Animation-ready topology * Clean UVs, normals, and deformation areas * Optimized geometry suitable ... Rigged master Blender file * High-quality master model * Optimized real-time model * Approved lower ...
New
Animation-ready topology * Clean UVs, normals, and deformation areas * Optimized geometry suitable ... Rigged master Blender file * High-quality master model * Optimized real-time model * Approved lower ...
New
Animation-ready topology * Clean UVs, normals, and deformation areas * Optimized geometry suitable ... Rigged master Blender file * High-quality master model * Optimized real-time model * Approved lower ...
New
Denver, NC · On-site +1
An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools * The proven ability to work under pressure * Being open to direction and able to embrace ...
Denver, NC · On-site +1
An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools * The proven ability to work under pressure * Being open to direction and able to embrace ...
Seattle, WA · On-site +1
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Seattle, WA · On-site +1
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Seattle, WA · On-site +1
$70K - $90K/yr
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Seattle, WA · On-site +1
$70K - $90K/yr
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Quick apply
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Quick apply
Experience with Rigging and Animation * Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers) * Tool Programming, MEL, PyMel Python * Houdini experience Required ...
Denver, NC · On-site
An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools * The proven ability to work under pressure * Being open to direction and able to embrace ...
Quick apply
Denver, NC · On-site
An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data between tools * The proven ability to work under pressure * Being open to direction and able to embrace ...
Cupertino, CA · On-site
$130K - $149K/yr
Knowledge of animation principles, skeletal animation, and character rigging concepts. Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Cupertino, CA · On-site
$130K - $149K/yr
Knowledge of animation principles, skeletal animation, and character rigging concepts. Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Salt Lake City, UT · On-site
Experience with VFX animation (particles, effects, etc.). * Basic knowledge of rigging and skinning characters. * 3D modeling or texturing experience. * Scripting experience (C#, Python, or visual ...
Salt Lake City, UT · On-site
Experience with VFX animation (particles, effects, etc.). * Basic knowledge of rigging and skinning characters. * 3D modeling or texturing experience. * Scripting experience (C#, Python, or visual ...
Newscape also produces a vast array of videos for a young audience and content through animation and machinima. We are looking to add Freelance Cutout / Rigged Character Animators in Toon Boom ...
Quick apply
Newscape also produces a vast array of videos for a young audience and content through animation and machinima. We are looking to add Freelance Cutout / Rigged Character Animators in Toon Boom ...
Adjunct Faculty, 2D Animation (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per ... Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
Adjunct Faculty, 2D Animation (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per ... Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
Lakewood, CO · On-site
$2.4K/day
Adjunct Faculty, 2D Animation (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per ... Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
Lakewood, CO · On-site
$2.4K/day
Adjunct Faculty, 2D Animation (On Campus) Salary: $2,440 (lecture) - $3,340 (studio) per class, per ... Experience with puppetry and rigging workflows in Toon Boom Harmony is strongly encouraged.
Knowledge of animation principles, skeletal animation, and character rigging concepts. Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Knowledge of animation principles, skeletal animation, and character rigging concepts. Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Santa Clara, CA · On-site
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Quick apply
Santa Clara, CA · On-site
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Santa Clara, CA · On-site
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Santa Clara, CA · On-site
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
$94K - $120K/yr
Creature Technical Director (Character Technical Artist / Rigger) - Expression of Interest - ILM ... Creature Technical Directors design and build animation setups and systems, and partner with ...
$94K - $120K/yr
Creature Technical Director (Character Technical Artist / Rigger) - Expression of Interest - ILM ... Creature Technical Directors design and build animation setups and systems, and partner with ...
... animation statemachines and/or motion matching techniques. Skilled in modeling and rigging is a plus
... animation statemachines and/or motion matching techniques. Skilled in modeling and rigging is a plus
Proficiency in FACS-based facial animation (Facial Action Coding System) or equivalent high-quality facial rigging/expression work * Expert-level skills in Autodesk Maya for animation production and ...
Proficiency in FACS-based facial animation (Facial Action Coding System) or equivalent high-quality facial rigging/expression work * Expert-level skills in Autodesk Maya for animation production and ...
$14.18 - $16.22
1% of jobs
$16.22 - $18.25
6% of jobs
$18.25 - $20.28
5% of jobs
$20.28 - $22.31
6% of jobs
$23.09 is the 25th percentile. Wages below this are outliers.
$22.31 - $24.34
16% of jobs
The median wage is $25.57 / hr.
$24.34 - $26.38
25% of jobs
$26.38 - $28.41
14% of jobs
$28.83 is the 75th percentile. Wages above this are outliers.
$28.41 - $30.44
6% of jobs
$30.44 - $32.47
16% of jobs
$32.47 - $34.51
3% of jobs
$34.51 - $36.54
1% of jobs
$14
$26
$36
An Animation Rigger creates the skeletal structures that animators use to bring characters and objects to life in movies, games, and other media. They design and implement control systems for movement, ensuring realistic and flexible animation. Riggers work closely with animators, modelers, and technical artists to ensure characters move naturally and efficiently. They use software like Maya, Blender, or Houdini to build rigs that allow animators to manipulate models with ease.
To thrive as an Animation Rigger, you need strong knowledge of anatomy, movement, and 3D animation fundamentals, often backed by a degree in animation, computer graphics, or a related field. Expertise in industry-standard software such as Autodesk Maya or Blender, and familiarity with scripting languages like Python or MEL, are typically important; some studios may value certifications in these tools. Attention to detail, problem-solving, and effective communication enable collaboration with animators and modelers to deliver high-quality rigs. These competencies help ensure that digital characters move realistically and that production pipelines run efficiently.
As an Animation Rigger, your daily tasks include designing, building, and testing control rigs for characters and props to ensure they perform well during animation. You'll work closely with modelers and animators to address rigging needs and respond to feedback to revise or troubleshoot rigs as needed. Setting up skinning, deformation systems, and automation scripts is also common, which helps streamline repetitive tasks and improve workflow. The role requires both technical and creative collaboration, making flexibility and communication essential for meeting production goals and maintaining high-quality animation standards.

Full-time
Posted 2 days ago
New