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Unity Developer Jobs in Remote, OR (NOW HIRING)

Software Developer Location: Remote Job Summary Sapiens is on the lookout for a Software Developer to become a key player in our North America team. This position will be part of Sapiens' Life ...

Software Developer

OR · On-site +1

Software Developer Location: Remote Job Summary Sapiens is on the lookout for a Software Developer to become a key player in our North America team. This position will be part of Sapiens' Life ...

In an environment defined by trust, collaboration, and accountability, a Software Developer II has the opportunity to challenge convention, solve complex problems, and help deliver the secure ...

Senior Construction Engineer

OR · Remote

$84K - $112K/yr

The Role The Senior Construction Engineer reports directly to the Manager Engineering. They will be responsible for all aspects of completing the delivery of new telecommunications networks multiple ...

Senior Software Engineer

OR · Remote

$84K - $112K/yr

Knowledge of CI/CD, GitHub, DevOps practices, Jira-based Agile delivery, software development methodologies, coding standards, and engineering best practices. Experience creating reconciliation ...

Senior Lead Cloud Engineer

OR · Remote

$132K - $176K/yr

Experience in DevOps or Cloud Engineering roles. * May travel for 1-2 times/year for workshops Compensation This information reflects the anticipated base salary range for this position based on ...

Sr Software Engineer

OR · Remote

$84K - $112K/yr

Power Platform Developer Associate or Microsoft Certified: Power Platform Solution Architect Expert. * Working knowledge of software development methodologies, standards, and coding best practices ...

Unity Developer information

See Remote, OR salary details

$21K

$108.7K

$180.8K

How much do unity developer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for unity developer in Remote, OR is $108,667.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,400.00 and $139,900.00 per year, depending on experience, location, and employer.

What is a Unity developer?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.

What are the key skills and qualifications needed to thrive as a Unity developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

Are Unity developers in demand?

Unity developers are in high demand due to the popularity of Unity for game development, virtual reality, and interactive applications. Skills in C# programming, 3D modeling, and experience with Unity's tools increase employability across gaming, simulation, and training industries.

What are the most commonly searched types of Unity Developer jobs in Remote, OR?

The most popular types of Unity Developer jobs in Remote, OR are:

What are popular job titles related to Unity Developer jobs in Remote, OR?

For Unity Developer jobs in Remote, OR, the most frequently searched job titles are:

What job categories do people searching Unity Developer jobs in Remote, OR look for?

The top searched job categories for Unity Developer jobs in Remote, OR are:

What cities near Remote, OR are hiring for Unity Developer jobs?

Cities near Remote, OR with the most Unity Developer job openings:

Infographic showing various Unity Developer job openings in Remote, OR as of August 2026, with employment types broken down into 82% Full Time, 3% Part Time, and 15% Contract. Highlights an 68% Physical, 5% Hybrid, and 27% Remote job distribution, with an average salary of $108,667 per year, or $52.2 per hour.

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR • On-site, Remote

Full-time

Posted 17 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time