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Full Time Unity Artist Jobs (NOW HIRING)

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Produces particles, shaders, and other VFX for Unity applications. * Identifies and applies new ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

Technical Artist III

Las Vegas, NV · On-site

$116K - $139K/yr

Produces particles, shaders, and other VFX for Unity applications. * Identifies and applies new ... Work Environment: * Full-time / 40+ hours per week. Must be flexible to work overtime, including ...

Unity Developer

San Antonio, TX · On-site

$55K - $126K/yr

Serve as a developer on a talented team, collaborating with artists, designers, and engineers from ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...

Part and Full Time Available * Flexible Shifts * Some Night Shifts are required * Saturdays are ... We consistently promote and support a strong sense of unity, respect, and passion. There are many ...

Senior UI Artist

Seattle, WA · On-site +1

$80K - $120K/yr

Strong competency with Unity is required. This Role Might Be Perfect If... You find yourself ... This role is full-time, exempt and will always be fully remote * The ability to work core hours on ...

Strong competency with Unity is required. This Role Might Be Perfect If... You find yourself ... This role is full-time, exempt and will always be fully remote * The ability to work core hours on ...

Center Director I

Antioch, CA · On-site

$35.52 - $36.96/hr

Regular, Full-Time, Non-Exempt Union: N/A Supervises: Teachers Benefits Two weeks of paid vacation ... Agency Summary The Unity Council is a non-profit Social Equity Development Corporation with an over ...

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Full Time Unity Artist information

See salary details

$37K

$123.1K

$196K

How much do full time unity artist jobs pay per year?

As of Jul 13, 2026, the average yearly pay for full time unity artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Unity Artist vs Full Time 3D Modeler?

AspectFull Time Unity ArtistFull Time 3D Modeler
Required SkillsUnity engine, 3D art, texturing, animation integration3D modeling, sculpting, texturing, rendering
Work EnvironmentGame development teams, interactive mediaAnimation studios, game studios, visual effects
Common UsageCreating assets for Unity-based projectsDesigning 3D assets for various platforms

While both roles involve 3D art skills, a Full Time Unity Artist specializes in creating assets optimized for Unity engine projects, focusing on integration and interactivity. A Full Time 3D Modeler primarily focuses on modeling and texturing assets for various uses, including games and films. The roles overlap in skills but differ in application and platform focus.

What cities are hiring for Full Time Unity Artist jobs? Cities with the most Full Time Unity Artist job openings:
What are the most commonly searched types of Unity Artist jobs? The most popular types of Unity Artist jobs are:
Senior Technical Artist (Animation, Unity, VFX)

Senior Technical Artist (Animation, Unity, VFX)

MobilityWare

Irvine, CA • On-site

$120K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Job description

This is a rare opportunity.
An impactful position at a profitable, stable, self-funded studio with one of the best no-crunch cultures in our industry.
And you? You're an architect of joy. A tech artist who wears many hats.
Particle systems, prefabs, shaders. You build interfaces. Shape visual effects. Make Unity sing. You use timing, movement, and energetic animations to bring excitement to players.
You construct juicy, delightful experiences.
You're organized and creative. A master collaborator who derives joy from helping your peers in art, design, and engineering. You're excited by the idea of iterating quickly on a portfolio of 30+ games.
If that resonates, then we need your help bringing joy to others, one game at a time.
Responsibilities:
  • Be an amazing tech artist, bridging the gap between art and engineering, creating tools to streamline the pipeline, and optimizing visual assets.
  • Bring art mockups to life inside Unity, including all aspects: particle systems, shaders, VFX, prefab/UI creation, and building amazing animations.
  • Work with timeliness, quality, and adaptability
  • Collaborate effectively in a dynamic, fast-paced environment
  • Communicate timelines, own tasks, and contribute to successful sprints
  • Embrace using AI to achieve "more, better, faster"
  • Relate to our motto: "Slow Down to Speed Up"

Qualifications for Position:
  • B.S. in a relevant field (or equivalent studio experience)
  • 5+ years of professional game dev (mobile experience is not required)
  • Expertise in the Unity editor
  • Proficiency withstandard art tools (exPhotoshop, Illustrator, Figma, ...)
  • A growth mindset that embraces continuous learning
  • Passion for evergreen games that reach tens of millions

A Little Bit About Us:
Most studios would be grateful to have even one game in Apple Arcade's top twenty. We have four, making us one of the top mobile studios in the world. With our headquarters in the heart of Orange County and a growing studio in Utah, we're dedicated to our mission of bringing joy to others one game at a time. Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, Spider, Spades, Hearts, Mahjong, Yatzy, Splash Sort, and Bubble Shooter Pop, our games have been downloaded over 600 MILLION times.
MobilityWare was recently named one of Built in LA's Best Places to Work for the fifth year in a row and we've been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we're proud to be the company behind some of mobile gaming's most popular titles, our most important achievement is creating a work environment that encourages the professional growth and engagement of all our team members.
Do we have your attention yet? Here are just some of the perks of working with us:
  • We offer medical (100% paid option), dental (100% paid), vision (100% paid), unlimited PTO/Vacation, life insurance (100% paid), and a 401K with competitive contribution.
  • Annual, all-inclusive company trip for you and a guest. Previous destinations includeHawaii, a Mexican Riviera Cruise, Las Vegas and Los Cabos!
  • In the office we offer things like free lunch, free snacks, and free drinks.
  • Casual workplace that includes a relaxed dress code, plus a newly remodeled office in the heart of Irvine.
  • Annual Game Jam to show off your creative chops!

In compliance with local law, we are disclosing compensation for this role. The range listed is just one component of MobilityWare' s total compensation package for employees, which may include short- and long-term incentives and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. The annual base salary pay range for this role is $120,000- $150,000.