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Unity Artist Jobs (NOW HIRING)

A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape ... Make Unity sing . You use timing, movement, and energetic animations to bring excitement to players.

Senior Technical Artist

Irvine, CA · On-site

$120K - $150K/yr

A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape ... Make Unity sing . You use timing, movement, and energetic animations to bring excitement to players.

Marketing Artist (Contract)

Boulder, CO · On-site +1

$131K - $157K/yr

Marketing Artist This is a ~30 hour/week contract position ... Get into Unity , beautifully arrange characters and items for screenshots and keyart, and polish ...

Marketing Artist (Contract)

Boulder, CO

$131K - $157K/yr

Marketing Artist This is a ~30 hour/week contract position ... Get into Unity , beautifully arrange characters and items for screenshots and keyart, and polish ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

Daily work will require experience in the Unity game engine and the ability to learn custom ... Collaborate with artists, software engineers, subject matter experts, and other game designers to ...

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Unity) * Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player

Senior Technical Artist

Frisco, TX

$118K - $142K/yr

The Senior Technical Artist role is meant to bridge the gap between art and programming ... Unity, etc). * Strong balance of creative/visual aesthetics and technical skills. Gearbox ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... Familiarity with Unity & C# * Understanding of shader node graph and physically-based shading and ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... Familiarity with Unity & C# * Understanding of shader node graph and physically-based shading and ...

Senior Technical Artist

Frisco, TX · On-site

$118K - $142K/yr

The Senior Technical Artist role is meant to bridge the gap between art and programming ... Unity, etc). * Strong balance of creative/visual aesthetics and technical skills. Gearbox ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx * Self-motivated and diligent, with established habits for tracking ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx * Self-motivated and diligent, with established habits for tracking ...

OR · On-site

The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the ... Strong knowledge and experience with modern game engines/editors such as Unreal, Unity, proprietary ...

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Unity Artist information

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$37K

$123.1K

$196K

How much do unity artist jobs pay per year?

As of Jun 11, 2026, the average yearly pay for unity artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a Unity Artist job?

A Unity Artist is responsible for creating and implementing visual assets in Unity, a popular game development engine. They work on 2D and 3D art, animations, shaders, lighting, and visual effects to enhance the overall look and feel of a project. Unity Artists collaborate with designers and developers to ensure artistic consistency and performance optimization. Their role is essential in bringing immersive and visually appealing experiences to life in games, simulations, and interactive applications.

What are some typical daily tasks and responsibilities for a Unity Artist?

Unity Artists are responsible for creating and integrating visual assets such as characters, environments, textures, and effects within the Unity engine. On a typical day, you might collaborate with designers and developers to ensure visual consistency, optimize assets for performance, and troubleshoot visual issues. You may also prototype new visual features, review builds, and provide feedback to the team. The role balances hands-on art creation with technical problem-solving, making it both creative and collaborative. Staying organized and responsive to team feedback is important for keeping projects on schedule and maintaining high production standards.

What is the hourly rate for Unity developer?

The hourly rate for a Unity developer typically ranges from $25 to $75, depending on experience, location, and project complexity. Entry-level developers may earn closer to $25-$40 per hour, while experienced professionals with specialized skills can earn $60 or more per hour.

What is the 80/20 rule for artists?

For Unity artists, the 80/20 rule suggests that approximately 80% of the work involves creating and refining core assets, while 20% focuses on polishing and optimizing those assets for performance and visual quality. Prioritizing tasks based on this rule helps manage time effectively and ensures key elements meet project standards.

What is the salary of a 3D game artist?

A 3D game artist's salary varies based on experience, location, and skill level, but typically ranges from $50,000 to $90,000 annually. Entry-level artists may earn less, while experienced professionals with advanced skills in tools like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

What is a Unity artist?

A Unity artist is a professional who creates visual assets such as 3D models, textures, and environments for projects developed in the Unity game engine. They often use tools like Blender or Photoshop and collaborate with developers to ensure assets integrate seamlessly into interactive experiences.

What are the key skills and qualifications needed to thrive in the Unity Artist position, and why are they important?

