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Unity Artist Jobs in California (NOW HIRING)

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

Software Engineer II

El Segundo, CA · On-site

$103K - $142K/yr

Develop and maintain 2D and 3D games and simulations using the Unity game engine. * Collaborate with artists and designers to implement game assets and mechanics. * Optimize game performance across ...

Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project. * Collaborate with Design and Narrative Leads to create ...

Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project. * Collaborate with Design and Narrative Leads to create ...

Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project. * Collaborate with Design and Narrative Leads to create ...

Work closely with the Art Director, Associate Art Director, and other Leads to ensure artistic consistency and unity across the project. * Collaborate with Design and Narrative Leads to create ...

Center Director I

Oakland, CA · On-site

$34.74 - $37.25/hr

... arts and cultural events. Our work expands beyond the Fruitvale district and now reaches across Oakland and into Contra Costa County. The Unity Council employs a diverse workforce of more than 300 ...

Center Director I

Antioch, CA · On-site

$35.52 - $36.96/hr

... arts and cultural events. Our work expands beyond the Fruitvale district and now reaches across Oakland and into Contra Costa County. The Unity Council employs a diverse workforce of more than 300 ...

Showing results 21-40

Unity Artist information

See California salary details

$36.5K

$121.5K

$193.4K

How much do unity artist jobs pay per year?

As of Aug 6, 2026, the average yearly pay for unity artist in California is $121,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,000.00 and $168,300.00 per year, depending on experience, location, and employer.

What is a Unity artist?

A Unity Artist is responsible for creating and implementing visual assets in Unity, a popular game development engine. They work on 2D and 3D art, animations, shaders, lighting, and visual effects to enhance the overall look and feel of a project. Unity Artists collaborate with designers and developers to ensure artistic consistency and performance optimization. Their role is essential in bringing immersive and visually appealing experiences to life in games, simulations, and interactive applications.

What does a Unity artist do?

Unity Artists are responsible for creating and integrating visual assets such as characters, environments, textures, and effects within the Unity engine. On a typical day, you might collaborate with designers and developers to ensure visual consistency, optimize assets for performance, and troubleshoot visual issues. You may also prototype new visual features, review builds, and provide feedback to the team. The role balances hands-on art creation with technical problem-solving, making it both creative and collaborative. Staying organized and responsive to team feedback is important for keeping projects on schedule and maintaining high production standards.

What are the key skills and qualifications needed to thrive as a Unity artist?

To thrive as a Unity Artist, you need strong skills in 2D/3D art creation, animation, and a solid grasp of Unity's engine, often supported by a degree in art, design, or related fields. Familiarity with software like Photoshop, Blender, Maya, and Unity's visual scripting tools is expected, and certifications in Unity can give candidates an edge. Creativity, attention to detail, clear communication, and the ability to collaborate within multidisciplinary teams are crucial soft skills. These abilities ensure high-quality visual output, efficient workflow integration, and effective contribution to interactive projects.

What are the most commonly searched types of Unity Artist jobs in California? The most popular types of Unity Artist jobs in California are:
Infographic showing various Unity Artist job openings in California as of August 2026, with employment types broken down into 33% Internship, and 67% Contract. Highlights an 100% In-person job distribution, with an average salary of $121,524 per year, or $58.4 per hour.

