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Unity Artist Jobs in Texas (NOW HIRING)

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ... Adhere to file structure in artistic source, directory, and version management * Communicate ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ... Adhere to file structure in artistic source, directory, and version management * Communicate ...

Senior Technical Artist

Frisco, TX

$118K - $142K/yr

The Senior Technical Artist role is meant to bridge the gap between art and programming ... Unity, etc). * Strong balance of creative/visual aesthetics and technical skills. Gearbox ...

Senior Technical Artist

Frisco, TX · On-site

$118K - $142K/yr

The Senior Technical Artist role is meant to bridge the gap between art and programming ... Unity, etc). * Strong balance of creative/visual aesthetics and technical skills. Gearbox ...

Senior Marketing Artist

Austin, TX · On-site

$87K - $128K/yr

This artist can demonstrate a range of work highlighting their ability to build visually appealing ... UA/digital marketing knowledge * 3D software & Unity knowledge What We Offer You : Zynga offers a ...

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Showing results 1-20

Unity Artist information

See Texas salary details

$34.5K

$114.7K

$182.6K

How much do unity artist jobs pay per year?

As of Jul 13, 2026, the average yearly pay for unity artist in Texas is $114,720.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,600.00 and $158,800.00 per year, depending on experience, location, and employer.

What is a Unity Artist job?

A Unity Artist is responsible for creating and implementing visual assets in Unity, a popular game development engine. They work on 2D and 3D art, animations, shaders, lighting, and visual effects to enhance the overall look and feel of a project. Unity Artists collaborate with designers and developers to ensure artistic consistency and performance optimization. Their role is essential in bringing immersive and visually appealing experiences to life in games, simulations, and interactive applications.

What are some typical daily tasks and responsibilities for a Unity Artist?

Unity Artists are responsible for creating and integrating visual assets such as characters, environments, textures, and effects within the Unity engine. On a typical day, you might collaborate with designers and developers to ensure visual consistency, optimize assets for performance, and troubleshoot visual issues. You may also prototype new visual features, review builds, and provide feedback to the team. The role balances hands-on art creation with technical problem-solving, making it both creative and collaborative. Staying organized and responsive to team feedback is important for keeping projects on schedule and maintaining high production standards.

What are the key skills and qualifications needed to thrive in the Unity Artist position, and why are they important?

To thrive as a Unity Artist, you need strong skills in 2D/3D art creation, animation, and a solid grasp of Unity's engine, often supported by a degree in art, design, or related fields. Familiarity with software like Photoshop, Blender, Maya, and Unity's visual scripting tools is expected, and certifications in Unity can give candidates an edge. Creativity, attention to detail, clear communication, and the ability to collaborate within multidisciplinary teams are crucial soft skills. These abilities ensure high-quality visual output, efficient workflow integration, and effective contribution to interactive projects.

Infographic showing various Unity Artist job openings in Texas as of July 2026, with employment types broken down into 57% Full Time, 41% Part Time, 1% Contract, and 1% Nights. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $114,720 per year, or $55.2 per hour.
Technical Artist -Unreal Engine & Unity

Technical Artist -Unreal Engine & Unity

Leidos

San Angelo, TX

$65K - $118K/yr

Full-time

Posted 4 days ago


Leidos rating

8.4

Company rating: 8.4 out of 10

Based on 149 frontline employees who took The Breakroom Quiz

56th of 449 rated business services


Job description

Shape realtime experiences that push the boundaries of creativity!

At Leidos, innovation is at the heart of everything we do. Powered by a team as diverse as it is talented, we're driven by a shared passion for delivering bold solutions that fuel our customers' success. We believe in empowering our people, giving back to our communities, and leading with sustainability. Every action we take is grounded in integrity and a steadfast commitment to doing what's right-for our customers, our teams, and the world around us. Our Mission, Vision, and Values aren't just words-they're the compass guiding our journey toward a brighter future.

If this sounds like the kind of environment where you can thrive, keep reading!

Leidos is on the hunt for a savvy Technical Artist -Unreal Engine & Unity to work on site at Goodfellow AFB in San Angelo, TX. This is a great opportunity where you can use your unique skills to support mission focused projects. Interested candidates must be able to obtain a Top Secret/SCI security clearance.

What You'll Do:

  • 3D Asset Creation & Optimization - Modify and optimize high-quality 3D models, textures, and materials specifically for real-time engine use and to ensure all assets conform to technical budgets/requirements (polygon counts, draw calls, texture resolutions, and LODs).
  • Game Engine Integration - Integrate, set up, and configure 3D assets seamlessly within both Unity and Unreal Engine (including prefabs, Blueprints, materials, lighting, and basic physics/collision)
  • Design Fidelity - Strictly follow project managers' design documents and style guides to translate concepts and technical requirements into high-quality in-game experiences.
  • Pipeline Collaboration - Collaborate with programmers, designers, and other artists to establish and maintain a smooth art-to-engine pipeline and ensure asset integrity in version control
  • Web Support - Maintain or modify existing web-based interactive multimedia instruction (IMI) using client-side scripting (HTML5, JavaScript) and database queries when required including WEBGL and WEBGPU.

What You'll Need (Required):

  • Security Clearance - Ability to obtain and maintain a TS/SCI security clearance. Requires US Citizenship.
  • Education & Experience - Bachelor's degree in Game Art, 3D Animation, Computer Science, or a related discipline; OR 4+ years of equivalent professional industry experience with a strong portfolio.
  • Core Experience - 3 to 7 years of professional experience in game development and or real-time interactive simulation.
  • Software Mastery - Advanced proficiency in Autodesk Maya for 3D modeling, UV mapping, rigging, and animation prep and high proficiency in texturing tools (e.g., Photoshop).
  • Engine Expertise - Dual proficiency in Unity 3D and Unreal Engine (hands-on experience with Unity Prefabs, Unreal Blueprints, material editors, and sequencer/timelines is highly critical).
  • Valued Secondary Skills - Familiarity with web technologies (Vue.js, HTML5, JavaScript, PHP) or database management (SQL, MySQL).

AMSOPP1

If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo - because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 - and moving faster than anyone else dares.

Original Posting:July 9, 2026

For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.

Pay Range:Pay Range $65,650.00 - $118,675.00

The Leidos pay range for this job level is a general guideline onlyand not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.


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About Leidos

Sourced by ZipRecruiter

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customers' success. We empower our teams, contribute to our communities, and operate sustainable practices. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community.

Industry

It services

Company size

10,000+ Employees

Headquarters location

Reston, VA, US

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