Visual Effects Animation Artist
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Santa Clara, CA · On-site
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Quick apply
Santa Clara, CA · On-site
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Santa Clara, CA · On-site
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Santa Clara, CA · On-site
$80K - $120K/yr
You will also handle character rigging and animation for MetaHumans. While you may have a stronger background or personal specialization in one of these areas, you will be expected to actively ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
Redmond, WA · On-site
$3.8K - $10K/wk
Animation and Production Department (Evergreen) Adjunct Located in Redmond, Washington, DigiPen ... From character rigging to cinematography, students both learn and practice how to tell compelling ...
... animation statemachines and/or motion matching techniques. Skilled in modeling and rigging is a plus
... animation statemachines and/or motion matching techniques. Skilled in modeling and rigging is a plus
Cupertino, CA · On-site
$172K - $305K/yr
Knowledge of animation principles, skeletal animation, and character rigging concepts. * Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Cupertino, CA · On-site
$172K - $305K/yr
Knowledge of animation principles, skeletal animation, and character rigging concepts. * Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Cary, NC · On-site
You will combine strong animation fundamentals with technical fluency in Unreal Engine to build ... Familiarity with Control Rig and runtime rigging workflows in Unreal Engine EPIC JOB + EPIC ...
Cary, NC · On-site
You will combine strong animation fundamentals with technical fluency in Unreal Engine to build ... Familiarity with Control Rig and runtime rigging workflows in Unreal Engine EPIC JOB + EPIC ...
San Mateo, CA · On-site
$100K - $300K/yr
This is an animation-first role focused on the computer graphics side of motion - rigging, keyframe animation, body mechanics, and the editing and retargeting of captured data. Strong candidates pair ...
San Mateo, CA · On-site
$100K - $300K/yr
This is an animation-first role focused on the computer graphics side of motion - rigging, keyframe animation, body mechanics, and the editing and retargeting of captured data. Strong candidates pair ...
Las Vegas, NV · On-site +1
$101K - $115K/yr
Strong understanding of rigging, animation workflows, and optimization. * Excellent organizational skills and attention to detail. * Ability to work independently while collaborating effectively ...
Quick apply
Las Vegas, NV · On-site +1
$101K - $115K/yr
Strong understanding of rigging, animation workflows, and optimization. * Excellent organizational skills and attention to detail. * Ability to work independently while collaborating effectively ...
Experience structuring & maintaining animation processes such as rigging, or prototyping. * Character Performance experience. * Effectively tell the story in a meaningful way through vivid and ...
Experience structuring & maintaining animation processes such as rigging, or prototyping. * Character Performance experience. * Effectively tell the story in a meaningful way through vivid and ...
Los Angeles, CA · On-site +1
Experience structuring & maintaining animation processes such as rigging, or prototyping. * Character Performance experience. * Effectively tell the story in a meaningful way through vivid and ...
Los Angeles, CA · On-site +1
Experience structuring & maintaining animation processes such as rigging, or prototyping. * Character Performance experience. * Effectively tell the story in a meaningful way through vivid and ...
San Francisco, CA · On-site
$101K - $126K/yr
Author and maintain various animation tools * Establish workflow processes to setup our ... Bonus points for experience with character rigging, setting up physics assets, and/or the ...
San Francisco, CA · On-site
$101K - $126K/yr
Author and maintain various animation tools * Establish workflow processes to setup our ... Bonus points for experience with character rigging, setting up physics assets, and/or the ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... They collaborate closely with animators, modelers, and other team members to ensure that characters ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... They collaborate closely with animators, modelers, and other team members to ensure that characters ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... They collaborate closely with animators, modelers, and other team members to ensure that characters ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... They collaborate closely with animators, modelers, and other team members to ensure that characters ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... They collaborate closely with animators, modelers, and other team members to ensure that characters ...
Quick apply
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... They collaborate closely with animators, modelers, and other team members to ensure that characters ...
OR · On-site +1
$105K - $120K/yr
Ability to utilize motion capture data and hand key animation to create believable characters ... Rigging teams, to resolve issues and achieve project goals. * Other duties may be assigned ...
OR · On-site +1
$105K - $120K/yr
Ability to utilize motion capture data and hand key animation to create believable characters ... Rigging teams, to resolve issues and achieve project goals. * Other duties may be assigned ...