Roblox 3D Artist

Sawhorse Productions

Los Angeles, CA • On-site, Remote

$30 - $45/hr

Full-time

Posted 4 days ago


Job description

Sawhorse Productions is a Los Angeles based, Award winning full-service creative studio turning ideas into unforgettable experiences through captivating branded content, viral social moments, and groundbreaking interactive experiences. We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal, Fanatics, Toyota, Pepsi and Alo to deliver industry-leading, innovative multi-platform content. At Sawhorse, we believe in fostering a culture of collaboration, creativity, and relentless excellence while shaping the future of digital storytelling.
Our releases include: [Roblox, Fortnite, Rec Room, ZEPETO]
  • Roblox: How To Train Your Dragon
  • Roblox: Wicked RP
  • Roblox: Walmart Discovered - 2024 ADDY Winner
  • Roblox: Fenty - 2024 Webby winner
  • Roblox: Alo Sanctuary
  • Roblox: Beetlejuice Escape the Afterlife
  • Roblox: Lamborghini Lanzador Lab - 2024 Telly Winner
  • Roblox: Elton John's 'Beyond The Yellow Brick Road'
  • Roblox: Olivia Rodrigo
  • Roblox: Fashion Klossette
  • Gen AI applet: Coca - Cola Cappy
  • And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions

We're looking for a versatile, self-sufficient, and highly capable 3D Artist (Generalist) who can model across a wide range of subject matter, from characters and vehicles to props and full environments, for platform-leading UGC games and branded experiences. This freelance role is built for a well-rounded modeler who moves fluidly between realistic and stylized work, thrives on variety, and can carry an asset from concept through to final in-engine delivery. We need a confident self-starter, ready to hit the ground running and keep things moving at pace.
This is an hourly freelance position, with expected availability during PST core hours M-F 9:00 AM - 6:00 PM.
Requirements
  • Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and full environments, across both realistic and stylized art directions.
  • End-to-End Asset Creation: Take models from concept and blockout through to final, game-ready delivery, with clean topology, UVs, and textures optimized for Roblox.
  • Optimization: Ensure all assets are performance-friendly and optimized for streaming and gameplay efficiency across a range of devices.
  • Self-Sufficient Delivery: Own your workload and deliver quality assets at a strong pace with minimal oversight, keeping projects moving without hand-holding.
  • Creative Collaboration: Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in style, tone, and quality across a project.
  • Client-Facing Communication: Engage with clients and stakeholders to interpret briefs and incorporate feedback directly into your work.
  • Feedback & Iteration: Participate in reviews, contribute to brainstorming sessions, and iterate quickly based on team and client feedback.
  • Trend Awareness: Stay ahead of modeling techniques, tools, and styles across UGC gaming to keep Sawhorse's output fresh and competitive.

Qualifications
A strong candidate for this position should have the following qualities:
  • Experience: 3+ years in 3D modeling for games, interactive media, or real-time production environments.
  • Versatile Portfolio: A strong portfolio showing both realistic and stylized work, covering at least two of the following: characters, vehicles, or environments.
  • Roblox Studio Expertise: Proficient with Roblox Studio and building workflows. Familiarity with optimization techniques (StreamingEnabled, low-poly design, etc.).
  • 3D Software Proficiency: Skilled in tools like Blender, Maya, or equivalent software, and able to export FBX files compatible with Roblox.
  • Technical Understanding: Solid grasp of topology, UVs, lighting, composition, and layout, with the ability to troubleshoot integration and performance issues.
  • Gameplay Mindset: Understands how visual design impacts player experience and gameplay flow.
  • Self-Direction: Able to manage your own workload, prioritize effectively, and deliver quality work at a strong pace with minimal supervision.
  • Communication: Strong verbal and written communicator, comfortable with presenting in meetings and collaborating in cross-functional teams.

Nice To Have's
  • Experience with Substance Painter or Designer for texture work
  • Familiarity with lighting techniques for cinematic environments
  • Knowledge of avatar rigging or custom character controllers in Roblox
  • Prior experience creating plugins or custom tools for Roblox development
  • Understanding of additional engines like Unity or Unreal

Benefits
$30 - $45 per hour
EEO Statement
Sawhorse Productions is an equal employment opportunity employer. All employees and applicants are evaluated on the basis of their qualifications, consistent with applicable state and federal laws. In addition, Sawhorse Productions will provide reasonable accommodations for qualified individuals with disabilities. Sawhorse Productions will consider for employment qualified applicants with criminal histories in a manner consistent with the requirements of applicable state and federal law.