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Maya Modeling Jobs in Texas (NOW HIRING)

Familiarity with 3D modeling and rendering tools (e.g., Blender, Maya, 3ds Max) is a must. * Knowledge of UI/UX principles in the context of AR/VR environments. * Experience with hardware devices ...

Senior Visual Database Lead

Arlington, TX · On-site

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must comply with all company security and data protection ...

Senior Visual Database Lead

Arlington, TX

$95K - $129K/yr

Modeling Tools (i.e. Terra Vista, Creator, Maya, 3D Studio Max) * Global Mapper * Erdas * FME * ArcGIS Toolset Security Responsibilities Must complywith all company security and data protection ...

Immersive Artist

Austin, TX · On-site +1

$55K - $126K/yr

In this role, you'll have the chance to expand upon your skills and experience in developing and delivering photo-realistic 3D environments and models using industry software, including Maya, Z-Brush ...

Immersive Artist

Austin, TX · On-site

$55K - $126K/yr

In this role, you'll have the chance to expand upon your skills and experience in developing and delivering photo-realistic 3D environments and models using industry software, including Maya, Z-Brush ...

In this role, you'll have the chance to expand upon your skills and experience in developing and delivering photo-realistic 3D environments and models using industry software, including Maya, Z-Brush ...

Senior Material Artist

Austin, TX · On-site

$125K - $150K/yr

Strong knowledge of Maya and/or another 3D modeling package. * Good knowledge of Zbrush modeling. * Solid understanding of color theory, and be able to create balanced and appealing color palettes.

... business model that spans all owners in the full lifecycle of the vehicle. Canoo is starting ... Use Maya and Redshift Render for stills, animation, lighting, and shading * Data preparation of CAD ...

... 3ds Max, Maya, Blender, or equivalent) • Strong skills in animation, modeling, texturing, and UV unwrapping • Ability to read and understand technical instructions and translate them into ...

... Maya, Blender, or equivalent) · Strong skills in animation, modeling, texturing, and UV unwrapping · Ability to read and understand technical instructions and translate them into accurate visual ...

Experience with Maya, Blender, ZBrush, Modo, Houdini, or similar 3D software. * VFX experience ... Familiarity with AI governance, copyright considerations, model training limitations, and ...

Experience with Maya, Blender, ZBrush, Modo, Houdini, or similar 3D software. VFX experience. Familiarity with AI governance, copyright considerations, model training limitations, and responsible AI ...

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Expert knowledge of the end-to-end 3D production pipeline, including modeling, animation, lighting ... Proficiency with industry‑standard 3D software such as Cinema 4D, Blender, Maya, or 3ds Max.

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Expert knowledge of the end-to-end 3D production pipeline, including modeling, animation, lighting ... Proficiency with industry-standard 3D software such as Cinema 4D, Blender, Maya, or 3ds Max.

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Maya Modeling information

See Texas salary details

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How much do maya modeling jobs pay per hour?

As of Sep 11, 2026, the average hourly pay for maya modeling in Texas is $37.58, according to ZipRecruiter salary data. Most workers in this role earn between $29.13 and $40.53 per hour, depending on experience, location, and employer.

What is a Maya modeling?

A Maya Modeling job involves creating 3D models using Autodesk Maya, a popular software for animation, gaming, and visual effects. Modelers use polygonal, NURBS, and subdivision surface techniques to craft characters, environments, and objects. This role requires strong artistic skills, attention to detail, and proficiency in topology and texturing. Maya modelers often work in industries like film, gaming, and advertising, collaborating with animators and designers to bring concepts to life.

What does a Maya modeler do?

A typical day for a Maya Modeling professional involves creating and refining 3D models based on concept art or design briefs, collaborating closely with animators, texture artists, and project managers to ensure assets meet technical and artistic requirements. You might attend team meetings to discuss feedback, troubleshoot modeling challenges, and make revisions based on input from supervisors or clients. Additionally, you may spend time managing asset libraries, optimizing models for performance, and learning new tools or techniques to stay current in the field. The environment is usually fast-paced and highly collaborative, requiring adaptability and strong project management skills to meet deadlines.

