1

Unity Artist Jobs (NOW HIRING)

Technical Artist

Austin, TX · On-site

$75 - $95/hr

Mentor the art team in the technical aspects of Unity asset creation. * Perform R&D for new ... Adhere to file structure in artistic source, directory, and version management. * Communicate ...

Senior Technical Artist

Las Vegas, NV

$116K - $139K/yr

This role will guide artists not experienced in the Unity in developing art optimally for the platform and will support other Technical Artists in building their Unity knowledge and experience. What ...

Technical Artist

Austin, TX · On-site

$125K - $150K/yr

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ... Adhere to file structure in artistic source, directory, and version management * Communicate ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

This role will guide artists not experienced in the Unity in developing art optimally for the platform and will support other Technical Artists in building their Unity knowledge and experience. What ...

Technical Artist

Austin, TX · On-site

$125K - $150K/yr

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ... Adhere to file structure in artistic source, directory, and version management * Communicate ...

Senior Technical Artist

Austin, TX · On-site

$80 - $100/hr

The Senior Technical Artist acts as a resource within the art team, mentoring other artists in the ... As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ...

Senior Technical Artist

Las Vegas, NV · On-site

$110 - $130/hr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements ... game artist or engineer. * 2+ years of experience developing and maintaining tools and writing ...

Our Miami office is located in the awesome Wynwood Arts and Entertainment District. We offer ... As a Unity Developer, you will be responsible for planning and implementing game functionality ...

Our Miami office is located in the awesome Wynwood Arts and Entertainment District. We offer ... As a Unity Developer, you will be responsible for planning and implementing game functionality ...

Technical Artist III

Las Vegas, NV · On-site

$85 - $110/hr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Produce particles, shaders, and other VFX for Unity applications. * Identify and apply new ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Produces particles, shaders, and other VFX for Unity applications. * Identifies and applies new ...

As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Produces particles, shaders, and other VFX for Unity applications. * Identifies and applies new ...

Unity 3d Developer

Manhattan, NY · On-site

$100 - $140/hr

Collaborate closely with artists, designers, and other developers to create immersive and interactive experiences. * Optimize performance and ensure the stability of Unity applications across mobile ...

next page

Showing results 1-20

Unity Artist information

See salary details

$37K

$123.1K

$196K

How much do unity artist jobs pay per year?

As of Aug 28, 2026, the average yearly pay for unity artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a Unity artist?

A Unity Artist is responsible for creating and implementing visual assets in Unity, a popular game development engine. They work on 2D and 3D art, animations, shaders, lighting, and visual effects to enhance the overall look and feel of a project. Unity Artists collaborate with designers and developers to ensure artistic consistency and performance optimization. Their role is essential in bringing immersive and visually appealing experiences to life in games, simulations, and interactive applications.

What does a Unity artist do?

Unity Artists are responsible for creating and integrating visual assets such as characters, environments, textures, and effects within the Unity engine. On a typical day, you might collaborate with designers and developers to ensure visual consistency, optimize assets for performance, and troubleshoot visual issues. You may also prototype new visual features, review builds, and provide feedback to the team. The role balances hands-on art creation with technical problem-solving, making it both creative and collaborative. Staying organized and responsive to team feedback is important for keeping projects on schedule and maintaining high production standards.

What are the key skills and qualifications needed to thrive as a Unity artist?

To thrive as a Unity Artist, you need strong skills in 2D/3D art creation, animation, and a solid grasp of Unity's engine, often supported by a degree in art, design, or related fields. Familiarity with software like Photoshop, Blender, Maya, and Unity's visual scripting tools is expected, and certifications in Unity can give candidates an edge. Creativity, attention to detail, clear communication, and the ability to collaborate within multidisciplinary teams are crucial soft skills. These abilities ensure high-quality visual output, efficient workflow integration, and effective contribution to interactive projects.

More about Unity Artist jobs

What cities are hiring for Unity Artist jobs?

