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Unity Artist Jobs in California (NOW HIRING)

Senior Technical Artist

Culver City, CA ยท On-site +1

$139K - $166K/yr

Scopely is looking for a Senior Technical Artist to serve on and elevate our casual game, Monopoly ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Technical Artist - Monopoly GO!

Culver City, CA ยท On-site +1

$139K - $166K/yr

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Senior Technical Artist

Irvine, CA ยท On-site

$134K - $161K/yr

They are seeking a Senior Technical Artist who will bridge the gap between art and engineering, creating tools and visual assets to enhance player experiences in Unity. Responsibilities : โ€ข Be an ...

Senior Technical Artist

Irvine, CA ยท On-site

$134K - $161K/yr

They are seeking a Senior Technical Artist to bridge the gap between art and engineering, creating tools to optimize visual assets and bring art mockups to life within Unity. Responsibilities : โ€ข ...

Senior Technical Artist

Irvine, CA ยท On-site

$134K - $161K/yr

Responsibilities : โ€ข Be an amazing tech artist, bridging the gap between art and engineering ... inside Unity, including all aspects: particle systems, shaders, VFX, prefab/UI creation, and ...

As a Technical Artist, you'll collaborate closely with designers, 3D artists, and frontend ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...

Senior Technical Artist

Culver City, CA ยท On-site

$123K - $187K/yr

Scopely is looking for a Senior Technical Artist to serve on and elevate our casual game, Monopoly ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

We're looking for a strong Unity engineer who loves 3D story-driven games. You'll join our lead ... As an early member of this team, you will have significant artistic and research freedom to shape ...

Senior Technical Artist

Irvine, CA ยท On-site

$120K - $150K/yr

A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape ... Make Unity sing . You use timing, movement, and energetic animations to bring excitement to players.

Senior Technical Artist

Irvine, CA ยท On-site

$120K - $150K/yr

A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape ... Make Unity sing . You use timing, movement, and energetic animations to bring excitement to players.

We highly value senior-level artistic fundamentals and technical problem-solving above specific ... AAA engines, Unity, etc.). * Foundational experience with Unreal Engine (Niagara, materials ...

Lead Artist - Digital Gaming

El Segundo, CA ยท On-site

$96K - $137K/yr

The ideal candidate is a seasoned artist with strong experience supporting external developers ... Maya, Unity). * Exceptional organizational, multitasking, and time management skills, with a ...

The ideal candidate is a seasoned artist with strong experience supporting external developers ... Maya, Unity). * Exceptional organizational, multitasking, and time management skills, with a ...

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Unity Artist information

See California salary details

$36.5K

$121.5K

$193.4K

How much do unity artist jobs pay per year?

As of Jun 11, 2026, the average yearly pay for unity artist in California is $121,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,000.00 and $168,300.00 per year, depending on experience, location, and employer.

What is a Unity Artist job?

A Unity Artist is responsible for creating and implementing visual assets in Unity, a popular game development engine. They work on 2D and 3D art, animations, shaders, lighting, and visual effects to enhance the overall look and feel of a project. Unity Artists collaborate with designers and developers to ensure artistic consistency and performance optimization. Their role is essential in bringing immersive and visually appealing experiences to life in games, simulations, and interactive applications.

What are some typical daily tasks and responsibilities for a Unity Artist?

Unity Artists are responsible for creating and integrating visual assets such as characters, environments, textures, and effects within the Unity engine. On a typical day, you might collaborate with designers and developers to ensure visual consistency, optimize assets for performance, and troubleshoot visual issues. You may also prototype new visual features, review builds, and provide feedback to the team. The role balances hands-on art creation with technical problem-solving, making it both creative and collaborative. Staying organized and responsive to team feedback is important for keeping projects on schedule and maintaining high production standards.

What is the hourly rate for Unity developer?

