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Internal Developer Tools Software Engineer Jobs in Oregon

Senior Software Engineer (Libraries Platform)

OR · Remote

$122K - $161K/yr

Senior Software Engineer, (Libraries Platform)The role: At Chainguard, we think the best platform ... Develop internal developer tools and CLIs (often in Go) that improve how we build, test, and ship ...

Build internal developer tools (dotnet build and MSBuild tasks/targets, NuGet tooling, CLIs, code ... Familiarity with software supply chain security: SLSA, SBOMs, sigstore, provenance, attestations.

OR · On-site

... internal tools. This is a good role for someone who likes variety and is comfortable learning a new ... Experience using AI-powered developer tools in day-to-day engineering work AI Skills & AI-Native ...

... internal developer platform. This is a full-time, remote position based in the United States. If ... Experience with CI/CD tools (e.g. GitLab, ArgoCD), Configuration Management (e.g. Terraform ...

OR · On-site

Experience building tools and products for technical audiences-either internal or external customers * Deep curiosity and strong opinions about the use of AI in software engineering * Strong written ...

They'll support internal and external end users with minor enhancements and production fixes as ... Debugging using browser developer tools. * Experience with CI/CD pipelines. * Strong problem ...

This includes adherence to applicable laws, regulations and internal policies related to ethical ... tools that empower professionals to communicate and perform at their best. With a strong commitment ...

IMA Tools Senior Software Engineer

Salem, OR · Remote

$123K - $162K/yr

Summary The Senior Software Engineer for Avionics Tools lead projects and initiatives with broad scope and high impact to the business. In Avionic Tools, the Senior Software Engineer is the ...

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Internal Developer Tools Software Engineer information

How do Internal Developer Tools Software Engineers typically interact with other development teams within the company?

Internal Developer Tools Software Engineers work closely with a variety of engineering teams to understand their workflows, gather feedback, and identify pain points in the development process. Communication is key, as these engineers often facilitate onboarding, provide training for new tools, and respond to support requests. Collaboration usually involves participating in cross-team meetings, collecting requirements, and iterating on tools based on real-world usage. This close partnership ensures that the tools developed genuinely improve productivity and address the practical needs of their colleagues.

What is the difference between Internal Developer Tools Software Engineer vs Software Engineer?

AspectInternal Developer Tools Software EngineerSoftware Engineer
Primary FocusDeveloping and maintaining internal tools to improve developer productivityBuilding applications, systems, or features for end-users or clients
Work EnvironmentTypically within tech companies, collaborating with internal teamsVaries across industries, often with direct customer interaction
Required SkillsStrong programming, understanding of developer workflows, internal tool developmentBroad software development skills, depending on domain
Industry UsagePrimarily in tech companies, startups, and large enterprises with internal toolsAcross all industries including tech, finance, healthcare, etc.

In summary, Internal Developer Tools Software Engineers focus on creating tools that enhance internal developer efficiency, whereas Software Engineers develop a wide range of applications for external users. Both roles require strong programming skills but differ in their primary objectives and work environments.

What are Internal Developer Tools Software Engineers?

Internal Developer Tools Software Engineers are specialists who design, build, and maintain software tools that improve the productivity of other developers within an organization. Their work often includes creating build systems, continuous integration pipelines, testing frameworks, and deployment tools. These engineers collaborate closely with development teams to understand their workflows and challenges, then develop solutions that streamline processes, reduce manual work, and enhance code quality. By focusing on internal tooling, they help the whole engineering organization move faster and deliver higher-quality products.

What are the key skills and qualifications needed to thrive as an Internal Developer Tools Software Engineer, and why are they important?

