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Unreal Engine Internships Jobs in California (NOW HIRING)

In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... All Internships Include: * Gain hands-on experience with projects that contribute directly to ...

In Audio Design, you will use your sound design and Unreal Engine skills to create immersive ... All Internships Include: * Gain hands-on experience with projects that contribute directly to ...

Unreal Engine Internships information

See California salary details

$12

$29

$41

How much do unreal engine internships jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for unreal engine internships in California is $29.19, according to ZipRecruiter salary data. Most workers in this role earn between $15.19 and $35.34 per hour, depending on experience, location, and employer.

What is an Unreal Engine internship?

An Unreal Engine Internship is a temporary position where interns gain hands-on experience working with Unreal Engine, a powerful game development platform. Interns typically assist in designing, developing, and optimizing interactive experiences, games, or simulations. Responsibilities may include scripting, 3D modeling, debugging, and collaborating with a development team. These internships provide valuable industry exposure and help build technical skills for a career in game development, virtual production, or real-time visualization.

What types of projects and tasks can I expect to work on during an Unreal Engine internship?

During an Unreal Engine internship, you’ll typically work on hands-on projects such as developing game features, creating interactive environments, optimizing assets, or assisting with bug fixes under the guidance of senior developers. Interns often contribute to both collaborative team tasks and individual assignments, allowing exposure to multiple facets of real-time development. You'll likely attend team meetings, participate in code or asset reviews, and receive feedback to help you grow. This structure offers valuable practical experience while helping you gain a better understanding of how professional game development teams operate.

What are the key skills and qualifications needed to thrive in an Unreal Engine internship?

To succeed in an Unreal Engine Internship, a strong grasp of 3D graphics, C++ or Blueprints scripting, and basic knowledge of game development pipelines is essential, often supported by relevant coursework or a portfolio. Familiarity with Unreal Engine tools, asset management systems, and optionally certifications like Unreal Authorized Training can provide a technical edge. Being proactive, receptive to feedback, and effective in teamwork and communication helps interns integrate with development teams. These skills and qualities are vital for producing high-quality work, learning quickly, and contributing meaningfully to real-world projects in a fast-paced environment.

What are popular job titles related to Unreal Engine Internships jobs in California? For Unreal Engine Internships jobs in California, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Internships jobs in California look for? The top searched job categories for Unreal Engine Internships jobs in California are:
Infographic showing various Unreal Engine Internships job openings in California as of August 2026, with employment types broken down into 90% Full Time, 4% Part Time, 5% Contract, and 1% Nights. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $60,724 per year, or $29.2 per hour.

Lead Software Engineer, Engine Systems

BLIZZARD ENTERTAINMENT, INC

Irvine, CA • On-site

$121.50 - $224.88/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted yesterday


Blizzard Entertainment rating

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz

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Job description

Job Title:Lead Software Engineer, Engine Systems Requisition ID:R027633 Job Description:

Lead Engine Systems Engineer tasked with advancing core technology that powers Diablo, including streaming, asset loading, job scheduling, performance systems, platform support, and key runtime systems across audio, physics, UI, VFX, and more.

The role balances hands‑on technical contribution with team leadership, helping deliver scalable engine technology that supports both current and future Diablo experiences.

This role offers a flexible hybrid work week, with a mix of remote and on‑site days. Primary studio locations are Irvine, CA or Albany, NY.

Responsibilities
  • Manage, evaluate, and mentor the engineering staff of the engine core team.
  • Act as the primary point of contact for required engine functionality, collaborating with multi‑disciplinary stakeholders and project leadership to define and execute project requirements.
  • Partner with production staff and the rest of the leadership team for milestone planning and tracking development progress.
  • Author and maintain technical design documents that outline key project architectural decisions, features, milestones, and technical risks.
  • Provide engine‑based guidance and define best practices that empower designers, artists, and gameplay engineers to deliver the vision of the game.
  • Partner in driving processes and tooling necessary to ensure the game runs smoothly and efficiently across multiple hardware platforms of varying capabilities.
Minimum Requirements
  • 8+ years of experience in game development engineering.
  • Experience working in proprietary C++ engines, Unreal Engine, or similar AAA game engine environments.
  • Experience tuning engine systems to run efficiently on PC and modern consoles.
  • Previous leadership experience, including at least one shipped game title.
  • Strong experience with multithreading, performance analysis, and code optimization.
  • Ability to author, debug, and optimize production‑grade C++ code.
  • Ability to make frequent, readable, and well‑tested code commits.
  • Strong communication skills, with the ability to articulate technical vision.
  • Excellent problem‑solving and debugging skills.
  • Experience mentoring engineers, growing technical talent, and developing others.
Extra Points
  • Experience creating technologies to enable large‑scale AAA‑game development productions.
  • Computer science, mathematics, physics, or related degree(s).
  • Experience making games with large, open worlds.
Rewards

We provide a suite of benefits that promote physical, emotional and financial well‑being. Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part‑time and temporary full‑time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $121,500.00 - $224,880.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.

Equal Opportunity Employment

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.

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About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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