Cities with the most Unity Artist job openings:

What are the most commonly searched types of Unity Artist jobs?

The most popular types of Unity Artist jobs are:

What states have the most Unity Artist jobs?

States with the most job openings for Unity Artist jobs include:

Infographic showing various Unity Artist job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 16% Part Time, and 2% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Senior Unity Technical Artist (Remote)

Seismic Squirrel

Issaquah, WA • Remote

$55 - $70/hr

Contractor

Posted 12 days ago


Job description

Senior Unity Technical Artist (Remote)

Seismic Squirrel LLC

Job Title: Senior Unity Technical Artist

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Create and integrate into Unity various art and VFX assets.

Experience: Senior Level, 8+ years of professional technical art experience working on videogames in Unity.

Location: USA or Canada (Remote) - Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 24

Pay Rate: $55-70 USD per hour - Depends on skills and experience.

Job Type: Contract-to-Hire (see below)

Portfolio Required: All applicants must submit a portfolio representing their artwork.

Overview

We are looking for a creative and resourceful Senior Unity Technical Artist experienced working in a professional videogame development environment using Unity. They are a logical and systemic thinker with an iterative approach to development, someone with a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames. The ideal candidate enjoys working with talented artists, designers, writers, engineers, and management, with a drive to create a beautiful and immersive gameplay experience.

This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM - 4:30 PM Pacific), attending relevant meetings (e.g. daily scrums, sprint planning and retrospectives, and cross-departmental collaboration). Occasional evening calls should be expected for collaboration with overseas vendors. The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing. H-1B transfers and sponsorships are not available at this time.

Quests

  • Create and integrate 2D artwork, integrating layers, transparency, and parallax effects.
  • Create and integrate 3D models, including vehicles, environment objects, props, and textures.
  • Create and integrate 2D and 3D VFX, materials, shaders, and animations.
  • Handle cameras, lighting and reflections, set dressing, particles, surfaces, rigging, and physics.
  • Optimize and profile visual elements to ensure suitable frame rates and load times.
  • Provide interesting and effective visual solutions for challenging art requirements.
  • Prototype new visual concepts.
  • Work with the art and narrative teams to ensure that artwork accurately reflects the game's visual design and themes.
  • Troubleshoot art problems within our videogames.
  • Mentor other artists as they expand their technical art skills.
  • Educate and explain technical art concerns to the rest of the development team.
  • Actively collaborate with the rest of the development team, openly communicating progress and problems, helping us to set realistic project timelines and expectations.
  • Participate in internal game testing and feedback from an artistic perspective.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.

Character Stats

  • 8+ years of experience as a technical artist working in professional videogame development.
  • Experienced through the full lifecycle of videogame development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Deeply understands perspective and lighting.
  • Able to work within an established artistic style.
  • Familiar with technical artistry best practices, design patterns, and unit testing.
  • Understands Unity, its render pipelines, and how it interacts with various forms of art.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and familiar with the art styles of many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to work effectively with people across disciplines and personality types.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Skilled at working remotely using various collaboration tools.
  • Possesses strong written, visual, and verbal English language communication and presentation skills.
  • Passionate for the videogame industry and a desire to grow within it.
  • Understands source control and project branching strategies.
  • Experienced working with professional art tools (e.g. Photoshop, Illustrator, After Effects, 3ds Max, Blender, Adobe Substance Painter).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.

Bonus Points

  • Has strong 3D modeling and texturing skills, understanding how to work in a 3D space.
  • Able to create full orthographic views of object assets for use by 3D modelers.
  • Experienced using ZBrush.
  • Skilled in scripting for enhancing and automating tools (e.g. Python, Lua).
  • Understands UI design.
  • Located in one of our hub metros: Seattle, Los Angeles, Edmonton.

The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers. We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.

If this sounds like an exciting opportunity for you, and you're located and authorized to work in the USA or Canada, please submit your cover letter, resume, and a link to your art portfolio to Seismic Squirrel.

For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/