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Animation Data Jobs in California (NOW HIRING)

Organize, manage, and optimize large sets of animation and character data across multiple projects. * Manage assets for efficient sharing, versioning, and real-time performance optimization.

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Utilize motion capture data and hand-keyed facial animation techniques for realism. * Engage in research, gather reference materials, and document findings to share with the team, aiding in animation ...

Coordinate ingestion, organization, conversion, and testing of production assets, including 3D models, rigs, scenes, animation data, image sequences, and audio/video files. * Test asset workflows ...

New

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Lead Animator

Novato, CA · Remote

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Lead Animator

Novato, CA · On-site

$123K - $182K/yr

Deep knowledge of gameplay and AI animation systems, animation graph/data integration, motion capture pipelines, and rigging/prototyping processes. * Strong practical skill in hand-key facial ...

Experience working with Motion Capture data and editing it. * Experience with hand key facial animation and tools. * Experience structuring & maintaining animation processes such as rigging, or ...

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Animation Data information

What is an animation data job?

Animation Data jobs involve creating, managing, and optimizing data used in digital animation processes. Professionals in this field work with motion capture data, rigging, 3D models, and animation software to ensure smooth and realistic character or object movements in films, games, or other media. Their responsibilities may include cleaning up raw motion capture, retargeting animations to different character rigs, and developing tools or scripts to automate animation workflows. These roles require a blend of artistic understanding and technical proficiency in animation technologies.

What skills and qualifications are needed for an animation data specialist?

To thrive as an Animation Data Specialist, you need a strong background in computer graphics, animation principles, and data analysis, often supported by a degree in animation, computer science, or a related field. Familiarity with animation software (such as Autodesk Maya or Blender), motion capture systems, and scripting languages like Python is typically required. Strong attention to detail, problem-solving skills, and effective collaboration are standout soft skills for this role. These skills ensure accurate data integration, smooth animation workflows, and high-quality visual outputs in animation projects.

What challenges do animation data professionals face, and how can they be addressed?

Professionals in Animation Data roles often encounter challenges such as managing large datasets, ensuring data integrity, and optimizing animation workflows for efficiency. Balancing creative demands with technical constraints can also be demanding, as it requires effective communication between animators, technical directors, and data specialists. To address these challenges, it's important to develop strong organizational skills, stay updated on the latest animation software and data management tools, and foster collaborative relationships within multidisciplinary teams.

What is the difference between Animation Data vs Animation Data?

AspectAnimation DataAnimation Data
CredentialsOften requires a background in animation, digital media, or related fieldsTypically needs skills in data management, digital tools, and animation software
Work EnvironmentWorks in animation studios, post-production houses, or digital media companiesWorks in data management, digital asset libraries, or animation production teams
Industry UsageUsed in creating, managing, and delivering animated contentUsed in organizing, storing, and analyzing animation assets and data

Animation Data focuses on managing and organizing the digital assets used in animation production, while Animation Data involves creating and utilizing animated content itself. Both roles are essential in the animation industry but serve different functions—one in data management, the other in content creation.

What are popular job titles related to Animation Data jobs in California?

For Animation Data jobs in California, the most frequently searched job titles are:

What job categories do people searching Animation Data jobs in California look for?

The top searched job categories for Animation Data jobs in California are:

What cities in California are hiring for Animation Data jobs?

Cities in California with the most Animation Data job openings:

Technical Animator

Big Shot Pictures

Los Angeles, CA • On-site

Other

Posted 20 days ago


Job description

About Big Shot Pictures

Big Shot Pictures is a next generation animation company founded by Brian Robbins that produces the franchises of tomorrow. With a distinctive digital-first approach, the company builds global animation franchises across all platforms – from digital to theatrical, gaming to streaming, and consumer products to experiences.



About The Rol

eWe are seeking a Technical Animator to support and scale our Unreal Engine–first, real-time character and animation pipeline. This role operates at the intersection of animation, rigging, tools development, and engine integration, and is critical to ensuring characters and animation assets move efficiently from DCC tools into Unreal Engine. The ideal candidate is highly technical, production-minded, and passionate about building reliable, scalable animation systems


.

This role will support the development of stylized, high-quality content for kids and family audiences, requiring a strong sense of performance, appeal, and character storytelling.


This is a temporary role which would report in-person at our studio in Los Angeles.


Responsibilities

  • Build, skin, and maintain character rigs in Unreal Engine or DCC packages such as Blender
  • Implement, maintain, and iterate on rigs using Unreal Engine Control
  • RigSupport and evolve the MetaHuman pipeline, including setup, iteration, and engine integration.
  • Organize, manage, and optimize large sets of animation and character data across multiple projects.
  • Manage assets for efficient sharing, versioning, and real-time performance optimization.
  • Collaborate closely with animators, character artists, and technical artists to solve pipeline and production challenges.
  • Ensure clean, reliable integration of skeletal meshes and animation data in Unreal Engine.


Required Qualifications

  • Proven experience skinning and rigging characters in a DCC package.
  • Hands-on experience with Unreal Engine Control Rig in production.
  • Strong understanding of asset organization, data management, and pipeline best practices.
  • Experience managing and optimizing animation assets for real-time production.
  • Familiarity with Unreal Engine MetaHuman workflows.
  • Experience building animation or rigging tools in DCC packages.
  • Ability to write and maintain tools using Python.


Nice to Have:

  • Experience working with motion capture systems and performance capture data.
  • Experience exporting, troubleshooting, and debugging skeletal and animation data in real-time engines.
  • Familiarity with Unreal Engine Blueprints.
  • Experience supporting across a wide range of styles, with an emphasis on stylized and appealing performance for kids and family content.
  • Interest in emerging tools and workflows that improve efficiency, iteration, and scalability.