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Unity Developer Jobs in Oregon (NOW HIRING)

Senior Game Build Engineer

OR ยท On-site +1

$125K - $150K/yr

Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects. * Experience with game engine build pipelines (e.g., in Unreal, Unity, or ...

Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization. * Programming or automation skills (e.g., Dynamo, Python) to improve workflows. * Prior experience with ...

Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization. * Programming or automation skills (e.g., Dynamo, Python) to improve workflows. * Prior experience with ...

Work closely with engineers to ensure designs are developer-ready and accurately implemented ... Unity). * Knowledge of accessibility standards and inclusive design practices. * Experience ...

Lead Gameplay Systems Engineer

OR ยท On-site +1

$145K - $165K/yr

Experience with additional game engines, including Unity or bespoke game engines. * Experience developing SDKs or plugins to be used by other developers you may not be working with directly.

You will own developer acquisition, activation, engagement, and advocacy for developers building AI applications, RAG systems, agents, and modern data platforms. You will work directly with product ...

JJIS Developer

Salem, OR ยท On-site +1

JJIS Small Talk Developer Location : Salem, OR - Remote Only local Candidates Preferred Only W2 - No C2C USC/GC/H4 EAD 8 to 10 hours a week Job Decsription: Key Responsibilities: Serve as a Smalltalk ...

Software Developer Job Details Software Development Engineer with minimum 5 years of continuous development experience using C#.Net 5.0 with Visual Studio 2012 or higher, capable of implementing ...

Familiarity with TwinMotion (or Unreal/Unity real-time rendering platforms) for visualization. * Programming or automation skills (e.g., Dynamo, Python) to improve workflows. * Prior experience with ...

OR ยท On-site

$266K - $442K/yr

Who You Are A highly technical senior test engineer with deep experience in CI/CD pipeline design ... Exposure to multiple game engine ecosystems such as Unreal,Unity, Defold, PixiJS, or Rive.

OR ยท On-site

$466K - $750K/yr

We are looking for a Senior ML Engineer to bridge the gap between cutting-edge AI research and ... Lead the technical integration of GenAI tools and techniques into existing game engines (Unity ...

Developer II

OR ยท Remote

$70/hr

Developer II Location: Open- Remote US Pay and Benefits: The pay range for this position is $70-95k, dependent upon qualifications and experience. Our comprehensive benefits include but are not ...

Role Overview We are seeking a Software Developer II to join our engineering team on-site at our headquarters. This is an intermediate role for an established developer with professional experience ...

This is an intermediate role for an established developer with professional experience who is ready to take greater ownership of projects. You will be a key contributor to our proprietary Warehouse ...

Role Overview We are seeking a Software Developer II to join our engineering team on-site at our headquarters. This is an intermediate role for an established developer with professional experience ...

As a Mid-Level AI Software Developer, you will own and deliver production-ready AI features end-to-end. You will work across LLM integrations, retrieval-augmented generation (RAG) systems, and AI ...

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Showing results 1-20

Unity Developer information

See Oregon salary details

$22.2K

$115K

$191.4K

How much do unity developer jobs pay per year?

As of Jul 11, 2026, the average yearly pay for unity developer in Oregon is $115,006.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,400.00 and $148,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity Developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

What are Unity Developers?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.
What are the most commonly searched types of Unity Developer jobs in Oregon? The most popular types of Unity Developer jobs in Oregon are:
What are popular job titles related to Unity Developer jobs in Oregon? For Unity Developer jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Unity Developer jobs? Cities in Oregon with the most Unity Developer job openings:
What are popular job titles related to Unity Developer jobs in OR? For Unity Developer jobs in OR, the most frequently searched job titles are:
Infographic showing various Unity Developer job openings in Oregon as of July 2026, with employment types broken down into 76% Full Time, and 24% Contract. Highlights an 89% In-person, and 11% Remote job distribution, with an average salary of $115,006 per year, or $55.3 per hour.
Senior Game Build Engineer

Senior Game Build Engineer

Rushdown Studios

OR โ€ข On-site, Remote

$125K - $150K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 23 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced Game Build Engineer to join us in support of an existing partner studio! In this role, you'll work alongside our existing team to improve infrastructure reliability and automate infrastructure creation, builds, and deployments for a large-scale game development project.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary.

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well.ย 

Responsibilities

  • Implement and maintain build systems for multiple target platforms (e.g., PC, Xbox, PlayStation).
  • Deploy infrastructure-as-code for cloud resources using tools like Terraform, CloudFormation, Azure Bicep, or Azure Resource Manager templates.
  • Design and develop CI/CD pipelines for game builds and deployments.
  • Automate game asset packaging and distribution workflows.
  • Optimize build times and artifact management for large game projects.

Requirements

  • Experience with CI/CD pipelines in TeamCity for game development projects.
  • Familiarity with version control systems for large binary assets.
  • Proficiency in automation tools (e.g., MSBuild, FastBuild, Incredibuild).
  • Experience scripting with languages like Python, PowerShell, or Groovy.
  • Understanding of game packaging and deployment requirements for different platforms.
  • Experience compiling code and/or managing pipelines that compile code.
  • Ability to debug unexpected issues that arise during development.
  • Experience working with cloud providers (e.g. Azure, AWS, GCP).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience with build systems like Jenkins, TeamCity, or Azure DevOps, specifically for game development projects.
  • Experience with game engine build pipelines (e.g., in Unreal, Unity, or proprietary engines).
  • Knowledge of game development workflows and asset management.
  • General understanding of C-family programming languages.
  • Previous work using version control for game development (e.g., Perforce, Git LFS).

Benefits:

  • Compensation: $125,000-150,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.