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Maya Modeling Jobs in Texas (NOW HIRING)

Familiarity with 3D modeling and rendering tools (e.g., Blender, Maya, 3ds Max) is a must. * Knowledge of UI/UX principles in the context of AR/VR environments. * Experience with hardware devices ...

Senior Visual Database Lead

Arlington, TX ยท On-site

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

Senior Visual Database Lead

Arlington, TX ยท On-site

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must comply with all company security and data protection ...

... business model that spans all owners in the full lifecycle of the vehicle. Canoo is starting ... Use Maya and Redshift Render for stills, animation, lighting, and shading * Data preparation of CAD ...

Concept Artist [Contract] (Retro Studios)

Austin, TX ยท On-site

$125K - $144K/yr

Examples of modern rendering process using 3D art and modeling tools (Maya, Blender). * Mastery of fundamental artistic principles. * Experience executing a wide range of artistic styles. * Good ...

Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ... Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate ...

Produce basic 3D models, UV mapping, and simple animations when necessary. * Meet style and quality ... Experience with 3DS Max (or Maya), Substance Designer, and Photoshop. * Ability to collaborate ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Expert knowledge of the end-to-end 3D production pipeline, including modeling, animation, lighting ... Proficiency with industry-standard 3D software such as Cinema 4D, Blender, Maya, or 3ds Max.

Senior 3D Motion Designer

Austin, TX ยท On-site

$105K - $119K/yr

Expert knowledge of the end-to-end 3D production pipeline, including modeling, animation, lighting ... Proficiency with industry-standard 3D software such as Cinema 4D, Blender, Maya, or 3ds Max.

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Expert knowledge of the end-to-end 3D production pipeline, including modeling, animation, lighting ... Proficiency with industry-standard 3D software such as Cinema 4D, Blender, Maya, or 3ds Max.

Asst Manager - Produce

Grand Prairie, TX ยท On-site

$16.75 - $20.75/hr

Support and model safety in the department; communicate expectations with regard to working safely; continuously observe employees to ensure safety is an important part of every employee's work ...

Creative / Art Director

Justin, TX ยท On-site

$142K - $150K/yr

... business model that spans all owners in the full lifecycle of the vehicle. Canoo is starting ... Maya / Cinema 4D * Understanding: Redshift Render Engine / VRed Preferred Experience * Experience ...

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Maya Modeling information

See Texas salary details

$20

$37

$71

How much do maya modeling jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for maya modeling in Texas is $37.58, according to ZipRecruiter salary data. Most workers in this role earn between $29.13 and $40.53 per hour, depending on experience, location, and employer.

Is it hard to become a Maya modeler?

Becoming a Maya modeler requires learning 3D modeling software like Autodesk Maya, developing strong artistic and technical skills, and gaining experience through practice or training. The difficulty varies based on prior experience, but consistent effort and familiarity with industry standards can help achieve proficiency.

What are the key skills and qualifications needed to thrive in the Maya modeling position, and why are they important?

To thrive as a Maya Modeling professional, you need strong 3D modeling skills, a deep understanding of topology, and proficiency in Autodesk Maya, often supported by a degree in animation, game design, or a related field. Expertise in industry-standard tools like Autodesk Maya, ZBrush, and experience with texture maps or UV mapping is essential, and certification in Maya can be beneficial. Strong attention to detail, creativity, and effective communication skills are critical for collaborating with animators, riggers, and project leads. These competencies enable you to efficiently translate creative concepts into high-quality 3D models that meet project specifications and team objectives.

Can you make models in Maya Modeling?

Maya Modeling is a job that involves creating 3D models using Autodesk Maya software. Modelers use tools within Maya to build characters, objects, and environments, often requiring skills in topology, texturing, and rendering. Proficiency in Maya and understanding of 3D modeling principles are essential for this role.

What does a Maya modeler do?

A typical day for a Maya Modeling professional involves creating and refining 3D models based on concept art or design briefs, collaborating closely with animators, texture artists, and project managers to ensure assets meet technical and artistic requirements. You might attend team meetings to discuss feedback, troubleshoot modeling challenges, and make revisions based on input from supervisors or clients. Additionally, you may spend time managing asset libraries, optimizing models for performance, and learning new tools or techniques to stay current in the field. The environment is usually fast-paced and highly collaborative, requiring adaptability and strong project management skills to meet deadlines.

What is a Maya modeling?

A Maya Modeling job involves creating 3D models using Autodesk Maya, a popular software for animation, gaming, and visual effects. Modelers use polygonal, NURBS, and subdivision surface techniques to craft characters, environments, and objects. This role requires strong artistic skills, attention to detail, and proficiency in topology and texturing. Maya modelers often work in industries like film, gaming, and advertising, collaborating with animators and designers to bring concepts to life.

Infographic showing various Maya Modeling job openings in Texas as of August 2026, with employment types broken down into 50% Internship, and 50% Full Time. Highlights an 100% In-person job distribution, with an average salary of $78,162 per year, or $37.6 per hour.

Senior XR/Unity Developer

Marencor

Austin, TX โ€ข On-site

Contractor

Re-posted 20 hours ago


Job description

Title: Senior XR/Unity Developer

Location: Austin TX || Onsite  

Interview: Virtual   

Senior XR/Unity Developer
Job Description
We are hiring an XR/Unity Developer to design, develop, and implement immersive augmented reality (AR) applications and synthetics image generation. This hybrid role offers the opportunity to work on cutting-edge projects and deliver innovative solutions for automotive and enterprise solutions.
Key Responsibilities

  • Build interactive 3D models, environments, and simulations for AR/Unity based applications.
  • Optimize Unity applications for performance, including frame rates, latency, and device compatibility and for the web-based applications.
  • Implement and integrate various AR and web based XR tools, libraries, and frameworks (e.g., Unity)
  • Stay updated with the latest AR/VR technologies, trends, and industry standards.
  • Provide technical expertise and recommendations for AR/Unity-related projects.
  • Document the development process, user requirements, and technical specifications.
     

Qualifications & Skills

  • Strong experience with AR/VR development platforms like Unity is a must and Unreal Engine recommended.
  • Proficiency in programming languages such as C#, Java, Python are a must and JavaScript is recommended.
  • Strong experience with CAD tools in general but Teamcenter is a must.
  • Familiarity with 3D modeling and rendering tools (e.g., Blender, Maya, 3ds Max) is a must.
  • Knowledge of UI/UX principles in the context of AR/VR environments.
  • Experience with hardware devices like iPad and Samsung tablets.
  • Experience with APIs, integrations and CAD model transformations is a must.
  • Understanding of performance optimization techniques for AR applications.
  • Strong problem-solving skills with the ability to think creatively and outside the box.
  • Master’s degree in computer science, Game Development, or a related field.
  • Experience with implementing Unity based products for production use is a must.

8+ years of experience in XR and Unity development or related fields