What are the key skills and qualifications needed to thrive in the Maya modeling position, and why are they important?

To thrive as a Maya Modeling professional, you need strong 3D modeling skills, a deep understanding of topology, and proficiency in Autodesk Maya, often supported by a degree in animation, game design, or a related field. Expertise in industry-standard tools like Autodesk Maya, ZBrush, and experience with texture maps or UV mapping is essential, and certification in Maya can be beneficial. Strong attention to detail, creativity, and effective communication skills are critical for collaborating with animators, riggers, and project leads. These competencies enable you to efficiently translate creative concepts into high-quality 3D models that meet project specifications and team objectives.

Can you make models in Maya Modeling?

Maya Modeling is a job that involves creating 3D models using Autodesk Maya software. Modelers use tools within Maya to build characters, objects, and environments, often requiring skills in topology, texturing, and rendering. Proficiency in Maya and understanding of 3D modeling principles are essential for this role.

Is it hard to become a Maya modeler?

Becoming a Maya modeler requires learning 3D modeling software like Autodesk Maya, developing strong artistic and technical skills, and gaining experience through practice or training. The difficulty varies depending on prior experience and dedication, but it generally involves continuous learning and building a portfolio to demonstrate proficiency.
Infographic showing various Maya Modeling job openings in Texas as of September 2026, with employment types broken down into 1% Internship, 86% Full Time, 11% Part Time, and 2% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $78,162 per year, or $37.6 per hour.

Senior 3D Artist - E3

Fort Worth, TX • On-site

Lockheed Martin Corporation
Manufacturing • 10K+ employees

$72K - $134K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 17 days ago


Key responsibilities

  • Collaborate with creative teams and internal clients to develop visual stories that support Lockheed Martin capabilities.

  • Utilize industry-standard 3D platforms such as Unreal Engine, Maya, Blender, and Cinema 4D to create and optimize 3D models, animations, and cinematic visualizations.

  • Deliver high-visibility content supporting marketing, employee engagement, business development, and strategic enterprise initiatives.


Lockheed Martin rating

8.2

Company rating: 8.2 out of 10

Based on 400 frontline employees who took The Breakroom Quiz


Job description

Standard Job Description
Seeking a Senior 3D Artist to work as part of the Aero Communications Visual Effects team. This role requires deep expertise in 3D animation, cinematic visualization, and real-time rendering workflows, with advanced experience in Unreal Engine and related 3D platforms. The ideal candidate will collaborate closely with creative directors, art directors, producers, multi-disciplined artists, and internal clients to develop visual stories that elevate Lockheed Martin capabilities. Experience with platforms such as Unreal Engine, Maya, Blender, Cinema 4D and Ai generative tools is highly valued, enabling effective collaboration across the full creative pipeline.
This position plays a critical role in delivering high-visibility content supporting marketing, employee engagement, business development, and strategic enterprise initiatives.
Basic Qualifications
  • Bachelor's degree from an accredited college in a related discipline, or 4 years experience in the absence of a Bachelors Degree

  • Portfolio/demo reel required to demonstrate skill competency in 3D animation, cinematic visualization, and visual storytelling

  • Advanced technical skills in Unreal Engine and industry-standard 3D platforms such as Maya, Blender, Cinema 4D, or similar tools

  • Proficient in 3D modeling, optimizing and converting CAD models for Maya and Unreal Engine workflows, including retopology, UV layout, texturing, and material creation.

Desired Skills
  • Unreal Engine

  • Maya or Blender

  • Adobe After Effects

  • Experience with cinematic lighting, rendering, modeling, and real-time production workflows

  • Strong understanding of composition, camera movement, pacing, and cinematic storytelling principles

Pay Information
Full-Time Salary Range: $72500.00 - $134600.00
At Lockheed Martin, we know mission success starts with taking care of our people. Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow-both professionally and personally.
The salary range for this position is as listed on the requisition. Please note that the salary information listed is a general guideline only. Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer.
Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability.
  • Annual short-term and/or long-term incentive compensation programs may be offered depending on the position. Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics.
  • For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays. Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays. PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.

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About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912