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Animation Rigger Jobs in California (NOW HIRING)

Proficiency in FACS-based facial animation (Facial Action Coding System) or equivalent high-quality facial rigging/expression work * Expert-level skills in Autodesk Maya for animation production and ...

Experience structuring & maintaining animation processes such as rigging, or prototyping. * Character Performance experience. * Effectively tell the story in a meaningful way through vivid and ...

Rigging experience within Unreal Engine (Control Rig proficiency a plus) * Background in or exposure to CG animation pipelines for episodic or series content * Background or understanding of social ...

Animation Systems Programmer

Larkspur, CA · On-site

$167K - $245K/yr

Experience with rigging systems, animation state machines, low-level animation systems, physics-based, procedural, and/or IK animation systems * Experience with multi-threaded programming and system ...

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Animation Rigger information

See California salary details

$13

$25

$36

How much do animation rigger jobs pay per hour?

As of Aug 1, 2026, the average hourly pay for animation rigger in California is $25.68, according to ZipRecruiter salary data. Most workers in this role earn between $22.79 and $29.42 per hour, depending on experience, location, and employer.

What is the highest paying rigger job?

The highest paying rigger jobs are typically in the film, television, and video game industries, especially for senior or lead riggers with extensive experience and specialized skills in character rigging and animation. Senior riggers working on major projects or for large studios can earn six-figure salaries, often supplemented by bonuses and benefits. Advanced knowledge of rigging software like Maya or Blender and certifications can also contribute to higher compensation.

How much do riggers make in animation?

Animation riggers typically earn between $50,000 and $85,000 annually, depending on experience, location, and the complexity of projects. Skilled riggers proficient in tools like Maya or Blender and with a strong portfolio tend to earn higher salaries.

What does a rigger do in animation?

An animation rigger creates the skeletal structures and control systems that allow characters and objects to move realistically. They use specialized software to build rigs, which animators then manipulate to produce motion, ensuring proper deformation and functionality. Riggers often collaborate with animators and modelers and may need knowledge of scripting and rigging tools like Maya or Blender.

What does an Animation Rigger do?

An Animation Rigger creates the skeletal structures that animators use to bring characters and objects to life in movies, games, and other media. They design and implement control systems for movement, ensuring realistic and flexible animation. Riggers work closely with animators, modelers, and technical artists to ensure characters move naturally and efficiently. They use software like Maya, Blender, or Houdini to build rigs that allow animators to manipulate models with ease.

What are the key skills and qualifications needed to thrive in the Animation Rigger position, and why are they important?

To thrive as an Animation Rigger, you need strong knowledge of anatomy, movement, and 3D animation fundamentals, often backed by a degree in animation, computer graphics, or a related field. Expertise in industry-standard software such as Autodesk Maya or Blender, and familiarity with scripting languages like Python or MEL, are typically important; some studios may value certifications in these tools. Attention to detail, problem-solving, and effective communication enable collaboration with animators and modelers to deliver high-quality rigs. These competencies help ensure that digital characters move realistically and that production pipelines run efficiently.

How to become an animation rigger?

To become an animation rigger, you typically need a background in animation, 3D modeling, or computer graphics, often gained through a relevant degree or courses. Developing skills in rigging tools like Maya or Blender and understanding character anatomy and movement are essential. Building a portfolio of rigging projects and gaining experience through internships or entry-level positions can help establish a career in this field.

What are some typical day-to-day responsibilities of an Animation Rigger?

As an Animation Rigger, your daily tasks include designing, building, and testing control rigs for characters and props to ensure they perform well during animation. You'll work closely with modelers and animators to address rigging needs and respond to feedback to revise or troubleshoot rigs as needed. Setting up skinning, deformation systems, and automation scripts is also common, which helps streamline repetitive tasks and improve workflow. The role requires both technical and creative collaboration, making flexibility and communication essential for meeting production goals and maintaining high-quality animation standards.

Infographic showing various Animation Rigger job openings in California as of July 2026, with employment types broken down into 66% Full Time, 26% Part Time, 3% Temporary, and 5% Contract. Highlights an 73% Physical, 4% Hybrid, and 23% Remote job distribution, with an average salary of $53,405 per year, or $25.7 per hour.

Senior Simulation Animation Engineer - Special Projects

Apple

Cupertino, CA • On-site

$130K - $149K/yr

Full-time

Re-posted 18 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 676 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
Description
As as Senior Simulation Animation Engineer you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects. This team has a strong focus on enabling AIML-based features and products. Our ideal team member brings experience but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.
Minimum Qualifications
4 years of professional experience.
Strong proficiency in C++ and solid software engineering fundamentals.
Knowledge of animation principles, skeletal animation, and character rigging concepts.
Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Familiarity with profiling, optimization, and debugging in a real-time environment.
Good communication skills and ability to collaborate with animators, designers, and engineers.
Experience with a major game engine.
Preferred Qualifications
Familiarity with USD format and tools, especially for animation
Experience in video game real time animation systems
Experience with offline animation and rendering pipelines
Experience with hair and cloth simulations

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976