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Animation Rigger Jobs in California (NOW HIRING)

Adjunct Faculty DAA

San Jose, CA · On-site

$3.0K - $4.5K/mo

Experience working with Maya software for animation, modeling, rigging, or lighting of content in animations/films. * Minimum of 3 years of experience working at a professional level with practical ...

Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of ...

Thorough knowledge of Maya and other animation software. Strong knowledge of Maya character rigging. 3+ years' experience working as a technical animator on shipped titles Solid understanding of ...

Showing results 41-60

Animation Rigger information

See California salary details

$13

$25

$36

How much do animation rigger jobs pay per hour?

As of Aug 22, 2026, the average hourly pay for animation rigger in California is $25.68, according to ZipRecruiter salary data. Most workers in this role earn between $22.79 and $29.42 per hour, depending on experience, location, and employer.

What does an animation rigger do?

An Animation Rigger creates the skeletal structures that animators use to bring characters and objects to life in movies, games, and other media. They design and implement control systems for movement, ensuring realistic and flexible animation. Riggers work closely with animators, modelers, and technical artists to ensure characters move naturally and efficiently. They use software like Maya, Blender, or Houdini to build rigs that allow animators to manipulate models with ease.

What skills and qualifications are needed to be an animation rigger?

To thrive as an Animation Rigger, you need strong knowledge of anatomy, movement, and 3D animation fundamentals, often backed by a degree in animation, computer graphics, or a related field. Expertise in industry-standard software such as Autodesk Maya or Blender, and familiarity with scripting languages like Python or MEL, are typically important; some studios may value certifications in these tools. Attention to detail, problem-solving, and effective communication enable collaboration with animators and modelers to deliver high-quality rigs. These competencies help ensure that digital characters move realistically and that production pipelines run efficiently.

How to become an animation rigger?

To become an animation rigger, individuals typically need a strong foundation in 3D modeling, rigging, and animation, often gained through a bachelor's degree in computer graphics, animation, or a related field. Proficiency in industry-standard software such as Maya or Blender and understanding of character anatomy and movement are essential, along with building a portfolio to showcase rigging skills.

What job categories do people searching Animation Rigger jobs in California look for?

The top searched job categories for Animation Rigger jobs in California are:

Infographic showing various Animation Rigger job openings in California as of August 2026, with employment types broken down into 6% Internship, 71% Full Time, 17% Part Time, 2% Temporary, and 4% Contract. Highlights an 70% Physical, 3% Hybrid, and 27% Remote job distribution, with an average salary of $53,405 per year, or $25.7 per hour.

Technical Director II - Disney Television Animation

The Walt Disney Company (France)

Glendale, CA • On-site

$83 - $85/hr

Other

Posted 4 days ago


Walt Disney Company rating

7.8

Company rating: 7.8 out of 10

Based on 129 frontline employees who took The Breakroom Quiz

3rd of 52 rated entertainment


Job description

About this Role and our Studio

Disney Television Animation(DTVA)has over 40 years of legacy as a top producer of kids & family entertainment. Our work is integraltoThe Walt Disney Company, bringing Disney-branded characters and stories to families’ homes across the globe.

DTVA createsboth long-form and short-form content spanningtraditional2D, rig-based 2D, CG (preschool), CG (premium), and stop-motion.We createshows ina broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style.

Bysubmittingan applicationfor thisTD II role, youmaybeconsideredforanyTD II positions that arise until theexpirationdate provided.

Applications submitted to this job posting will remain valid until December 31, 2026.

Whatyou willdo

The Technical Director II is responsible for executing retakes or creating shots from scratch to facilitating the movies’ overall creative vision to life. The ideal candidate is comfortable digging into complex shots created by our international animation partners and improving them with surgical precision and artistry. Extensive knowledge of all stages of 2D/Harmony production including Importing, creation of new scenes, compositing, and the file structure of ToonBoom Harmony is required. This position requires technical skills combined with refined artistic skills, including an eye for composition, color, and lighting and a strong knowledge of animation principles. This position works closely with the Senior TD of Digital Department, Creative Leadership, Production and other Technical Directors in Digital Production.

  • Perform shot work as needed, including fixes at any stage of the pipeline. For 2D/Harmony series this would include adjusting color, adjusting lighting, adjusting animation timing, re-animating, fx and compositing.
  • Support the production in facilitating creative and technical workflows that pertain to pre-production artwork, necessary technical assets for production, or tool creation and retake calls within series approved assumptions.
  • If applicable, for CG shots, support the production via shot or asset troubleshooting, artistic or technical input, research and development, or tool creation.
  • Facilitate creation and delivery of final domestic source master materials to broadcast and streaming business units.
  • Create or recommend tools or pipelines to increase efficiency.
  • Ingest incoming shot data for editorial as needed.
  • Provide occasional technical support for shot and asset data for subcontractors and other groups in the Walt Disney Company specific to the pipeline of the assigned production.
  • Promote a positive, productive, and highly collaborative work environment.
  • Additional duties as necessary, or as defined by individual contracts.
Required Qualificationsand Skills
  • Minimum of 3 years of experience in animation production.
  • Expert knowledge of all stages of 2D/Harmony workflows. CG production knowledge including modeling, surfacing, rigging, lighting, rendering, fx, and compositing required.
  • Expert knowledge of Harmony and Photoshop required.
  • ToonBoom Harmony, TV Paint, or Adobe Animate (Flash) and CG experience a plus.
  • Familiarity with other CG technologies such as Houdini, BiFrost, Blender, After Effects, Redshift, Maya, Arnold, Nuke, vRay and Ornatrix a plus.
  • For CG series, Python and MEL experience utilizing the Nuke and Maya APIs, and Unix shell scripting experience strongly preferred.
  • Solution-oriented outlook and a proactive personality; willing to roll up their sleeves and directly fix shot, data, or asset issues.
  • Demonstrated ability to integrate artistic vision with technical expertise.
  • Must be able to work in a collaborative, fast-paced environment.
  • Excellent communication skills, both written and verbal.
  • Experience working with subcontractor animation studios a plus.
Education
  • Bachelor of Science in Computer Science or Computer Graphics, or Bachelor of Arts in Film and Animation Production, or equivalent industry experience required.
Job Location
  • This is a fully on-site role based in Glendale, CA.

The pay rate for this role in California is $60.12 to $61.92 per hour, which follows the pay scale agreed upon in the Collective Bargaining Agreement. The base pay actually offered may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience, among other factors. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

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About Walt Disney

Sourced by ZipRecruiter

At Disney, we're storytellers. We make the impossible, possible. We do this through utilizing and developing cutting-edge technology and pushing the envelope to bring stories to life through our movies, products, interactive games, parks and resorts, and media networks. Now is your chance to join our talented team that delivers unparalleled creative content to audiences around the world. "We create happiness." That's our motto at Walt Disney Parks and Resorts. And it permeates everything we do. At Disney, you'll help inspire that magic by enabling our teams to push the limits of entertainment and create the never-before-seen!

Industry

Amusement, gambling, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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