Larkspur, CA · On-site
$167K - $245K/yr
Experience with rigging systems, animation state machines, low-level animation systems, physics-based, procedural, and/or IK animation systems * Experience with multi-threaded programming and system ...
Larkspur, CA · On-site
$167K - $245K/yr
Experience with rigging systems, animation state machines, low-level animation systems, physics-based, procedural, and/or IK animation systems * Experience with multi-threaded programming and system ...
Seattle, WA · On-site
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
Seattle, WA · On-site
We are looking to hire a Rigger and/or a Technical Animator to kickstart our gameplay animation team. You would work closely with Art and Production to produce in-game content and cinematics.
San Francisco, CA · On-site
$101K - $126K/yr
Author and maintain various animation tools * Establish workflow processes to setup our ... Bonus points for experience with character rigging, setting up physics assets, and/or the ...
San Francisco, CA · On-site
$101K - $126K/yr
Author and maintain various animation tools * Establish workflow processes to setup our ... Bonus points for experience with character rigging, setting up physics assets, and/or the ...
$14.18 - $16.22
1% of jobs
$16.22 - $18.25
6% of jobs
$18.25 - $20.28
5% of jobs
$20.28 - $22.31
6% of jobs
$23.09 is the 25th percentile. Wages below this are outliers.
$22.31 - $24.34
16% of jobs
The median wage is $25.57 / hr.
$24.34 - $26.38
25% of jobs
$26.38 - $28.41
14% of jobs
$28.83 is the 75th percentile. Wages above this are outliers.
$28.41 - $30.44
6% of jobs
$30.44 - $32.47
16% of jobs
$32.47 - $34.51
3% of jobs
$34.51 - $36.54
1% of jobs
$14
$26
$36
An Animation Rigger creates the skeletal structures that animators use to bring characters and objects to life in movies, games, and other media. They design and implement control systems for movement, ensuring realistic and flexible animation. Riggers work closely with animators, modelers, and technical artists to ensure characters move naturally and efficiently. They use software like Maya, Blender, or Houdini to build rigs that allow animators to manipulate models with ease.
To thrive as an Animation Rigger, you need strong knowledge of anatomy, movement, and 3D animation fundamentals, often backed by a degree in animation, computer graphics, or a related field. Expertise in industry-standard software such as Autodesk Maya or Blender, and familiarity with scripting languages like Python or MEL, are typically important; some studios may value certifications in these tools. Attention to detail, problem-solving, and effective communication enable collaboration with animators and modelers to deliver high-quality rigs. These competencies help ensure that digital characters move realistically and that production pipelines run efficiently.
Cities with the most Animation Rigger job openings:
States with the most job openings for Animation Rigger jobs include:
For Animation Rigger jobs, the most frequently searched job titles are:

Santa Clara, CA
$80K - $120K/yr
Full-time
Medical, Dental, Vision, Retirement, PTO
Re-posted 10 hours ago
Who is Anatomage?
Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.
About the Role:
As a VFX and Animation Artist at Anatomage, you will be the driving creative force
behind our real-time simulations and visual effects. While this role requires a
well-rounded 3D generalist skillset including modeling, texturing, and lighting, your
primary focus will be crafting stunning visual effects and lifelike animations.
What You'll Do:
You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to
create a variety of digital environments. Your main emphasis will be bringing these
environments to life by executing workflows across both real-time simulation and
character animation within Unreal Engine. You will utilize the Niagara system and
Houdini to create scientifically accurate special effects. You will also handle character
rigging and animation for MetaHumans. While you may have a stronger background or
personal specialization in one of these areas, you will be expected to actively deliver
results across both disciplines, ensuring all assets are technically optimized for our
interactive platforms.
Requirements
Skills and Abilities Required:
Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.
* Resume and Portfolio required in order to be considered*
Minimum Education and Experience Required:
Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.
Benefits
What We Offer
About Anatomage
Anatomage has been financially robust and growing for 20 consecutive years.
Anatomage offers the world's first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.
At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.
In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.
Sourced by ZipRecruiter
Medical equipment and supplies manufacturing
51 - 200 Employees
Santa Clara, CA, US
2004