To thrive as a Unity Artist, you need strong skills in 2D/3D art creation, animation, and a solid grasp of Unity's engine, often supported by a degree in art, design, or related fields. Familiarity with software like Photoshop, Blender, Maya, and Unity's visual scripting tools is expected, and certifications in Unity can give candidates an edge. Creativity, attention to detail, clear communication, and the ability to collaborate within multidisciplinary teams are crucial soft skills. These abilities ensure high-quality visual output, efficient workflow integration, and effective contribution to interactive projects.

More about Unity Artist jobs
What cities are hiring for Unity Artist jobs? Cities with the most Unity Artist job openings:
What are the most commonly searched types of Unity Artist jobs? The most popular types of Unity Artist jobs are:
What states have the most Unity Artist jobs? States with the most job openings for Unity Artist jobs include:
Infographic showing various Unity Artist job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, 14% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.
Senior Technical Artist

$120K - $150K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 12 days ago


Job description

This is a rare opportunity.

An impactful position at a profitable, stable, self-funded studio with one of the best no-crunch cultures in our industry.

 And you? You're an architect of joy. A tech artist who wears many hats.

Particle systems, prefabs, shaders. You build interfaces. Shape visual effects. Make Unity sing. You use timing, movement, and energetic animations to bring excitement to players.

You construct juicy, delightful experiences.

You're organized and creative. A master collaborator who derives joy from helping your peers in art, design, and engineering. You're excited by the idea of iterating quickly on a portfolio of 30+ games.

If that resonates, then we need your help bringing joy to others, one game at a time.

Responsibilities:

  • Be an amazing tech artist, bridging the gap between art and engineering, creating tools to streamline the pipeline, and optimizing visual assets.
  • Bring art mockups to life inside Unity, including all aspects: particle systems, shaders, VFX, prefab/UI creation, and building amazing animations.
  • Work with timeliness, quality, and adaptability
  • Collaborate effectively in a dynamic, fast-paced environment
  • Communicate timelines, own tasks, and contribute to successful sprints
  • Embrace using AI to achieve "more, better, faster"
  • Relate to our motto: "Slow Down to Speed Up"

Qualifications for Position:

  • B.S. in a relevant field (or equivalent studio experience)
  • 5+ years of professional game dev (mobile experience is not required)
  • Expertise in the Unity editor
  • Proficiency with standard art tools (ex Photoshop, Illustrator, Figma, ...)
  • A growth mindset that embraces continuous learning
  • Passion for evergreen games that reach tens of millions

A Little Bit About Us:

Most studios would be grateful to have even one game in Apple Arcade's top twenty. We have four, making us one of the top mobile studios in the world. With our headquarters in the heart of Orange County and a growing studio in Utah, we're dedicated to our mission of bringing joy to others one game at a time. Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, Spider, Spades, Hearts, Mahjong, Yatzy, Splash Sort, and Bubble Shooter Pop, our games have been downloaded over 600 MILLION times.

MobilityWare was recently named one of Built in LA's Best Places to Work for the fifth year in a row and we've been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we're proud to be the company behind some of mobile gaming's most popular titles, our most important achievement is creating a work environment that encourages the professional growth and engagement of all our team members.

Do we have your attention yet? Here are just some of the perks of working with us:

  • We offer medical (100% paid option), dental (100% paid), vision (100% paid), unlimited PTO/Vacation, life insurance (100% paid), and a 401K with competitive contribution.
  • Annual, all-inclusive company trip for you and a guest. Previous destinations include Hawaii, a Mexican Riviera Cruise, Las Vegas and Los Cabos!
  • In the office we offer things like free lunch, free snacks, and free drinks.
  • Casual workplace that includes a relaxed dress code, plus a newly remodeled office in the heart of Irvine.
  • Annual Game Jam to show off your creative chops!

In compliance with local law, we are disclosing compensation for this role.  The range listed is just one component of MobilityWare' s total compensation package for employees, which may include short- and long-term incentives and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. The annual base salary pay range for this role is $120,000- $150,000.