The hourly rate for a Unity developer typically ranges from $25 to $75, depending on experience, location, and project complexity. Entry-level developers may earn closer to $25-$40 per hour, while experienced professionals with specialized skills can earn $60 or more per hour.

What is the 80/20 rule for artists?

For Unity artists, the 80/20 rule suggests that approximately 80% of the work involves creating and refining core assets, while 20% focuses on polishing and optimizing those assets for performance and visual quality. Prioritizing tasks based on this rule helps manage time effectively and ensures key elements meet project standards.

What is the salary of a 3D game artist?

A 3D game artist's salary varies based on experience, location, and skill level, but typically ranges from $50,000 to $90,000 annually. Entry-level artists may earn less, while experienced professionals with advanced skills in tools like Maya or Blender can earn higher salaries, especially in larger studios or competitive markets.

What is a Unity artist?

A Unity artist is a professional who creates visual assets such as 3D models, textures, and environments for projects developed in the Unity game engine. They often use tools like Blender or Photoshop and collaborate with developers to ensure assets integrate seamlessly into interactive experiences.

What are the key skills and qualifications needed to thrive in the Unity Artist position, and why are they important?

To thrive as a Unity Artist, you need strong skills in 2D/3D art creation, animation, and a solid grasp of Unity's engine, often supported by a degree in art, design, or related fields. Familiarity with software like Photoshop, Blender, Maya, and Unity's visual scripting tools is expected, and certifications in Unity can give candidates an edge. Creativity, attention to detail, clear communication, and the ability to collaborate within multidisciplinary teams are crucial soft skills. These abilities ensure high-quality visual output, efficient workflow integration, and effective contribution to interactive projects.

What are the most commonly searched types of Unity Artist jobs in California? The most popular types of Unity Artist jobs in California are:
Infographic showing various Unity Artist job openings in California as of June 2026, with employment types broken down into 84% Full Time, 15% Part Time, and 1% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $121,524 per year, or $58.4 per hour.
Senior Technical Artist

Senior Technical Artist

Scopely

Culver City, CA โ€ข On-site, Remote

$139K - $166K/yr

Other

Posted 27 days ago


Job description

Scopely is looking for a Senior Technical Artist to serve on and elevate our casual game, Monopoly GO!ย  team on a remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.ย 

The Monopoly GO! team is one of our key franchises and has just become one of Scopely's largest games. The teams sit globally, with the bulk of their members located throughout the US and Spain.

What You Will Do

As a Senior Technical Artist, you will act as a key liaison between the art and engineering teams, ensuring seamless collaboration and execution. You will play a central role in the end-to-end development of features, while also owning the asset integration pipeline - overseeing the import, optimization, and assembly of assets from external tool suites into the team's development environment (Unity).

  • Import and integrate 2D and 3D assets from external tools into Unity
  • Manage, implement, and optimize assets within a versioned repository
  • With the team's support, create content with the internal Unity toolset: UI, shaders, materials, animation controllers, particle systems, timeline sequences, lighting, game logic and using internal tools and third party plugins
  • Act as a liaison between art and engineering to ensure smooth collaboration and efficient feature development and delivery
  • Design and develop tools and workflows to improve artist productivity and pipeline efficiency
  • Research, evaluate, and implement AI-driven solutions to streamline workflows, improve efficiency, and enhance content production pipelines
  • Own, document, and continuously improve pipelines and best practices
What We're Looking For
  • Minimum 5 years of experience as a technical artist or similar discipline
  • Experience in repository management, asset exporting/importing, optimization and pipeline creation
  • Strong understanding of real-time performance constraints and optimization techniques
  • Experience with, or strong curiosity about, AI-driven tools and workflows to enhance content creation and pipeline efficiency
  • Experience in Unity game engine
  • Experience in UI / UX implementation
  • Experience in 2D graphics software such as Photoshop or Illustrator
  • Experience in 3D graphics software such as Maya or Blender
  • Professional proficiency in English

At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.