create polished, design-forward art assets and contribute them to Unity scenes across VR, AR, desktop, mobile, and web-based experiences
  • Help build, organize, and polish Unity scenes alongside the team - environments, UI, animation states, lighting, materials, shaders, and visual effects
  • Partner with the Creative Director and fellow artists to translate client vision, brand requirements, and scientific content into compelling, cohesive visuals
  • Handle the basic interactivity hookups needed to bring your assets to life in a scene
  • Prototype visual and interactive concepts in Unity to quickly pressure-test ideas before they hit full production
  • Implement and refine art assets, animations, particle systems, UI elements, and interaction feedback inside Unity
  • Participate in playtesting, bug fixing, performance optimization, and polish throughout the project lifecycle
  • Support live deployments by helping troubleshoot visual or interaction issues and keeping your assets deployment-ready

Creative Production & Emerging Tools
  • Bring an early-adopter mindset to the studio - actively explore, evaluate, and pilot new tools, plugins, and pipelines (including generative AI for 2D/3D, AI coding assistants for Unity, and other emerging creative tech) and share what's worth adopting
  • Help define studio best practices for when and how new tools should be used in client-facing work, balancing speed and experimentation with quality, originality, and production needs
  • Contribute to reusable Unity templates, prefabs, interaction patterns, and production frameworks that make the team faster and more consistent over time

Creative Collaboration & Technical Problem-Solving
  • Work as a contributing artist on the team - integrating your work cleanly into shared Unity scenes and using version control to hand off, and pick up where others left off
  • Contribute to project planning by estimating asset needs and flagging production risks early
  • Troubleshoot visual, animation, and interaction issues in the work you contribute, across platforms
  • Support a complex, high-performing team where multiple, months-long projects are worked on simultaneously

WHAT YOU'LL NEED TO SUCCEED
  • A portfolio that demonstrates high-quality, client-ready, brand-aligned polish - the kind of finish that holds up in marketing and client-facing work. Game-industry experience is welcome, but a reel built solely around in-game content (characters, environments, combat or weapon animation) won't show us what we need; we need to see that presentation-grade polish too
  • Strong affinity for organization and clean implementation at the project, scene, asset, and scripting levels
  • A strong artistic foundation and a refined eye for design, layout, brand style, and elegance - including visual design, composition, color, form, & motion
  • Comfort with animation fundamentals - timing, easing, motion design, and object and UI animation (character animation is not required for this role)
  • Hands-on comfort working in Unity to integrate art assets, build and polish scenes, wire up basic interactions, and optimize for performance and platform constraints
  • Comfort working with Unity C# scripts - including with the assistance of AI coding tools
  • 3-5 years demonstrated experience working as part of a collaborative studio or in-house team
  • Working familiarity with version control for Unity projects (Unity Version Control, Perforce, Git, or similar), and the discipline to onboard quickly into our source control workflow
  • A genuine early-adopter mindset - you actively seek out new tools, workflows, and pipelines, test them quickly, and bring the team along on what's worth keeping
  • Strong communication skills and the ability to explain creative and technical decisions clearly to both creative and client-facing audiences
  • Strong experience with 3D asset creation and animation
  • Experience with XR development in Unity is a strong plus

NICE TO HAVE
  • Background in having worked in agency, brand, marketing, or client-services creative, or any environment where polish and brand consistency were non-negotiable
  • Experience working with medically accurate art assets where details matter
  • Experience shipping mobile, desktop, or web-based interactive experiences alongside VR/XR work
  • Familiarity with Substance Painter, Adobe Creative Suite, Figma, or similar creative tools
  • Experience creating shaders, visual effects, lighting setups, or custom Unity editor tools
  • Familiarity with Apple Vision Pro, iOS, Unreal Engine, WebGL, or other interactive development platforms
  • Experience building reusable Unity prefabs, templates, design systems, or custom editor tools

WHAT WE OFFER
  • Robust company culture committed to our core mission and values
  • Amazing group of talented colleagues, and a management team dedicated to transparent leadership and helping everyone grow and thrive
  • Competitive salary
  • Employer-sponsored health, vision, and dental
  • 401(k) Retirement Plan with company match
  • Responsible Paid Time-Off Policy
  • Hybrid Work policy
  • Parental Leave Policy
  • Downtown Durham office with parking
  • Monthly team-building events
  • The opportunity to help shape how emerging tools - including generative AI and real-time interactive tech - show up in our creative production

Lucid Dream is an Equal Opportunity Employer that gives all qualified applicants consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or veteran status. We are committed to creating an inclusive environment for all employees based on mutual respect. All employment is decided on the basis of qualifications, merit, and business need.
No recruiters - principals only please!