To thrive as an Internal Developer Tools Software Engineer, you need strong programming skills (often in languages like Python, Java, or Go), expertise in software development processes, and experience with building scalable infrastructure, typically supported by a degree in computer science or related field. Familiarity with CI/CD systems, containerization tools (like Docker and Kubernetes), version control (such as Git), and cloud platforms is usually required. Excellent problem-solving abilities, collaboration, and proactive communication are vital soft skills in this role. These skills and qualities are essential for designing efficient tools that improve developer productivity, streamline workflows, and support organizational engineering goals.
What are popular job titles related to Internal Developer Tools Software Engineer jobs in Oregon? For Internal Developer Tools Software Engineer jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Internal Developer Tools Software Engineer jobs in Oregon look for? The top searched job categories for Internal Developer Tools Software Engineer jobs in Oregon are:
What cities in Oregon are hiring for Internal Developer Tools Software Engineer jobs? Cities in Oregon with the most Internal Developer Tools Software Engineer job openings:
Infographic showing various Internal Developer Tools Software Engineer job openings in Oregon as of June 2026, with employment types broken down into 93% Full Time, and 7% Contract. Highlights an 93% In-person, and 7% Remote job distribution.
Principal Graphics Developer Tools Engineer

Principal Graphics Developer Tools Engineer

Nvidia

Hillsboro, OR

$152K - $188K/yr

Full-time

Posted 2 days ago


Job description

The Graphics Developer Tools team is seeking an exceptional technical leader to help shape the future of graphics development. This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create and lead new strategic initiatives, partnering closely with NVIDIA Research, GPU Architecture, Driver, SDK, and Developer Technology teams to evaluate emerging technologies, prototype new ideas, and deliver solutions that improve how developers build, debug, profile, and optimize graphics applications. This is a hands-on technical leadership role emphasizing vision, execution, influence, and collaboration. Success in this role comes from technical excellence and the ability to align teams around ambitious ideas.

What You'll Be Doing:

  • Define and implement the technical vision and strategy for next-generation developer tools, workflows, and technologies that improve developer productivity.

  • Design and prototype new tools that can evolve into production-ready software.

  • Collaborate with GPU architects, driver engineers, SDK teams, and graphics developers to understand future needs and influence product direction.

  • Drive technical initiatives across multiple organizations through collaboration and technical leadership.

  • Mentor engineers and help establish engineering excellence within the larger Developer Tools organization.

  • Engage with external developers, game studios, engine teams, and strategic partners to understand real-world workflows and pain points.

  • Represent NVIDIA at industry events, technical conferences, and developer engagements.

  • Influence the evolution of graphics development as AI increasingly transforms how software is built, optimized, and maintained.

What We Need To See:

  • BS, MS, or PhD in Computer Science, Computer Engineering, or related field (or equivalent experience).

  • 15+ years of experience developing graphics software, developer tools, game engines, GPU technologies, or related systems.

  • Deep understanding of modern graphics APIs including DirectX, Vulkan, or Metal.

  • Strong C++ software engineering skills and experience building large-scale software systems.

  • Demonstrated technical leadership driving complex projects across multiple teams.

  • Experience designing software architectures and influencing technical direction beyond a single codebase.

  • Strong communication skills with the ability to collaborate across engineering, research, product, and external developer communities.

  • Proven ability to thrive in ambiguous environments and transform ideas into shipped products.

Ways To Stand Out From The Crowd:

  • Expertise in GPU architecture, memory systems, performance analysis, or graphics debugging.

  • Experience with ray tracing technologies, neural rendering, or advanced rendering techniques using Vulkan or D3D12.

  • Experience developing profilers, debuggers, validation tools, or SDKs.

  • Experience applying machine learning or generative AI techniques to software development workflows.

  • Contributions to game engines, graphics middleware, graphics SDKs, or open-source graphics projects.

NVIDIA is widely considered to be one of the technology world's most desirable employers with some of the most forward-thinking and hardworking people in the world working here. If you're highly technical and enthusiastic about 3D Graphics, we want to hear from you! For two decades, we have pioneered visual computing, the art and science of computer graphics. With our invention of the GPU - the engine of modern visual computing - the field has expanded to encompass video games, movie production, product design, medical diagnosis and scientific research. Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing model, GPU deep learning.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until June 20, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993