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Unity Developer Jobs in Oregon (NOW HIRING)

... engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems ...

Preferred Qualifications Minimum bachelor's degree in Mechanical Engineering, Industrial Engineering or Game Design. At least three years' experience in the semiconductor industry preferred. Unity or ...

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization. * Programming or automation skills (e.g., Dynamo, Python) to improve workflows. * Prior experience with ...

Senior VDC Engineer

Central Point, OR · Hybrid

$106K - $139K/yr

Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization. * Programming or automation skills (e.g., Dynamo, Python) to improve workflows. * Prior experience with ...

Work closely with engineers to ensure designs are developer-ready and accurately implemented ... Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of ...

Work closely with engineers to ensure designs are developer-ready and accurately implemented ... Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of ...

Work closely with engineers to ensure designs are developer-ready and accurately implemented ... Unity). * Knowledge of accessibility standards and inclusive design practices. * Experience ...

JJIS Small Talk Developer Location : Salem, OR - Remote Only local Candidates Preferred Only W2 - No C2C USC/GC/H4 EAD 8 to 10 hours a week Job Decsription: Key Responsibilities: Serve as a Smalltalk ...

Software Developer Job Details Software Development Engineer with minimum 5 years of continuous development experience using C#.Net 5.0 with Visual Studio 2012 or higher, capable of implementing ...

Working alongside software developers, systems engineers, and quality teams, you'll help build scalable automation solutions that accelerate releases while ensuring our products meet the highest ...

Showing results 21-40

Unity Developer information

See Oregon salary details

$22.2K

$115K

$191.4K

How much do unity developer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for unity developer in Oregon is $115,006.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,400.00 and $148,000.00 per year, depending on experience, location, and employer.

What is a Unity developer?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.

What are the key skills and qualifications needed to thrive as a Unity developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

Are Unity developers in demand?

Unity developers are in high demand due to the popularity of Unity for game development, virtual reality, and interactive applications. Skills in C# programming, 3D modeling, and experience with Unity's tools increase employability across gaming, simulation, and training industries.

What are the most commonly searched types of Unity Developer jobs in Oregon?

The most popular types of Unity Developer jobs in Oregon are:

What are popular job titles related to Unity Developer jobs in Oregon?

For Unity Developer jobs in Oregon, the most frequently searched job titles are:

What cities in Oregon are hiring for Unity Developer jobs?

Cities in Oregon with the most Unity Developer job openings:

What are popular job titles related to Unity Developer jobs in OR?

For Unity Developer jobs in OR, the most frequently searched job titles are:

Infographic showing various Unity Developer job openings in Oregon as of August 2026, with employment types broken down into 80% Full Time, 8% Part Time, and 12% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $115,006 per year, or $55.3 per hour.

Technical Director, Unannounced Cloud Game

OR • On-site, Remote

Netflix
Arts, Entertainment, and Recreation • 5 - 10K employees

Full-time

Medical, Life, Retirement, PTO

Re-posted 14 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology.

Come be a part of what's next. We're looking for a versatile and engaged Tech Director to join our Internal Game Development team and contribute to our goal of bringing best-in-class games to our members. The Tech Director will partner with cross-disciplinary teams to define and execute high-quality tech direction across a range of projects.

This role requires a balance of technical leadership and hands-on implementation, with the ability to manage external partners, support multiple teams simultaneously, and establish scalable engineering practices that elevate the player experience across our games. The ideal candidate is a hands-on technical leader with deep expertise in Unreal Engine 5 or Unity, game systems, architecture, and cloud technologies, paired with a passion for innovation and player experience. You'll operate as a key member of our studio leads group, partnering closely with the Game Director, Creative Director, Art Director, and Executive Producer to ensure seamless alignment between product, technology, and creative goals.

You'll set the bar for engineering excellence, drive integration with Netflix's platform technologies, and champion a culture of experimentation, learning, and collaboration. You'll be joining an internal studio with big ambitions, and an obsession to create memorable game moments that leave players telling their own stories for years to come. We're looking for new teammates who care deeply about the experiences they create and the people they make them with.

Those who bias towards action and are energized by the learning that comes with bold experimentation at an agile pace. As a part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration. RESPONSIBILITIES Technology Visionary: Own all technical aspects of the project, from architecture and system design to development processes and technical documentation.

Ensure the project's technical direction is scalable, sustainable, and aligned with our creative vision. Team Builder: Hire, mentor, and lead a world-class engineering team, cultivating an environment focused on innovation, growth, and exceptional development standards. Execution Leader: Oversee technical execution across prototype, production, and live ops.

Set and uphold the bar for code quality, performance, and reliability, and optimization. Strategic Partner: Collaborate with studio leads to keep the project aligned with product strategy, and proactively drive course corrections when needed. Platform Integrator: Champion the integration of Netflix's cloud-gaming platform technologies, ensuring our team is a front-runner for innovation within Netflix.

Co-Dev Arbiter: Identify and evaluate potential external co-development partners, ensuring technical compatibility and smooth cooperation. Engineering Backstop: Serve as the final escalation point for all engineering-related challenges, troubleshooting and resolving issues to keep the team moving forward, including deep engine-layer debugging and performance profiling. Process Architect: Continuously refine development processes, tools, and pipelines for optimal efficiency and scalability with a "build and play often" mentality.

Cultural Leader: Lead by example, fostering a collaborative, inclusive, and high-performance culture within the engineering team and across the studio. THE IDEAL CANDIDATE Brings 10+ years of experience developing and launching high-fidelity games, with recent, deep hands-on expertise in Unreal Engine 5 or Unity and C++. Skilled at profiling and debugging at the engine layer, including diagnosing frame time and memory issues using Unreal's tools.

Expert in building and maintaining modular, scalable frameworks, with hands-on experience managing world partition, level streaming pipelines, asset virtualization, shader compilation, and build/cook systems. Proven track record optimizing CPU, GPU, and memory footprints for constrained environments, as well as evaluating bandwidth and latency constraints to ensure performance and gameplay targets are met. Deep technical expertise across game architecture, gameplay systems, content pipelines, artist workflows, rendering, backend services, and cross-platform development (including Linux).

Collaborates closely with art and design teams to balance visual fidelity and performance, and supports live service games through development, launch, and post-launch operations. Familiar with contemporary web technologies (JavaScript, React, etc.) and cloud environments (AWS, GCP, etc.). Demonstrated ability to build, lead, and scale multidisciplinary engineering teams, collaborating effectively with both technical and non-technical leaders

Exceptional communicator, skilled at building trust and alignment across teams and stakeholders. Is self-motivated, curious, and eager to pitch in wherever needed, even outside their core responsibilities. Thrives in fast-paced, evolving environments, navigating change with maturity, empathy, and a bias for action.

LOCATION Los Angeles preferred Will consider remote applicants who are willing to travel for work-related events and work a PST-oriented dev team schedule. Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options.

To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $360,000.00 - $550,000.00. This compensation range will vary based on location

Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off.

Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here. Netflix is a unique culture and environment.

Learn more here. Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Job is open for no less than 7 days and will be removed when the position is filled.


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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997